Player Matchup

Zeus
Zeus
HammerHai
Zeus
Level 102
God Stats
4W - 2L
1,809 SR
Queue Stats
31W - 27L
1,522 Elo+
Party 2
Anhur
Anhur
KackPuuh
Anhur
Level 123
God Stats
3W - 3L
1,814 SR
Queue Stats
27W - 23L
1,556 Elo+
Party 2
Serqet
Serqet
Kuhmuhnist
Serqet
Level 121
God Stats
1W - 0L
1,650 SR
Queue Stats
31W - 28L
1,522 Elo+
Party 2
Ymir
Ymir
Zantoark
Ymir
Level 124
God Stats
2W - 2L
1,641 SR
Queue Stats
31W - 28L
1,522 Elo+
Party 2
Team Averages
Level 118
1,729 SR
1,531 Elo+

VS

Team Averages
Level 89
1,611 SR
1,530 Elo+
Serqet
Serqet
HolzVanBaumwalt
Serqet
Level 125
God Stats
0W - 1L
1,760 SR
Queue Stats
34W - 31L
1,547 Elo+
Party 1
Hel
Hel
Isannamaria
Hel
Level 117
God Stats
1W - 3L
1,360 SR
Queue Stats
31W - 34L
1,543 Elo+
Party 1
Pele
Pele
Kamaratos
Pele
Level 87
God Stats
2W - 1L
1,700 SR
Queue Stats
43W - 43L
1,505 Elo+
Party 1
Discordia
Discordia
Yumerija
Discordia
Level 26
God Stats
1W - 2L
1,624 SR
Queue Stats
28W - 37L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
5 / 3 / 10
9,198
836
8,935
6,189
2,379
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
KackPuuh
Anhur
15
6 / 3 / 5
9,207
837
7,000
6,428
2,365
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Serqet
Kuhmuhnist
Serqet
15
8 / 2 / 10
9,654
878
8,551
10,797
4,680
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
13
1 / 0 / 12
8,366
761
6,018
8,624
8,911
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 3
7,732
703
4,444
9,971
3,404
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 5 / 2
7,680
698
4,040
9,118
3,314
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
13
3 / 6 / 2
8,300
755
5,185
11,526
3,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Yumerija
Discordia
13
0 / 4 / 3
7,739
704
4,738
7,037
2,180
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
20
Kills
7
8
Deaths
22
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
5
3
10
3.33
L
3
7
3
0.64
L
1
5
2
0.4
W
Anhur
KackPuuh
Anhur
6
3
5
2.83
L
Pele
3
6
2
0.67
W
Serqet
Kuhmuhnist
Serqet
8
2
10
6.5
L
Discordia
Yumerija
Discordia
0
4
3
0.38
W
Ymir
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,504
Damage
18,407
32,038
Taken
37,652
18,335
Mitigated
12,018
6,129
Healing
8,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
8,935
1,161
945
1,053
6,189
2,379
1,350
1,177
4,663
33,598
0
L
4,444
397
0
1,060
9,971
3,404
470
5,276
4,199
0
13,647
L
4,040
273
2,574
3,047
9,118
3,314
431
5,126
3,923
11,881
0
W
Anhur
KackPuuh
Anhur
7,000
1,742
807
1,143
6,428
2,365
1,676
2,492
3,936
0
29,202
L
Pele
5,185
838
0
786
11,526
3,120
670
1,774
9,752
0
25,192
W
Serqet
Kuhmuhnist
Serqet
8,551
1,184
784
645
10,797
4,680
1,179
3,010
7,508
0
19,361
L
Discordia
Yumerija
Discordia
4,738
302
0
1,194
7,037
2,180
144
3,408
3,078
27,628
0
W
Ymir
6,018
914
0
752
8,624
8,911
422
2,491
6,133
11,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,425
Gold Earned
31,451
143
Minions Killed
130
8
Camps Cleared
8
816,734
Distance Traveled
702,666
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,198
836
61
6
2
178,865
1
L
Serqet
7,732
703
12
1
2
165,868
0
L
Hel
7,680
698
27
2
1
167,816
0
W
Anhur
9,207
837
46
4
4
183,807
0
L
Pele
8,300
755
43
4
3
194,879
0
W
Serqet
9,654
878
20
2
1
233,463
0
L
Discordia
7,739
704
48
4
2
174,103
0
W
Ymir
8,366
761
16
1
1
220,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role