Player Matchup

Arachne
Arachne
 
Arachne
Level 27
God Stats
1W - 2L
1,683 SR
Queue Stats
4W - 9L
1,389 Elo+
Solo
Ra
Ra
Juggalo 848
Ra
Level 26
God Stats
33W - 33L
1,401 SR
Queue Stats
35W - 35L
1,382 Elo+
Solo
Odin
Odin
SquaNch2O
Odin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,150 Elo+
Solo
Team Averages
Level 22
1,528 SR
1,307 Elo+

VS

Team Averages
Level 57
1,507 SR
1,456 Elo+
Chang'e
Chang'e
 
Chang'e
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
TinyRedRocket21
Chaac
Level 85
God Stats
8W - 6L
1,520 SR
Queue Stats
37W - 54L
1,387 Elo+
Party 1
Arachne
Arachne
spraybottle-lite
Arachne
Level 18
God Stats
4W - 5L
1,500 SR
Queue Stats
84W - 88L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
3 / 3 / 3
7,938
662
3,547
8,960
3,315
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
2 / 6 / 4
7,929
661
7,436
8,107
3,109
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Odin
9
1 / 11 / 4
7,442
620
5,572
13,457
7,779
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
10 / 1 / 8
10,106
842
11,288
7,694
2,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 0 / 13
9,853
821
7,398
6,049
5,622
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 5 / 12
9,380
782
6,825
10,308
3,493
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
6
Kills
20
20
Deaths
6
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
3
3
1.5
W
Chang'e
 
Chang'e
10
1
8
14
L
2
6
4
0.67
L
Odin
1
11
4
0.27
W
6
0
13
12.5
W
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,555
Damage
25,511
30,524
Taken
24,051
14,203
Mitigated
11,620
5,726
Healing
14,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,547
2,196
123
2,556
8,960
3,315
0
3,307
5,653
0
17,738
W
Chang'e
 
Chang'e
11,288
1,522
3,838
4,986
7,694
2,505
1,006
1,936
5,758
36,557
0
L
7,436
225
998
1,364
8,107
3,109
182
3,649
4,458
41,796
0
L
Odin
5,572
3,025
0
685
13,457
7,779
0
4,496
8,961
0
15,207
W
7,398
1,718
0
3,191
6,049
5,622
1,450
2,083
3,966
0
41,241
W
6,825
4,757
0
1,987
10,308
3,493
40
3,485
6,823
0
31,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,309
Gold Earned
29,339
112
Minions Killed
159
0
Camps Cleared
0
573,983
Distance Traveled
705,860
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,938
662
23
2
0
223,742
3
W
Chang'e
10,106
842
58
5
0
232,461
3
L
Ra
7,929
661
66
6
0
186,012
0
L
Odin
7,442
620
23
2
0
164,229
0
W
Chaac
9,853
821
66
6
0
243,404
2
W
Arachne
9,380
782
35
3
0
229,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role