Player Matchup

Cerberus
Cerberus
Bistri
Cerberus
Level 14
God Stats
1W - 5L
1,181 SR
Queue Stats
2W - 7L
1,085 Elo+
Party 3
Baba Yaga
Baba Yaga
DeaDiaFlora
Baba Yaga
Level 15
God Stats
6W - 22L
1,106 SR
Queue Stats
6W - 23L
927 Elo+
Party 3
Neith
Neith
Habib01011
Neith
Level 5
God Stats
12W - 9L
1,500 SR
Queue Stats
36W - 27L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Venum209
Kukulkan
Level 23
God Stats
2W - 3L
1,564 SR
Queue Stats
122W - 127L
1,374 Elo+
Party 2
Skadi
Skadi
Yoyoul9
Skadi
Level 18
God Stats
8W - 24L
1,180 SR
Queue Stats
8W - 25L
1,006 Elo+
Party 3
Team Averages
Level 15
1,306 SR
1,178 Elo+

VS

Team Averages
Level 19
1,461 SR
1,223 Elo+
Skadi
Skadi
Anőnymous
Skadi
Level 13
God Stats
4W - 3L
1,652 SR
Queue Stats
201W - 187L
1,156 Elo+
Party 1
Cerberus
Cerberus
Gadoszi
Cerberus
Level 14
God Stats
7W - 2L
1,318 SR
Queue Stats
220W - 208L
1,032 Elo+
Party 1
Nu Wa
Nu Wa
PolajankaPL
Nu Wa
Level 28
God Stats
31W - 24L
1,451 SR
Queue Stats
76W - 81L
1,395 Elo+
Solo
Apollo
Apollo
zapatacz
Apollo
Level 27
God Stats
5W - 5L
1,385 SR
Queue Stats
22W - 21L
1,323 Elo+
Solo
Kali
Kali
ziomek11
Kali
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bistri
Cerberus
17
1 / 9 / 8
10,534
958
2,807
20,529
12,519
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
DeaDiaFlora
Baba Yaga
17
1 / 11 / 11
11,001
1,000
7,871
19,148
5,598
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
16
3 / 6 / 6
10,657
969
13,331
11,653
3,042
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Venum209
Kukulkan
17
8 / 7 / 4
13,013
1,183
23,509
19,785
7,354
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
Yoyoul9
Skadi
18
3 / 13 / 5
11,240
1,022
12,509
23,900
7,813
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
10 / 2 / 15
12,555
1,141
22,097
12,002
5,160
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Gadoszi
Cerberus
20
9 / 3 / 21
13,842
1,258
13,247
16,314
18,372
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
7 / 3 / 23
13,326
1,211
23,466
10,238
4,359
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
zapatacz
Apollo
19
13 / 3 / 11
13,543
1,231
20,148
16,586
6,718
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kali
17
7 / 5 / 13
11,982
1,089
6,578
12,102
6,257
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
129
16
Kills
46
46
Deaths
16
34
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Skadi
10
2
15
8.75
L
Cerberus
Bistri
Cerberus
1
9
8
0.56
L
Baba Yaga
DeaDiaFlora
Baba Yaga
1
11
11
0.59
W
Cerberus
Gadoszi
Cerberus
9
3
21
6.5
L
Neith
3
6
6
1
W
7
3
23
6.17
L
Kukulkan
Venum209
Kukulkan
8
7
4
1.43
L
Skadi
Yoyoul9
Skadi
3
13
5
0.42
W
Apollo
zapatacz
Apollo
13
3
11
6.17
W
Kali
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,027
Damage
85,536
95,015
Taken
67,242
36,326
Mitigated
40,866
6,802
Healing
16,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
22,097
16,842
0
2,661
12,002
5,160
0
5,879
6,123
0
43,876
L
Cerberus
Bistri
Cerberus
2,807
40
0
1,199
20,529
12,519
0
9,324
11,205
9,604
0
L
Baba Yaga
DeaDiaFlora
Baba Yaga
7,871
1,427
0
2,140
19,148
5,598
0
8,180
10,968
38,036
0
W
Cerberus
Gadoszi
Cerberus
13,247
2,216
0
3,513
16,314
18,372
0
7,697
8,617
25,741
0
L
Neith
13,331
8,268
0
729
11,653
3,042
0
6,029
5,624
0
23,435
W
23,466
4,732
0
1,408
10,238
4,359
0
5,267
4,971
47,203
0
L
Kukulkan
Venum209
Kukulkan
23,509
2,060
231
999
19,785
7,354
0
5,307
14,478
44,993
0
L
Skadi
Yoyoul9
Skadi
12,509
7,707
159
1,345
23,900
7,813
0
7,873
16,027
64
48,891
W
Apollo
zapatacz
Apollo
20,148
17,481
0
5,525
16,586
6,718
0
8,688
7,898
0
41,887
W
Kali
6,578
3,077
0
3,194
12,102
6,257
0
6,656
5,446
0
16,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,445
Gold Earned
65,248
194
Minions Killed
215
3
Camps Cleared
6
833,173
Distance Traveled
843,637
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,555
1,141
50
5
1
164,935
0
L
Cerberus
10,534
958
15
1
2
183,891
0
L
Baba Yaga
11,001
1,000
65
6
0
166,751
1
W
Cerberus
13,842
1,258
41
4
0
199,953
0
L
Neith
10,657
969
22
2
0
146,362
2
W
Nu Wa
13,326
1,211
50
5
1
162,542
0
L
Kukulkan
13,013
1,183
39
4
1
187,733
1
L
Skadi
11,240
1,022
53
5
0
148,436
0
W
Apollo
13,543
1,231
57
5
2
156,313
2
W
Kali
11,982
1,089
17
2
2
159,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role