Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 29
God Stats
71W - 69L
1,541 SR
Queue Stats
316W - 378L
1,314 Elo+
Solo
Anubis
Anubis
AceofSpades9986
Anubis
Level 29
God Stats
2W - 4L
1,255 SR
Queue Stats
80W - 118L
1,266 Elo+
Solo
Anhur
Anhur
ShotgunUniform
Anhur
Level 26
God Stats
68W - 56L
1,512 SR
Queue Stats
186W - 191L
1,323 Elo+
Solo
Nemesis
Nemesis
asencientbeing
Nemesis
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
148W - 219L
1,198 Elo+
Solo
Chaac
Chaac
bladeatake
Chaac
Level 21
God Stats
10W - 13L
1,225 SR
Queue Stats
195W - 249L
1,298 Elo+
Solo
Team Averages
Level 26
1,407 SR
1,280 Elo+

VS

Team Averages
Level 32
1,422 SR
1,280 Elo+
Ah Muzen Cab
Ah Muzen Cab
Heathen-Ergi
Ah Muzen Cab
Level 22
God Stats
4W - 4L
1,455 SR
Queue Stats
169W - 205L
1,151 Elo+
Party 1
Hera
Hera
Its_XGN_Evangeli
Hera
Level 100
God Stats
12W - 7L
1,609 SR
Queue Stats
160W - 148L
1,444 Elo+
Party 2
Loki
Loki
TTV_Stonk723
Loki
Level 7
God Stats
23W - 17L
1,500 SR
Queue Stats
24W - 22L
1,101 Elo+
Party 2
Neith
Neith
amath1315
Neith
Level 25
God Stats
3W - 5L
1,270 SR
Queue Stats
9W - 14L
1,160 Elo+
Solo
Arachne
Arachne
xAbs0Iutex
Arachne
Level 7
God Stats
2W - 3L
1,277 SR
Queue Stats
78W - 50L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
3 / 11 / 7
17,305
961
24,616
37,038
37,379
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 3 / 1
13,352
742
1,861
3,002
1,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
8 / 5 / 4
18,703
1,039
21,533
18,964
7,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 13 / 6
17,833
991
19,669
31,524
35,806
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
20
1 / 8 / 9
15,538
863
13,923
35,359
50,933
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Heathen-Ergi
Ah Muzen Cab
20
4 / 5 / 10
16,495
916
14,521
14,662
4,643
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
14 / 5 / 17
20,260
1,126
38,337
18,889
5,686
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
6 / 7 / 14
16,894
939
18,016
22,578
7,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
amath1315
Neith
17
0 / 2 / 1
12,814
712
35
3,482
735
Arachne
xAbs0Iutex
Arachne
20
16 / 2 / 17
20,595
1,144
46,820
30,076
10,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
99
21
Kills
40
40
Deaths
21
27
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
11
7
0.59
L
1
3
1
0.5
W
Ah Muzen Cab
Heathen-Ergi
Ah Muzen Cab
4
5
10
1.8
W
14
5
17
4.5
L
8
5
4
2
W
6
7
14
1.86
W
Neith
amath1315
Neith
0
2
1
0.25
L
8
13
6
0.85
L
Chaac
1
8
9
0.69
W
Arachne
xAbs0Iutex
Arachne
16
2
17
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,602
Damage
117,729
125,887
Taken
89,687
132,309
Mitigated
29,229
16,748
Healing
15,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
24,616
449
82
5,987
37,038
37,379
0
10,194
26,844
63,175
0
L
1,861
154
0
366
3,002
1,125
0
909
2,093
9,725
0
W
Ah Muzen Cab
Heathen-Ergi
Ah Muzen Cab
14,521
8,245
0
2,731
14,662
4,643
0
3,962
10,700
0
53,066
W
38,337
12,886
561
2,274
18,889
5,686
0
5,904
12,985
96,363
0
L
21,533
13,462
0
2,600
18,964
7,066
0
7,052
11,912
0
99,793
W
18,016
9,001
0
457
22,578
7,451
0
5,379
17,199
0
37,370
W
Neith
amath1315
Neith
35
35
0
0
3,482
735
0
810
2,672
0
207
L
19,669
10,115
0
933
31,524
35,806
0
7,656
23,868
0
49,783
L
Chaac
13,923
3,562
243
6,537
35,359
50,933
0
12,526
22,833
0
45,094
W
Arachne
xAbs0Iutex
Arachne
46,820
33,063
0
9,660
30,076
10,714
0
10,422
19,654
0
68,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,731
Gold Earned
87,058
446
Minions Killed
307
9
Camps Cleared
12
1,206,291
Distance Traveled
1,417,818
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
17,305
961
109
6
0
295,446
0
L
Anubis
13,352
742
16
1
0
47,375
0
W
Ah Muzen Cab
16,495
916
87
5
1
273,246
0
W
Hera
20,260
1,126
137
8
2
327,815
1
L
Anhur
18,703
1,039
179
10
5
286,261
0
W
Loki
16,894
939
30
2
4
366,655
0
W
Neith
12,814
712
0
0
0
67,261
0
L
Nemesis
17,833
991
92
5
4
274,989
0
L
Chaac
15,538
863
50
3
0
302,220
1
W
Arachne
20,595
1,144
53
3
5
382,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role