Player Matchup

Hou Yi
Hou Yi
GlaRe x FaTe
Hou Yi
Level 88
God Stats
4W - 3L
1,714 SR
Queue Stats
753W - 718L
1,543 Elo+
Solo
Fenrir
Fenrir
HellGate-sown
Fenrir
Level 57
God Stats
4W - 1L
1,820 SR
Queue Stats
164W - 170L
1,536 Elo+
Solo
Hercules
Hercules
TheKuroNeko2
Hercules
Level 126
God Stats
1W - 2L
1,299 SR
Queue Stats
46W - 48L
1,447 Elo+
Solo
Anubis
Anubis
The_Pain_Pigeon
Anubis
Level 52
God Stats
3W - 3L
1,550 SR
Queue Stats
135W - 128L
1,545 Elo+
Solo
Geb
Geb
WHITE RAILING
Geb
Level 121
God Stats
4W - 8L
1,500 SR
Queue Stats
306W - 283L
1,573 Elo+
Solo
Team Averages
Level 89
1,577 SR
1,529 Elo+

VS

Team Averages
Level 120
1,581 SR
1,492 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 110
God Stats
4W - 2L
1,762 SR
Queue Stats
234W - 215L
1,532 Elo+
Solo
Chernobog
Chernobog
KingGoldfish286
Chernobog
Level 128
God Stats
9W - 9L
1,619 SR
Queue Stats
203W - 180L
1,531 Elo+
Solo
King Arthur
King Arthur
ReDxone007
King Arthur
Level 105
God Stats
5W - 8L
1,420 SR
Queue Stats
90W - 96L
1,364 Elo+
Solo
Zeus
Zeus
capitangamer99
Zeus
Level 147
God Stats
5W - 4L
1,275 SR
Queue Stats
162W - 144L
1,463 Elo+
Solo
Ganesha
Ganesha
s50mason
Ganesha
Level 109
God Stats
1W - 1L
1,830 SR
Queue Stats
121W - 82L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
4
0 / 0 / 0
2,932
586
1,171
1,870
400
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 0 / 0
3,495
699
454
2,378
553
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
TheKuroNeko2
Hercules
6
0 / 0 / 0
3,483
697
978
1,857
1,182
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 0 / 0
3,617
723
640
959
311
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

4
0 / 1 / 0
3,115
623
695
2,849
824
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
5
0 / 0 / 0
3,181
636
1,414
2,084
464
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chernobog
KingGoldfish286
Chernobog
4
1 / 0 / 0
3,212
642
2,225
1,338
278
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
ReDxone007
King Arthur
1
0 / 0 / 0
2,418
484
0
0
0
6
0 / 0 / 0
3,267
653
335
1,141
203
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ganesha
s50mason
Ganesha
5
0 / 0 / 1
3,245
649
1,189
2,373
713
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
1
1
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
0
0
0
W
Hou Yi
0
0
0
0
W
0
0
0
0
L
Chernobog
KingGoldfish286
Chernobog
1
0
0
1
L
King Arthur
ReDxone007
King Arthur
0
0
0
0
W
Hercules
TheKuroNeko2
Hercules
0
0
0
0
W
0
0
0
0
W
0
1
0
0
L
0
0
0
0
L
Ganesha
s50mason
Ganesha
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,938
Damage
5,163
9,913
Taken
6,936
3,270
Mitigated
1,658
5,210
Healing
2,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
1,414
651
0
773
2,084
464
0
0
2,084
0
11,082
W
Hou Yi
1,171
710
0
980
1,870
400
0
556
1,314
0
8,219
W
454
130
0
1,420
2,378
553
0
109
2,269
0
14,785
L
Chernobog
KingGoldfish286
Chernobog
2,225
1,400
0
500
1,338
278
0
424
914
0
8,590
L
King Arthur
ReDxone007
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
TheKuroNeko2
Hercules
978
829
0
1,302
1,857
1,182
0
0
1,857
0
11,762
W
640
0
0
663
959
311
0
335
624
14,968
0
W
695
285
123
722
2,849
824
0
524
2,325
5,583
0
L
335
0
0
234
1,141
203
0
640
501
13,343
0
L
Ganesha
s50mason
Ganesha
1,189
404
0
1,125
2,373
713
0
271
2,102
6,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,642
Gold Earned
15,323
125
Minions Killed
70
0
Camps Cleared
0
463,532
Distance Traveled
340,273
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
3,181
636
19
4
0
90,934
0
W
Hou Yi
2,932
586
25
5
0
81,517
1
W
Fenrir
3,495
699
33
7
0
111,745
0
L
Chernobog
3,212
642
20
4
0
82,291
1
L
King Arthur
2,418
484
0
0
0
0
0
W
Hercules
3,483
697
21
4
0
95,466
1
W
Anubis
3,617
723
40
8
0
75,139
1
W
Geb
3,115
623
6
1
0
99,665
3
L
Zeus
3,267
653
28
6
0
68,721
1
L
Ganesha
3,245
649
3
1
0
98,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role