Player Matchup

Achilles
Achilles
GatlingYokoyaa
Achilles
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
91W - 80L
1,578 Elo+
Party 2
Skadi
Skadi
JaceSnow
Skadi
Level 33
God Stats
25W - 13L
1,759 SR
Queue Stats
103W - 84L
1,591 Elo+
Party 2
Bastet
Bastet
Shintetsuu
Bastet
Level 26
God Stats
21W - 16L
1,666 SR
Queue Stats
42W - 38L
1,587 Elo+
Party 2
Ganesha
Ganesha
edgepunkk
Ganesha
Level 30
God Stats
15W - 11L
1,697 SR
Queue Stats
88W - 75L
1,590 Elo+
Party 2
Ah Puch
Ah Puch
kireiyasha
Ah Puch
Level 24
God Stats
6W - 7L
1,589 SR
Queue Stats
46W - 47L
1,546 Elo+
Party 2
Team Averages
Level 28
1,642 SR
1,578 Elo+

VS

Team Averages
Level 22
1,459 SR
1,266 Elo+
Sun Wukong
Sun Wukong
Ahtrix King
Sun Wukong
Level 14
God Stats
10W - 21L
1,199 SR
Queue Stats
55W - 86L
994 Elo+
Party 1
Amaterasu
Amaterasu
ImpulseCes
Amaterasu
Level 18
God Stats
22W - 19L
1,492 SR
Queue Stats
27W - 30L
1,326 Elo+
Party 1
Merlin
Merlin
MVPJay25
Merlin
Level 29
God Stats
37W - 42L
1,535 SR
Queue Stats
205W - 272L
1,328 Elo+
Party 1
Cernunnos
Cernunnos
UnjustRican
Cernunnos
Level 25
God Stats
27W - 26L
1,567 SR
Queue Stats
37W - 45L
1,356 Elo+
Party 1
Fenrir
Fenrir
XSoundGoodX
Fenrir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 168L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
7 / 8 / 17
20,586
479
28,226
47,724
83,343
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Skadi
JaceSnow
Skadi
20
26 / 6 / 7
23,677
551
67,217
44,158
19,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
Shintetsuu
Bastet
7
0 / 1 / 1
9,758
227
0
681
168
Ganesha
edgepunkk
Ganesha
20
0 / 8 / 28
19,324
449
29,560
40,018
72,191
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Puch
kireiyasha
Ah Puch
20
12 / 7 / 7
21,054
490
34,943
29,481
11,978
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ahtrix King
Sun Wukong
20
3 / 8 / 3
18,649
434
16,599
33,804
13,051
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
ImpulseCes
Amaterasu
20
7 / 3 / 15
22,958
534
29,762
51,404
55,649
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
MVPJay25
Merlin
20
8 / 10 / 8
22,664
527
41,126
32,942
10,578
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
UnjustRican
Cernunnos
20
10 / 15 / 9
22,930
533
40,175
50,519
18,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
20
2 / 9 / 7
21,554
501
11,031
42,134
18,840
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
72
45
Kills
30
30
Deaths
45
60
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Ahtrix King
Sun Wukong
3
8
3
0.56
L
Achilles
7
8
17
1.94
W
Amaterasu
ImpulseCes
Amaterasu
7
3
15
4.83
L
Skadi
JaceSnow
Skadi
26
6
7
4.92
W
Merlin
MVPJay25
Merlin
8
10
8
1.2
L
Bastet
Shintetsuu
Bastet
0
1
1
0.5
W
Cernunnos
UnjustRican
Cernunnos
10
15
9
0.97
W
Fenrir
2
9
7
0.61
L
Ganesha
edgepunkk
Ganesha
0
8
28
1.75
L
Ah Puch
kireiyasha
Ah Puch
12
7
7
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

159,946
Damage
138,693
162,062
Taken
210,803
187,502
Mitigated
116,153
36,795
Healing
81,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Ahtrix King
Sun Wukong
16,599
6,441
985
6,564
33,804
13,051
6,564
10,052
23,752
0
74,940
L
Achilles
28,226
9,907
0
8,350
47,724
83,343
530
10,542
37,182
0
122,585
W
Amaterasu
ImpulseCes
Amaterasu
29,762
11,161
0
24,206
51,404
55,649
1,708
17,592
33,812
0
112,876
L
Skadi
JaceSnow
Skadi
67,217
37,588
0
12,807
44,158
19,822
6,840
12,353
31,805
0
217,592
W
Merlin
MVPJay25
Merlin
41,126
2,173
1,311
2,701
32,942
10,578
1,772
13,877
19,065
141,255
0
L
Bastet
Shintetsuu
Bastet
0
0
0
0
681
168
0
0
681
0
0
W
Cernunnos
UnjustRican
Cernunnos
40,175
29,050
686
22,511
50,519
18,035
3,871
15,913
34,606
0
171,394
W
Fenrir
11,031
4,694
0
22,385
42,134
18,840
108
6,690
35,444
0
217,966
L
Ganesha
edgepunkk
Ganesha
29,560
1,137
2,718
3,120
40,018
72,191
278
8,485
31,533
73,108
3,427
L
Ah Puch
kireiyasha
Ah Puch
34,943
927
1,815
7,985
29,481
11,978
380
9,746
19,735
150,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,399
Gold Earned
108,755
676
Minions Killed
887
0
Camps Cleared
0
2,891,065
Distance Traveled
3,387,604
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
18,649
434
102
2
0
666,043
1
L
Achilles
20,586
479
169
4
0
706,319
0
W
Amaterasu
22,958
534
136
3
0
907,928
0
L
Skadi
23,677
551
263
6
0
727,239
2
W
Merlin
22,664
527
200
5
0
639,665
0
L
Bastet
9,758
227
0
0
0
0
0
W
Cernunnos
22,930
533
250
6
0
615,720
0
W
Fenrir
21,554
501
199
5
0
558,248
0
L
Ganesha
19,324
449
17
0
0
725,076
4
L
Ah Puch
21,054
490
227
5
0
732,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role