Player Matchup

Ravana
Ravana
Masters
 
Ravana
Masters
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Masters
BIGGY 0 BOY
Ullr
Masters
Level 160
God Stats
19W - 24L
1,558 SR
Queue Stats
255W - 224L
2,526 MMR
Solo
Kuzenbo
Kuzenbo
Masters
LeSousa93
Kuzenbo
Masters
Level 129
God Stats
3W - 3L
1,470 SR
Queue Stats
422W - 404L
2,496 MMR
Solo
Janus
Janus
Masters
Luckyluckyy
Janus
Masters
Level 160
God Stats
28W - 38L
1,278 SR
Queue Stats
476W - 448L
2,572 MMR
Solo
Raijin
Raijin
Masters
Rhatify_
Raijin
Masters
Level 158
God Stats
7W - 11L
1,542 SR
Queue Stats
280W - 232L
2,682 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 152
1,470 SR
2,355 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 151
1,715 SR
2,586 MMR
He Bo
He Bo
Diamond I
MMN_28
He Bo
Diamond I
Level 158
God Stats
1W - 1L
1,856 SR
Queue Stats
97W - 83L
2,612 MMR
Party 1
Rama
Rama
Masters
MxJoker16
Rama
Masters
Level 153
God Stats
8W - 3L
1,615 SR
Queue Stats
147W - 110L
2,473 MMR
Solo
King Arthur
King Arthur
Diamond II
Sgt Kazer
King Arthur
Diamond II
Level 129
God Stats
3W - 0L
1,748 SR
Queue Stats
15W - 6L
2,604 MMR
Solo
Bellona
Bellona
Masters
TurnupLamb
Bellona
Masters
Level 156
God Stats
2W - 3L
1,664 SR
Queue Stats
428W - 395L
2,610 MMR
Solo
Merlin
Merlin
Diamond I
soulxofxwind
Merlin
Diamond I
Level 160
God Stats
27W - 25L
1,691 SR
Queue Stats
114W - 97L
2,629 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
19
1 / 5 / 1
11,798
472
12,735
21,394
17,198
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 7 / 1
11,054
442
4,352
13,701
4,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kuzenbo
LeSousa93
Kuzenbo
7
0 / 4 / 1
8,390
336
3,339
9,056
5,325
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
0 / 3 / 4
13,105
524
5,330
12,975
4,469
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
Rhatify_
Raijin
20
4 / 6 / 0
13,158
526
15,298
18,832
8,020
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
TyrSusanoHelThorPersephone

VS

Bans
AphroditeHeimdallrGebKumbhakarnaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
MMN_28
He Bo
20
9 / 1 / 6
16,573
663
11,660
9,039
3,462
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rama
20
7 / 1 / 9
15,827
633
14,595
12,435
4,044
Short Sword

Short Sword

+25
Physical Power

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

King Arthur
Sgt Kazer
King Arthur
20
2 / 1 / 9
14,889
596
13,802
18,768
25,285
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
TurnupLamb
Bellona
20
3 / 1 / 12
15,703
628
11,649
19,844
16,328
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
20
4 / 2 / 7
15,914
637
12,406
11,818
4,411
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
68
6
Kills
25
25
Deaths
6
7
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
5
1
0.3
L
1
7
1
0.21
L
Kuzenbo
LeSousa93
Kuzenbo
0
4
1
0.13
L
0
3
4
0.67
W
He Bo
MMN_28
He Bo
9
1
6
12
W
Rama
7
1
9
11.5
L
Raijin
Rhatify_
Raijin
4
6
0
0.67
W
King Arthur
Sgt Kazer
King Arthur
2
1
9
6.5
W
Bellona
TurnupLamb
Bellona
3
1
12
9
W
Merlin
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,054
Damage
64,112
75,958
Taken
71,904
39,652
Mitigated
53,530
16,844
Healing
30,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
12,735
2,921
0
8,295
21,394
17,198
900
5,872
15,464
0
90,901
L
4,352
2,182
0
1,366
13,701
4,640
0
4,265
9,436
0
78,381
L
Kuzenbo
LeSousa93
Kuzenbo
3,339
784
0
2,579
9,056
5,325
8
2,579
6,477
10,052
0
L
5,330
112
78
4,026
12,975
4,469
238
5,643
7,332
123,998
0
W
He Bo
MMN_28
He Bo
11,660
544
0
6,022
9,039
3,462
2,594
4,000
5,039
132,280
0
W
Rama
14,595
13,055
0
6,492
12,435
4,044
7,111
6,559
5,876
0
121,558
L
Raijin
Rhatify_
Raijin
15,298
719
0
500
18,832
8,020
0
6,089
12,743
98,505
0
W
King Arthur
Sgt Kazer
King Arthur
13,802
3,171
0
9,091
18,768
25,285
610
4,310
14,458
0
89,560
W
Bellona
TurnupLamb
Bellona
11,649
4,541
0
6,081
19,844
16,328
1,357
6,707
13,137
390
70,955
W
Merlin
12,406
74
0
2,738
11,818
4,411
852
5,932
5,886
132,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,505
Gold Earned
78,906
727
Minions Killed
815
0
Camps Cleared
0
2,159,798
Distance Traveled
2,509,542
30
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,798
472
161
6
0
439,569
7
L
Ullr
11,054
442
142
6
0
420,704
10
L
Kuzenbo
8,390
336
14
1
0
344,263
3
L
Janus
13,105
524
225
9
0
508,724
3
W
He Bo
16,573
663
176
7
0
536,782
4
W
Rama
15,827
633
177
7
0
469,560
5
L
Raijin
13,158
526
185
7
0
446,538
7
W
King Arthur
14,889
596
152
6
0
510,692
7
W
Bellona
15,703
628
96
4
0
518,709
11
W
Merlin
15,914
637
214
9
0
473,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role