Player Matchup

Merlin
Merlin
 
Merlin
Level 18
God Stats
2W - 2L
1,555 SR
Queue Stats
3W - 4L
1,125 Elo+
Solo
Ares
Ares
CancerBurst
Ares
Level 64
God Stats
4W - 3L
1,500 SR
Queue Stats
127W - 111L
1,500 Elo+
Party 1
Neith
Neith
DakoTaDKT
Neith
Level 14
God Stats
12W - 10L
1,206 SR
Queue Stats
16W - 17L
1,261 Elo+
Solo
Nemesis
Nemesis
alexandroruelas
Nemesis
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 49L
1,500 Elo+
Party 1
Achilles
Achilles
vip_dad
Achilles
Level 17
God Stats
2W - 3L
1,508 SR
Queue Stats
15W - 15L
1,339 Elo+
Solo
Team Averages
Level 24
1,454 SR
1,345 Elo+

VS

Team Averages
Level 17
1,515 SR
1,295 Elo+
Neith
Neith
Mr_varelaa
Neith
Level 13
God Stats
5W - 4L
1,524 SR
Queue Stats
93W - 63L
1,315 Elo+
Solo
Anubis
Anubis
basedgodkid2016
Anubis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,178 Elo+
Solo
Hel
Hel
diva6214
Hel
Level 8
God Stats
18W - 16L
1,552 SR
Queue Stats
58W - 61L
1,159 Elo+
Solo
Skadi
Skadi
dudapaufincado
Skadi
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
22W - 27L
1,500 Elo+
Solo
Ymir
Ymir
roryweeir
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 108L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
5 / 8 / 9
13,306
493
16,906
16,083
7,383
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
5 / 2 / 6
11,978
444
12,706
16,059
13,261
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
DakoTaDKT
Neith
20
8 / 4 / 7
14,031
520
27,517
21,358
10,853
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
1 / 4 / 4
11,604
430
4,350
15,183
7,055
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
vip_dad
Achilles
14
3 / 2 / 1
10,918
404
3,056
8,875
5,767
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
7 / 5 / 5
12,914
478
18,955
23,850
10,087
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
0 / 0 / 0
7,749
287
1,626
2,014
454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 4 / 1
8,405
311
1,674
6,628
1,815
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
6 / 5 / 5
11,719
434
15,488
16,653
10,711
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
17
4 / 8 / 7
11,095
411
10,621
32,759
15,855
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
35
22
Kills
17
20
Deaths
22
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
8
9
1.19
W
5
2
6
4
W
Neith
DakoTaDKT
Neith
8
4
7
2.88
L
Neith
7
5
5
1.9
W
1
4
4
0.75
L
0
0
0
0
L
0
4
1
0.13
L
6
5
5
1.7
L
Ymir
4
8
7
0.94
W
Achilles
vip_dad
Achilles
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,535
Damage
48,364
77,558
Taken
81,904
44,319
Mitigated
38,922
18,996
Healing
18,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
16,906
816
0
3,128
16,083
7,383
3,466
2,060
14,023
80,949
0
W
12,706
222
1,254
1,902
16,059
13,261
2,615
3,459
12,600
42,094
0
W
Neith
DakoTaDKT
Neith
27,517
13,342
0
8,557
21,358
10,853
4,853
2,994
18,364
0
117,186
L
Neith
18,955
9,627
861
7,755
23,850
10,087
1,610
7,794
16,056
0
88,032
W
4,350
1,435
1,464
2,090
15,183
7,055
4,285
1,961
13,222
0
47,362
L
1,626
689
0
0
2,014
454
397
0
2,014
9,642
0
L
1,674
368
883
1,518
6,628
1,815
511
1,862
4,766
22,723
0
L
15,488
7,607
0
1,113
16,653
10,711
3,543
7,883
8,770
0
46,143
L
Ymir
10,621
1,335
0
6,266
32,759
15,855
569
12,073
20,686
47,018
0
W
Achilles
vip_dad
Achilles
3,056
566
0
601
8,875
5,767
1,625
3,447
5,428
0
25,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,837
Gold Earned
51,882
414
Minions Killed
310
0
Camps Cleared
0
2,050,361
Distance Traveled
1,523,722
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,306
493
97
4
0
419,343
0
W
Ares
11,978
444
41
2
0
526,688
2
W
Neith
14,031
520
165
6
0
372,913
0
L
Neith
12,914
478
149
6
0
436,581
1
W
Nemesis
11,604
430
67
2
0
486,800
2
L
Anubis
7,749
287
8
0
0
79,074
0
L
Hel
8,405
311
31
1
0
186,719
0
L
Skadi
11,719
434
56
2
0
441,123
0
L
Ymir
11,095
411
66
2
0
380,225
1
W
Achilles
10,918
404
44
2
0
244,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role