Player Matchup

Tyr
Tyr
Masters
 
Tyr
Masters
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Masters
By_Soulz
Scylla
Masters
Level 159
God Stats
7W - 2L
1,645 SR
Queue Stats
149W - 142L
2,501 MMR
Solo
Xbalanque
Xbalanque
Masters
ComradePoshBoy
Xbalanque
Masters
Level 106
God Stats
18W - 14L
1,654 SR
Queue Stats
384W - 353L
2,315 MMR
Party 2
Thanatos
Thanatos
Masters
PoRpLe_
Thanatos
Masters
Level 154
God Stats
3W - 3L
1,734 SR
Queue Stats
227W - 217L
2,233 MMR
Solo
Sobek
Sobek
Masters
joopjans
Sobek
Masters
Level 159
God Stats
2W - 1L
1,752 SR
Queue Stats
116W - 98L
2,389 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 124
1,657 SR
2,188 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 76
1,686 SR
2,388 MMR
Arachne
Arachne
Diamond I
DilemmaByNelly
Arachne
Diamond I
Level 68
God Stats
1W - 3L
1,773 SR
Queue Stats
139W - 116L
2,456 MMR
Solo
Ymir
Ymir
Masters
Mystical_Orange4
Ymir
Masters
Level 80
God Stats
8W - 7L
1,500 SR
Queue Stats
822W - 808L
2,168 MMR
Solo
Janus
Janus
Masters
SkengyC
Janus
Masters
Level 48
God Stats
4W - 7L
1,715 SR
Queue Stats
157W - 150L
2,589 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Masters
Tşukuyomi
Ah Muzen Cab
Masters
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 45L
2,594 MMR
Party 1
Amaterasu
Amaterasu
Platinum I
Za-Uit
Amaterasu
Platinum I
Level 38
God Stats
1W - 1L
1,944 SR
Queue Stats
18W - 9L
2,133 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
4 / 1 / 11
17,069
569
21,998
37,249
56,003
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
By_Soulz
Scylla
20
10 / 1 / 9
18,581
619
31,109
15,806
7,267
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
ComradePoshBoy
Xbalanque
20
2 / 3 / 13
15,739
525
23,093
24,109
10,462
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
PoRpLe_
Thanatos
20
6 / 8 / 11
15,748
525
19,525
23,797
10,326
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
joopjans
Sobek
20
3 / 2 / 14
15,137
505
16,237
35,664
41,952
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
SusanoHelThorPersephoneAphrodite

VS

Bans
Hun BatzBakasuraAresJing WeiKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 4
14,732
491
12,535
29,431
15,017
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
0 / 8 / 6
12,130
404
10,111
33,812
38,601
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Janus
SkengyC
Janus
20
4 / 5 / 2
14,456
482
18,804
12,811
4,772
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
Tşukuyomi
Ah Muzen Cab
20
2 / 6 / 8
14,508
484
31,150
18,803
8,780
Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Za-Uit
Amaterasu
20
5 / 2 / 2
14,859
495
21,926
36,634
47,270
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
37
25
Kills
15
15
Deaths
25
58
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
1
11
9.5
W
Scylla
By_Soulz
Scylla
10
1
9
14.5
W
Xbalanque
ComradePoshBoy
Xbalanque
2
3
13
2.83
L
4
4
4
1.5
L
0
8
6
0.38
W
Thanatos
PoRpLe_
Thanatos
6
8
11
1.44
L
Janus
SkengyC
Janus
4
5
2
1
L
Ah Muzen Cab
Tşukuyomi
Ah Muzen Cab
2
6
8
1
L
Amaterasu
Za-Uit
Amaterasu
5
2
2
3
W
Sobek
joopjans
Sobek
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,962
Damage
94,526
136,625
Taken
131,491
126,010
Mitigated
114,440
75,388
Healing
44,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
21,998
3,445
0
23,971
37,249
56,003
1,585
3,478
33,771
0
134,004
W
Scylla
By_Soulz
Scylla
31,109
3,469
1,165
3,815
15,806
7,267
3,122
7,315
8,491
169,989
0
W
Xbalanque
ComradePoshBoy
Xbalanque
23,093
11,111
0
11,919
24,109
10,462
6,814
5,038
19,071
0
155,327
L
12,535
6,512
0
12,811
29,431
15,017
0
9,512
19,919
0
111,627
L
10,111
1,009
0
910
33,812
38,601
0
17,851
15,961
27,218
0
W
Thanatos
PoRpLe_
Thanatos
19,525
4,413
0
19,012
23,797
10,326
566
4,684
19,113
0
113,787
L
Janus
SkengyC
Janus
18,804
487
324
1,716
12,811
4,772
0
4,573
8,238
134,186
0
L
Ah Muzen Cab
Tşukuyomi
Ah Muzen Cab
31,150
13,463
0
6,704
18,803
8,780
3,231
3,985
14,818
0
143,360
L
Amaterasu
Za-Uit
Amaterasu
21,926
9,223
0
21,999
36,634
47,270
0
11,425
25,209
824
109,701
W
Sobek
joopjans
Sobek
16,237
1,167
0
15,506
35,664
41,952
240
9,998
25,666
49,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,274
Gold Earned
70,685
973
Minions Killed
801
0
Camps Cleared
0
3,009,989
Distance Traveled
2,940,107
25
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
17,069
569
240
8
0
727,560
3
W
Scylla
18,581
619
281
9
0
568,178
2
W
Xbalanque
15,739
525
246
8
0
510,522
9
L
Arachne
14,732
491
156
5
0
692,623
3
L
Ymir
12,130
404
12
0
0
486,392
12
W
Thanatos
15,748
525
146
5
0
604,017
3
L
Janus
14,456
482
240
8
0
585,205
5
L
Ah Muzen Cab
14,508
484
211
7
0
568,070
10
L
Amaterasu
14,859
495
182
6
0
607,817
4
W
Sobek
15,137
505
60
2
0
599,712
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role