Player Matchup

Hades
Hades
The1True_King11
Hades
Level 64
God Stats
3W - 6L
1,370 SR
Queue Stats
87W - 99L
1,253 Elo+
Party 2
Hou Yi
Hou Yi
TigersGuardian
Hou Yi
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,045 Elo+
Solo
Mulan
Mulan
xRichardBv2
Mulan
Level 20
God Stats
6W - 1L
1,833 SR
Queue Stats
16W - 21L
1,248 Elo+
Party 2
Team Averages
Level 32
1,568 SR
1,182 Elo+

VS

Team Averages
Level 43
1,546 SR
1,221 Elo+
Mulan
Mulan
IRISHKING412IRA
Mulan
Level 28
God Stats
0W - 1L
1,751 SR
Queue Stats
28W - 59L
1,224 Elo+
Party 1
Medusa
Medusa
King_Schmolli
Medusa
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
60W - 55L
1,240 Elo+
Solo
Artemis
Artemis
ToxicAvenger423
Artemis
Level 75
God Stats
1W - 2L
1,387 SR
Queue Stats
41W - 91L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 8
10,594
815
8,055
12,131
5,820
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 3 / 7
9,561
735
5,512
7,931
2,531
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 1 / 11
9,649
742
4,735
11,134
13,400
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 5
8,387
645
8,172
14,609
12,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

4
0 / 3 / 0
6,565
505
654
2,540
629
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

14
6 / 4 / 0
9,659
743
11,735
9,439
3,525
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
15
Kills
6
6
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
8
5
0.31
L
0
3
0
0
W
7
2
8
5.5
W
5
3
7
2.83
L
6
4
0
1.5
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,302
Damage
20,561
31,196
Taken
26,588
21,751
Mitigated
16,888
10,279
Healing
2,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,172
1,219
0
1,733
14,609
12,734
0
4,243
10,366
0
34,823
L
654
511
0
0
2,540
629
0
745
1,795
0
2,475
W
8,055
640
2,635
3,868
12,131
5,820
1,101
12
12,119
35,124
0
W
5,512
2,278
0
778
7,931
2,531
1,183
0
7,931
0
26,349
L
11,735
5,174
0
526
9,439
3,525
0
3,150
6,289
0
36,901
W
4,735
640
771
2,227
11,134
13,400
348
314
10,820
0
18,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,804
Gold Earned
24,611
107
Minions Killed
91
0
Camps Cleared
0
661,079
Distance Traveled
427,360
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,387
645
38
3
0
199,096
4
L
Medusa
6,565
505
5
0
0
42,709
0
W
Hades
10,594
815
58
4
0
215,932
2
W
Hou Yi
9,561
735
27
2
0
210,987
0
L
Artemis
9,659
743
48
4
0
185,555
1
W
Mulan
9,649
742
22
2
0
234,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role