Player Matchup

Sylvanus
Sylvanus
Platinum IV
 
Sylvanus
Platinum IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Masters
BloodingMan
Chang'e
Masters
Level 153
God Stats
166W - 96L
1,700 SR
Queue Stats
275W - 164L
2,146 MMR
Solo
Bakasura
Bakasura
Masters
Masamato
Bakasura
Masters
Level 151
God Stats
67W - 13L
1,806 SR
Queue Stats
843W - 336L
2,143 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 148
1,669 SR
1,930 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 81
1,627 SR
2,056 MMR
Anhur
Anhur
Platinum IV
Cryptonian
Anhur
Platinum IV
Level 106
God Stats
17W - 13L
1,708 SR
Queue Stats
22W - 17L
1,792 MMR
Solo
Hel
Hel
Masters
Koqh
Hel
Masters
Level 80
God Stats
0W - 1L
1,301 SR
Queue Stats
61W - 25L
2,375 MMR
Party 1
Osiris
Osiris
Diamond V
Okarіn
Osiris
Diamond V
Level 56
God Stats
5W - 2L
1,872 SR
Queue Stats
66W - 32L
2,000 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
2 / 2 / 8
12,305
684
6,706
15,701
25,111
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
BloodingMan
Chang'e
16
3 / 3 / 6
11,669
648
13,323
17,125
9,253
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bakasura
Masamato
Bakasura
15
5 / 3 / 4
12,005
667
14,618
23,078
15,505
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
YemojaPersephoneThothSobekAphrodite

VS

Bans
OdinMedusaHou YiHachimanUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
6 / 3 / 2
12,703
706
19,006
15,151
4,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hel
Koqh
Hel
14
0 / 4 / 5
10,427
579
9,864
12,092
7,182
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Osiris
Okarіn
Osiris
14
1 / 3 / 6
10,823
601
11,875
17,041
19,362
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
10
Kills
7
8
Deaths
10
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
2
8
3
W
Chang'e
BloodingMan
Chang'e
3
3
6
2
L
Anhur
6
3
2
2.33
L
Hel
Koqh
Hel
0
4
5
0.63
W
Bakasura
Masamato
Bakasura
5
3
4
2.33
L
Osiris
Okarіn
Osiris
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,647
Damage
40,745
55,904
Taken
44,284
49,869
Mitigated
31,159
30,732
Healing
18,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,706
1,436
4,413
4,612
15,701
25,111
471
1,759
13,942
17,079
0
W
Chang'e
BloodingMan
Chang'e
13,323
609
5,914
7,399
17,125
9,253
2,058
4,169
12,956
72,943
0
L
Anhur
19,006
10,133
0
2,527
15,151
4,615
856
6,902
7,591
0
77,932
L
Hel
Koqh
Hel
9,864
499
8,601
5,313
12,092
7,182
0
5,186
6,117
54,904
0
W
Bakasura
Masamato
Bakasura
14,618
11,081
0
8,394
23,078
15,505
1,547
4,057
18,652
0
58,301
L
Osiris
Okarіn
Osiris
11,875
3,995
0
1,561
17,041
19,362
0
7,971
7,284
209
42,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,979
Gold Earned
33,953
234
Minions Killed
238
0
Camps Cleared
0
976,229
Distance Traveled
1,058,725
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,305
684
21
1
0
268,662
7
W
Chang'e
11,669
648
84
5
0
328,940
1
L
Anhur
12,703
706
104
6
0
313,339
10
L
Hel
10,427
579
79
4
0
368,277
3
W
Bakasura
12,005
667
129
7
0
378,627
6
L
Osiris
10,823
601
55
3
0
377,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role