Player Matchup

Ymir
Ymir
MuzzledMidgets
Ymir
Level 106
God Stats
15W - 13L
1,413 SR
Queue Stats
205W - 213L
1,454 Elo+
Party 2
Amaterasu
Amaterasu
NaughtyNitelite
Amaterasu
Level 126
God Stats
4W - 1L
1,482 SR
Queue Stats
126W - 143L
1,523 Elo+
Solo
Artemis
Artemis
ShroominMuFFin
Artemis
Level 81
God Stats
9W - 8L
1,626 SR
Queue Stats
39W - 42L
1,419 Elo+
Party 2
Team Averages
Level 104
1,507 SR
1,465 Elo+

VS

Team Averages
Level 104
1,533 SR
1,572 Elo+
Ra
Ra
DivisibleRuby41
Ra
Level 83
God Stats
2W - 1L
1,645 SR
Queue Stats
20W - 9L
1,644 Elo+
Party 1
Ares
Ares
EliteFlo88
Ares
Level 100
God Stats
0W - 1L
1,549 SR
Queue Stats
20W - 11L
1,597 Elo+
Party 1
Kukulkan
Kukulkan
Haught-One
Kukulkan
Level 128
God Stats
4W - 11L
1,404 SR
Queue Stats
150W - 150L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 5
16,785
622
16,864
28,110
40,264
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
NaughtyNitelite
Amaterasu
16
4 / 3 / 2
15,095
559
5,189
12,729
15,003
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
3 / 7 / 7
16,671
617
22,290
20,311
9,633
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 5
12,980
481
2,670
4,469
1,134
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes

Shoes

+6%
Movement Speed

20
6 / 7 / 8
17,333
642
18,071
33,953
56,859
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
Haught-One
Kukulkan
20
10 / 3 / 4
18,393
681
21,423
15,909
8,241
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
34
12
Kills
17
17
Deaths
12
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
2
5
1.75
L
6
7
8
1.43
L
Kukulkan
Haught-One
Kukulkan
10
3
4
4
W
5
7
5
1.07
W
Amaterasu
NaughtyNitelite
Amaterasu
4
3
2
1.67
W
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,343
Damage
42,164
61,150
Taken
54,331
64,900
Mitigated
66,234
9,719
Healing
6,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,670
186
248
1,319
4,469
1,134
0
314
4,155
16,414
0
L
18,071
731
0
990
33,953
56,859
128
11,080
22,873
49,296
2,473
L
Kukulkan
Haught-One
Kukulkan
21,423
893
0
3,818
15,909
8,241
230
5,953
9,956
142,907
0
W
16,864
3,408
0
355
28,110
40,264
0
19,091
9,019
65,130
0
W
Amaterasu
NaughtyNitelite
Amaterasu
5,189
1,949
0
4,247
12,729
15,003
116
7,572
5,157
0
43,852
W
22,290
13,816
0
5,117
20,311
9,633
3,050
13,579
6,732
0
114,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,551
Gold Earned
48,706
240
Minions Killed
270
0
Camps Cleared
0
1,143,790
Distance Traveled
957,138
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,980
481
31
1
0
93,013
3
L
Ares
17,333
642
48
2
0
408,688
4
L
Kukulkan
18,393
681
191
7
0
455,437
5
W
Ymir
16,785
622
57
2
0
413,243
1
W
Amaterasu
15,095
559
44
2
0
318,395
0
W
Artemis
16,671
617
139
5
0
412,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role