Player Matchup

Chang'e
Chang'e
Akîta
Chang'e
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,391 Elo+
Solo
Cu Chulainn
Cu Chulainn
MissTeeq
Cu Chulainn
Level 125
God Stats
10W - 4L
1,610 SR
Queue Stats
456W - 453L
1,423 Elo+
Solo
Khepri
Khepri
TheDDeaDD
Khepri
Level 55
God Stats
3W - 0L
1,838 SR
Queue Stats
143W - 144L
1,407 Elo+
Solo
Vamana
Vamana
bigmudman
Vamana
Level 58
God Stats
4W - 2L
1,123 SR
Queue Stats
87W - 72L
1,469 Elo+
Solo
Cabrakan
Cabrakan
gingeshady
Cabrakan
Level 47
God Stats
3W - 0L
1,581 SR
Queue Stats
52W - 57L
1,442 Elo+
Solo
Team Averages
Level 65
1,530 SR
1,426 Elo+

VS

Team Averages
Level 103
1,571 SR
1,434 Elo+
Ganesha
Ganesha
Biir
Ganesha
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,336 Elo+
Solo
Da Ji
Da Ji
CinnamonLuna
Da Ji
Level 87
God Stats
2W - 2L
1,470 SR
Queue Stats
121W - 103L
1,570 Elo+
Solo
Terra
Terra
Pippeloentje
Terra
Level 126
God Stats
3W - 2L
1,505 SR
Queue Stats
73W - 81L
1,362 Elo+
Solo
Discordia
Discordia
TxC Beast95
Discordia
Level 111
God Stats
4W - 2L
1,617 SR
Queue Stats
129W - 129L
1,466 Elo+
Solo
Vulcan
Vulcan
terfors1
Vulcan
Level 83
God Stats
7W - 4L
1,764 SR
Queue Stats
201W - 248L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Akîta
Chang'e
20
9 / 3 / 19
14,313
682
19,351
21,385
6,777
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
MissTeeq
Cu Chulainn
20
6 / 6 / 17
14,444
688
14,871
25,528
30,911
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
TheDDeaDD
Khepri
20
2 / 3 / 26
13,497
643
12,832
27,965
42,017
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Vamana
bigmudman
Vamana
20
8 / 6 / 21
15,608
743
26,410
32,787
33,299
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
gingeshady
Cabrakan
20
13 / 4 / 14
15,205
724
28,456
31,047
26,637
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Biir
Ganesha
20
0 / 4 / 19
12,549
598
20,194
20,535
29,375
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
6 / 13 / 4
11,790
561
21,333
23,479
12,837
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 6 / 8
11,614
553
6,041
24,560
23,020
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
TxC Beast95
Discordia
20
7 / 7 / 6
13,430
640
22,118
22,417
11,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
terfors1
Vulcan
20
7 / 8 / 8
14,328
682
31,291
19,321
16,973
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
67
38
Kills
22
22
Deaths
38
97
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Akîta
Chang'e
9
3
19
6.17
L
Ganesha
Biir
Ganesha
0
4
19
2.38
L
6
13
4
0.62
W
Cu Chulainn
MissTeeq
Cu Chulainn
6
6
17
2.42
L
2
6
8
1
W
Khepri
TheDDeaDD
Khepri
2
3
26
5
L
Discordia
TxC Beast95
Discordia
7
7
6
1.43
W
Vamana
bigmudman
Vamana
8
6
21
3.08
W
Cabrakan
gingeshady
Cabrakan
13
4
14
5
L
Vulcan
terfors1
Vulcan
7
8
8
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,920
Damage
100,977
138,712
Taken
110,312
139,641
Mitigated
93,947
83,239
Healing
33,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Akîta
Chang'e
19,351
3,489
27,674
9,764
21,385
6,777
2,273
17,552
3,833
47,381
0
L
Ganesha
Biir
Ganesha
20,194
741
3,145
2,194
20,535
29,375
432
11,067
9,468
39,688
0
L
21,333
6,518
1,646
1,956
23,479
12,837
0
13,960
9,519
0
31,162
W
Cu Chulainn
MissTeeq
Cu Chulainn
14,871
3,761
4,442
5,841
25,528
30,911
922
10,816
14,712
0
41,630
L
6,041
557
10,610
7,415
24,560
23,020
662
16,893
7,667
12,670
0
W
Khepri
TheDDeaDD
Khepri
12,832
1,952
4,551
3,844
27,965
42,017
178
16,737
11,228
31,186
0
L
Discordia
TxC Beast95
Discordia
22,118
1,795
1,304
2,587
22,417
11,742
0
10,112
12,305
53,732
0
W
Vamana
bigmudman
Vamana
26,410
9,088
5,688
11,502
32,787
33,299
1,033
12,564
20,223
4,008
59,772
W
Cabrakan
gingeshady
Cabrakan
28,456
3,305
4,146
5,787
31,047
26,637
1,071
21,975
9,072
43,807
0
L
Vulcan
terfors1
Vulcan
31,291
15,758
1,259
1,309
19,321
16,973
525
10,194
9,127
66,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,067
Gold Earned
63,711
226
Minions Killed
202
0
Camps Cleared
0
1,874,239
Distance Traveled
1,579,101
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,313
682
68
3
0
379,812
2
L
Ganesha
12,549
598
3
0
0
362,795
5
L
Da Ji
11,790
561
29
1
0
252,699
0
W
Cu Chulainn
14,444
688
52
2
0
343,836
0
L
Terra
11,614
553
22
1
0
347,328
1
W
Khepri
13,497
643
15
1
0
373,381
0
L
Discordia
13,430
640
63
3
0
321,212
3
W
Vamana
15,608
743
52
2
0
398,855
2
W
Cabrakan
15,205
724
39
2
0
378,355
1
L
Vulcan
14,328
682
85
4
0
295,067
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role