Player Matchup

Achilles
Achilles
 
Achilles
Level 104
God Stats
2W - 3L
1,540 SR
Queue Stats
21W - 26L
1,240 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 25
God Stats
2W - 7L
1,323 SR
Queue Stats
2W - 9L
1,123 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 16
God Stats
4W - 10L
1,319 SR
Queue Stats
7W - 17L
1,140 Elo+
Party 1
Cabrakan
Cabrakan
 
Cabrakan
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
27W - 25L
1,531 Elo+
Solo
Kukulkan
Kukulkan
IvaanR-11
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,545 Elo+
Solo
Team Averages
Level 33
1,436 SR
1,316 Elo+

VS

Team Averages
Level 23
1,364 SR
1,496 Elo+
Kukulkan
Kukulkan
ExoDo x KrONiKz
Kukulkan
Level 25
God Stats
24W - 9L
1,561 SR
Queue Stats
113W - 95L
1,441 Elo+
Solo
Agni
Agni
KaffeeAndy
Agni
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,575 Elo+
Solo
Achilles
Achilles
XIV-III-MMXX
Achilles
Level 27
God Stats
2W - 1L
1,249 SR
Queue Stats
56W - 54L
1,497 Elo+
Solo
Hel
Hel
balamy_
Hel
Level 26
God Stats
28W - 17L
1,301 SR
Queue Stats
546W - 541L
1,467 Elo+
Solo
Nemesis
Nemesis
yungMilah
Nemesis
Level 29
God Stats
1W - 0L
1,208 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
4 / 11 / 4
10,604
964
12,852
22,480
16,883
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
 
Chiron
16
1 / 3 / 6
9,773
888
5,652
13,649
6,995
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
 
Fenrir
15
2 / 6 / 4
9,714
883
4,610
15,767
10,727
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
 
Cabrakan
16
2 / 8 / 4
10,170
925
11,761
23,271
25,998
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
IvaanR-11
Kukulkan
14
0 / 1 / 3
8,714
792
1,386
3,453
1,073
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

117

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
5 / 0 / 17
11,840
1,076
14,950
1,812
834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 3 / 13
10,099
918
6,498
6,326
2,181
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
XIV-III-MMXX
Achilles
17
9 / 3 / 13
11,590
1,054
14,469
13,959
14,883
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hel
17
3 / 0 / 17
10,886
990
10,051
6,254
2,983
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
yungMilah
Nemesis
18
10 / 3 / 11
12,659
1,151
21,927
13,851
6,030
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
99
9
Kills
28
29
Deaths
9
21
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
11
4
0.55
L
Chiron
 
Chiron
1
3
6
1.33
L
Fenrir
 
Fenrir
2
6
4
0.67
L
Cabrakan
 
Cabrakan
2
8
4
0.5
W
Kukulkan
5
0
17
13.5
L
Kukulkan
IvaanR-11
Kukulkan
0
1
3
1.5
W
1
3
13
2.5
W
Achilles
XIV-III-MMXX
Achilles
9
3
13
5.17
W
Hel
3
0
17
11.5
W
Nemesis
yungMilah
Nemesis
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,261
Damage
67,895
78,620
Taken
42,202
61,676
Mitigated
26,911
3,870
Healing
12,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
12,852
4,109
0
713
22,480
16,883
0
9,807
12,673
0
31,933
L
Chiron
 
Chiron
5,652
1,839
602
1,989
13,649
6,995
0
4,768
8,881
0
25,274
L
Fenrir
 
Fenrir
4,610
1,699
0
566
15,767
10,727
0
7,209
8,558
0
12,459
L
Cabrakan
 
Cabrakan
11,761
1,548
0
0
23,271
25,998
0
9,334
13,937
31,105
0
W
Kukulkan
14,950
1,562
0
0
1,812
834
0
799
1,013
38,299
0
L
Kukulkan
IvaanR-11
Kukulkan
1,386
79
0
0
3,453
1,073
0
612
2,841
9,001
0
W
6,498
781
0
335
6,326
2,181
0
969
5,357
20,723
0
W
Achilles
XIV-III-MMXX
Achilles
14,469
5,623
0
2,135
13,959
14,883
0
4,904
9,055
231
26,778
W
Hel
10,051
2,743
5,602
3,474
6,254
2,983
0
2,182
4,072
21,416
0
W
Nemesis
yungMilah
Nemesis
21,927
15,864
0
1,173
13,851
6,030
0
4,293
9,558
0
41,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,975
Gold Earned
57,074
138
Minions Killed
197
2
Camps Cleared
11
803,526
Distance Traveled
913,102
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,604
964
34
3
0
185,819
0
L
Chiron
9,773
888
36
3
0
180,528
0
L
Fenrir
9,714
883
15
1
1
185,412
0
L
Cabrakan
10,170
925
32
3
1
168,820
0
W
Kukulkan
11,840
1,076
59
5
3
189,483
1
L
Kukulkan
8,714
792
21
2
0
82,947
0
W
Agni
10,099
918
33
3
1
139,714
0
W
Achilles
11,590
1,054
35
3
0
183,747
0
W
Hel
10,886
990
29
3
1
182,054
0
W
Nemesis
12,659
1,151
41
4
6
218,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role