Player Matchup

Bellona
Bellona
 
Bellona
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 18
God Stats
3W - 10L
1,326 SR
Queue Stats
23W - 37L
1,129 Elo+
Party 1
Sobek
Sobek
Elbarbaas
Sobek
Level 40
God Stats
2W - 1L
1,114 SR
Queue Stats
84W - 121L
1,259 Elo+
Party 1
Team Averages
Level 48
1,313 SR
1,296 Elo+

VS

Team Averages
Level 26
1,602 SR
1,478 Elo+
Arachne
Arachne
Demyan962
Arachne
Level 29
God Stats
1W - 1L
1,379 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Odin
Odin
ErYoda
Odin
Level 24
God Stats
4W - 1L
1,925 SR
Queue Stats
32W - 41L
1,263 Elo+
Solo
Neith
Neith
Kvirty
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
4 / 0 / 10
10,685
712
7,250
9,653
11,298
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
 
Discordia
15
8 / 0 / 5
10,687
712
12,251
6,028
2,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
Elbarbaas
Sobek
13
3 / 0 / 8
10,564
704
5,921
12,357
19,081
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Demyan962
Arachne
10
0 / 7 / 0
8,010
534
5,223
13,618
4,984
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
ErYoda
Odin
12
0 / 2 / 0
8,146
543
6,798
8,636
5,746
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Kvirty
Neith
11
0 / 6 / 0
8,102
540
5,617
10,181
3,828
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
15
Kills
0
0
Deaths
15
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
0
10
9
W
Discordia
 
Discordia
8
0
5
10.5
L
Arachne
Demyan962
Arachne
0
7
0
0
W
Sobek
Elbarbaas
Sobek
3
0
8
7
L
Odin
ErYoda
Odin
0
2
0
0
L
Neith
Kvirty
Neith
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,422
Damage
17,638
28,038
Taken
32,435
32,985
Mitigated
14,558
7,530
Healing
5,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,250
1,028
0
4,649
9,653
11,298
630
0
9,653
0
46,049
W
Discordia
 
Discordia
12,251
83
165
1,077
6,028
2,606
1,751
0
6,028
57,969
0
L
Arachne
Demyan962
Arachne
5,223
3,454
0
2,309
13,618
4,984
0
7,190
6,428
0
27,184
W
Sobek
Elbarbaas
Sobek
5,921
321
0
1,639
12,357
19,081
37
32
12,325
13,394
0
L
Odin
ErYoda
Odin
6,798
1,329
0
687
8,636
5,746
0
3,807
4,829
0
24,079
L
Neith
Kvirty
Neith
5,617
2,365
0
2,415
10,181
3,828
0
7,223
2,958
0
31,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,936
Gold Earned
24,258
200
Minions Killed
136
0
Camps Cleared
0
854,870
Distance Traveled
735,090
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,685
712
74
5
0
284,329
7
W
Discordia
10,687
712
108
7
0
275,982
1
L
Arachne
8,010
534
42
3
0
265,189
5
W
Sobek
10,564
704
18
1
0
294,559
0
L
Odin
8,146
543
38
3
0
261,898
3
L
Neith
8,102
540
56
4
0
208,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role