Player Matchup

Vamana
Vamana
 
Vamana
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Ymir
Ymir
Adaaam-22
Ymir
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 23L
1,299 Elo+
Solo
Sol
Sol
CandyKay3627
Sol
Level 29
God Stats
26W - 25L
1,646 SR
Queue Stats
65W - 84L
1,344 Elo+
Solo
Fenrir
Fenrir
ElTioPichi7593
Fenrir
Level 17
God Stats
4W - 6L
1,099 SR
Queue Stats
16W - 22L
1,235 Elo+
Party 1
Da Ji
Da Ji
Xweeth-_-
Da Ji
Level 27
God Stats
3W - 6L
1,099 SR
Queue Stats
15W - 18L
1,293 Elo+
Party 1
Team Averages
Level 19
1,369 SR
1,334 Elo+

VS

Team Averages
Level 12
1,477 SR
1,270 Elo+
Medusa
Medusa
 
Medusa
Level 8
God Stats
1W - 3L
1,428 SR
Queue Stats
11W - 31L
1,252 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
divine_gargoyle
Janus
Level 13
God Stats
4W - 7L
1,706 SR
Queue Stats
85W - 77L
1,273 Elo+
Solo
Raijin
Raijin
smurf-from-mars
Raijin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,141 Elo+
Solo
Ne Zha
Ne Zha
soutotkdd
Ne Zha
Level 25
God Stats
11W - 22L
1,251 SR
Queue Stats
61W - 91L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
2 / 4 / 21
13,028
1,002
12,822
14,719
17,628
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
20
5 / 1 / 17
13,002
1,000
6,380
9,290
5,341
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
15 / 1 / 12
14,763
1,136
34,198
14,128
5,192
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
14 / 4 / 15
14,271
1,098
19,202
12,711
7,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Da Ji
Xweeth-_-
Da Ji
20
11 / 4 / 13
13,018
1,001
22,625
9,023
5,300
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

318

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
0 / 9 / 6
10,923
840
2,202
16,683
5,742
Ravana
 
Ravana
17
0 / 13 / 4
11,245
865
6,380
24,295
10,242
18
3 / 10 / 4
12,695
977
17,114
19,680
9,990
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
2 / 8 / 6
11,637
895
3,802
22,481
9,120
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ne Zha
soutotkdd
Ne Zha
18
6 / 7 / 3
13,239
1,018
15,583
21,716
10,252
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
34
47
Kills
11
14
Deaths
47
78
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
4
21
3.13
L
Medusa
 
Medusa
0
9
6
0.33
L
Ravana
 
Ravana
0
13
4
0.15
W
Ymir
5
1
17
13.5
W
15
1
12
21
W
14
4
15
5.38
W
Da Ji
Xweeth-_-
Da Ji
11
4
13
4.38
L
3
10
4
0.5
L
2
8
6
0.63
L
Ne Zha
soutotkdd
Ne Zha
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,227
Damage
45,081
59,871
Taken
104,855
40,609
Mitigated
45,346
14,611
Healing
1,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
12,822
5,109
0
3,747
14,719
17,628
0
3,843
9,513
0
25,452
L
Medusa
 
Medusa
2,202
1,055
0
0
16,683
5,742
0
5,346
11,106
0
4,893
L
Ravana
 
Ravana
6,380
2,657
0
340
24,295
10,242
0
9,745
14,474
0
9,907
W
Ymir
6,380
521
0
0
9,290
5,341
0
4,457
4,833
14,031
0
W
34,198
15,437
0
9,018
14,128
5,192
0
6,146
6,523
60,980
0
W
19,202
7,102
231
1,372
12,711
7,148
0
2,755
9,848
0
25,266
W
Da Ji
Xweeth-_-
Da Ji
22,625
5,649
0
243
9,023
5,300
0
3,715
5,308
0
37,126
L
17,114
5,673
0
0
19,680
9,990
0
9,350
10,266
37,759
0
L
3,802
647
0
0
22,481
9,120
0
8,844
13,404
12,716
0
L
Ne Zha
soutotkdd
Ne Zha
15,583
9,293
0
1,441
21,716
10,252
0
6,278
15,027
0
26,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,082
Gold Earned
59,739
135
Minions Killed
94
5
Camps Cleared
1
1,174,531
Distance Traveled
949,559
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,028
1,002
13
1
0
280,688
0
L
Medusa
10,923
840
2
0
0
211,955
1
L
Ravana
11,245
865
3
0
0
185,272
0
W
Ymir
13,002
1,000
17
1
0
236,907
0
W
Sol
14,763
1,136
54
4
5
235,638
0
W
Fenrir
14,271
1,098
12
1
0
230,587
0
W
Da Ji
13,018
1,001
39
3
0
190,711
0
L
Janus
12,695
977
51
4
0
164,021
0
L
Raijin
11,637
895
17
1
0
158,730
0
L
Ne Zha
13,239
1,018
21
2
1
229,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role