Player Matchup

Sylvanus
Sylvanus
Silver I
 
Sylvanus
Silver I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Gold II
Hankingtonson
Da Ji
Gold II
Level 67
God Stats
5W - 5L
1,439 SR
Queue Stats
94W - 96L
1,482 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
Hunter3154
Sun Wukong
Gold I
Level 89
God Stats
30W - 30L
1,502 SR
Queue Stats
92W - 93L
1,555 MMR
Solo
Merlin
Merlin
Platinum V
ParlamentCaratel
Merlin
Platinum V
Level 88
God Stats
118W - 78L
1,729 SR
Queue Stats
444W - 410L
1,504 MMR
Solo
Cernunnos
Cernunnos
Gold III
lukiane
Cernunnos
Gold III
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 40L
1,475 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 102
1,534 SR
1,503 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,584 SR
1,486 MMR
Chaac
Chaac
Gold I
 
Chaac
Gold I
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold V
Beowwulf
Ra
Gold V
Level 159
God Stats
4W - 4L
1,688 SR
Queue Stats
39W - 38L
1,408 MMR
Solo
Pele
Pele
Gold I
ELpoivron
Pele
Gold I
Level 146
God Stats
11W - 9L
1,570 SR
Queue Stats
137W - 125L
1,562 MMR
Solo
Jing Wei
Jing Wei
Bronze III
I Syntac I
Jing Wei
Bronze III
Level 79
God Stats
4W - 1L
1,500 SR
Queue Stats
45W - 52L
1,500 MMR
Solo
Terra
Terra
Bronze III
Sinvful
Terra
Bronze III
Level 120
God Stats
1W - 2L
1,663 SR
Queue Stats
7W - 10L
1,461 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
5
0 / 0 / 1
3,365
673
213
984
335
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

5
0 / 0 / 0
3,285
657
92
2,378
558
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
Hunter3154
Sun Wukong
6
0 / 1 / 0
3,334
667
2,652
3,643
2,163
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 0 / 0
3,483
697
795
927
206
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
lukiane
Cernunnos
5
1 / 1 / 0
3,498
700
1,146
1,743
416
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
KukulkanPersephoneYemojaThorHeimdallr

VS

Bans
The MorriganKhepriAnubisSobekHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
1 / 0 / 0
3,529
706
2,679
3,074
1,647
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 0 / 0
3,523
705
74
1,104
375
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
5
0 / 0 / 1
3,418
684
608
2,669
571
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
I Syntac I
Jing Wei
6
1 / 1 / 0
3,119
624
404
1,701
234
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Terra
Sinvful
Terra
1
0 / 0 / 0
2,409
482
0
0
0

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
2
2
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
1
0.5
L
Chaac
 
Chaac
1
0
0
1
L
0
0
0
0
L
Pele
0
0
1
0.5
W
0
0
0
0
W
Sun Wukong
Hunter3154
Sun Wukong
0
1
0
0
L
Jing Wei
I Syntac I
Jing Wei
1
1
0
1
W
0
0
0
0
L
Terra
Sinvful
Terra
0
0
0
0
W
Cernunnos
lukiane
Cernunnos
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,898
Damage
3,765
9,675
Taken
8,548
3,678
Mitigated
2,827
3,640
Healing
4,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
213
152
180
335
984
335
0
0
984
9,501
0
L
Chaac
 
Chaac
2,679
760
0
2,030
3,074
1,647
0
0
3,074
0
14,679
L
74
0
45
288
1,104
375
0
714
390
19,229
0
L
Pele
608
60
0
1,282
2,669
571
0
112
2,557
0
14,257
W
92
44
0
1,261
2,378
558
0
0
2,378
0
12,124
W
Sun Wukong
Hunter3154
Sun Wukong
2,652
1,012
0
1,430
3,643
2,163
0
0
3,643
0
13,762
L
Jing Wei
I Syntac I
Jing Wei
404
368
0
743
1,701
234
0
182
1,519
0
8,314
W
795
54
0
0
927
206
0
74
853
18,457
0
L
Terra
Sinvful
Terra
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
lukiane
Cernunnos
1,146
591
0
434
1,743
416
310
0
1,743
0
10,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,965
Gold Earned
15,998
147
Minions Killed
109
0
Camps Cleared
0
450,946
Distance Traveled
348,236
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,365
673
16
3
0
99,404
3
L
Chaac
3,529
706
24
5
0
95,057
0
L
Ra
3,523
705
35
7
0
89,776
2
L
Pele
3,418
684
32
6
0
88,310
0
W
Da Ji
3,285
657
33
7
0
95,688
0
W
Sun Wukong
3,334
667
27
5
0
92,659
1
L
Jing Wei
3,119
624
18
4
0
75,093
0
W
Merlin
3,483
697
37
7
0
79,591
2
L
Terra
2,409
482
0
0
0
0
0
W
Cernunnos
3,498
700
34
7
0
83,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role