Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 31
God Stats
17W - 11L
1,515 SR
Queue Stats
28W - 21L
1,403 Elo+
Party 2
Janus
Janus
AyyItzSlushie
Janus
Level 104
God Stats
0W - 3L
1,073 SR
Queue Stats
89W - 67L
1,518 Elo+
Party 2
Fenrir
Fenrir
bryanisawesome16
Fenrir
Level 28
God Stats
1W - 1L
1,274 SR
Queue Stats
12W - 5L
1,422 Elo+
Party 2
Team Averages
Level 54
1,288 SR
1,447 Elo+

VS

Team Averages
Level 35
1,438 SR
1,311 Elo+
Medusa
Medusa
Dead_on_Hook
Medusa
Level 11
God Stats
45W - 36L
1,433 SR
Queue Stats
397W - 420L
1,373 Elo+
Party 1
Aphrodite
Aphrodite
InfectiousFright
Aphrodite
Level 68
God Stats
10W - 9L
1,500 SR
Queue Stats
479W - 494L
1,313 Elo+
Party 1
Ymir
Ymir
ItsLiquid Cuh
Ymir
Level 27
God Stats
12W - 7L
1,381 SR
Queue Stats
31W - 22L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 4 / 1
9,281
546
5,913
23,147
16,088
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 5 / 1
9,390
552
16,863
12,078
4,140
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 13 / 3
8,772
516
6,578
14,367
5,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
17 / 0 / 5
12,530
737
27,397
16,107
6,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
13
1 / 1 / 16
10,273
604
6,530
7,911
3,455
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
4 / 3 / 15
11,511
677
7,084
17,644
17,460
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
58
4
Kills
22
22
Deaths
4
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
4
1
0.63
L
2
5
1
0.5
W
Medusa
17
0
5
19.5
W
Aphrodite
1
1
16
9
W
4
3
15
3.83
L
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,354
Damage
41,011
49,592
Taken
41,662
25,599
Mitigated
27,741
3,242
Healing
26,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,913
137
5
1,886
23,147
16,088
0
7,597
15,550
0
24,078
L
16,863
626
317
845
12,078
4,140
0
3,081
8,997
48,637
0
W
Medusa
27,397
15,224
887
3,271
16,107
6,826
1,697
8,986
7,121
0
65,989
W
Aphrodite
6,530
394
15,576
5,991
7,911
3,455
0
2,953
4,958
32,152
0
W
7,084
863
0
530
17,644
17,460
215
4,956
12,688
18,119
0
L
6,578
1,320
0
189
14,367
5,371
0
2,936
11,431
0
10,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,443
Gold Earned
34,314
82
Minions Killed
139
0
Camps Cleared
0
745,329
Distance Traveled
892,467
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,281
546
13
1
0
258,006
0
L
Janus
9,390
552
60
4
0
259,963
3
W
Medusa
12,530
737
68
4
0
284,763
0
W
Aphrodite
10,273
604
47
3
0
328,392
0
W
Ymir
11,511
677
24
1
0
279,312
0
L
Fenrir
8,772
516
9
1
0
227,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role