Player Matchup

Cernunnos
Cernunnos
Gold IV
HappyDevilsYT
Cernunnos
Gold IV
Level 108
God Stats
4W - 6L
1,586 SR
Queue Stats
13W - 14L
1,516 MMR
Party 2
King Arthur
King Arthur
Silver IV
Killer_Dave07
King Arthur
Silver IV
Level 109
God Stats
1W - 0L
1,699 SR
Queue Stats
5W - 3L
1,479 MMR
Party 2
Kuzenbo
Kuzenbo
Gold I
M0d3rnTrAshFar3
Kuzenbo
Gold I
Level 127
God Stats
46W - 42L
1,664 SR
Queue Stats
144W - 144L
1,492 MMR
Party 1
Kukulkan
Kukulkan
Gold I
Shinichi Izumi9
Kukulkan
Gold I
Level 145
God Stats
6W - 1L
1,887 SR
Queue Stats
465W - 444L
1,502 MMR
Party 1
Skadi
Skadi
Gold IV
T1N_SPARTAN
Skadi
Gold IV
Level 109
God Stats
20W - 11L
1,802 SR
Queue Stats
134W - 137L
1,479 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,728 SR
1,494 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,618 SR
1,498 MMR
Pele
Pele
Gold I
AbstractGerm
Pele
Gold I
Level 142
God Stats
1W - 6L
1,750 SR
Queue Stats
408W - 402L
1,503 MMR
Party 3
Ne Zha
Ne Zha
Gold II
Bevinnnnn
Ne Zha
Gold II
Level 142
God Stats
3W - 7L
1,531 SR
Queue Stats
342W - 337L
1,485 MMR
Party 3
Kumbhakarna
Kumbhakarna
Gold II
CHRONIC B3AST
Kumbhakarna
Gold II
Level 158
God Stats
2W - 2L
1,608 SR
Queue Stats
303W - 304L
1,513 MMR
Solo
Chiron
Chiron
Silver II
Jazgames
Chiron
Silver II
Level 124
God Stats
1W - 2L
1,646 SR
Queue Stats
54W - 59L
1,517 MMR
Solo
Chang'e
Chang'e
Gold II
tupak_katari
Chang'e
Gold II
Level 83
God Stats
31W - 42L
1,554 SR
Queue Stats
88W - 106L
1,472 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HappyDevilsYT
Cernunnos
20
5 / 5 / 6
24,272
607
34,886
40,966
19,121
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Killer_Dave07
King Arthur
20
4 / 3 / 13
21,212
530
31,692
45,122
70,279
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
5 / 2 / 17
21,009
525
22,134
40,837
71,450
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
20
10 / 9 / 15
23,207
580
38,842
35,640
15,516
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
19 / 10 / 10
25,390
635
50,487
37,642
13,931
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bans
AphroditeHeraPersephoneHeimdallrBastet

VS

Bans
JormungandrCamazotzHadesYemojaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 15 / 5
21,083
527
37,540
45,748
18,774
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
Bevinnnnn
Ne Zha
20
2 / 9 / 10
16,731
418
21,968
41,338
53,239
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kumbhakarna
CHRONIC B3AST
Kumbhakarna
20
4 / 4 / 10
18,774
469
23,128
50,298
66,014
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
Jazgames
Chiron
20
4 / 7 / 7
18,032
451
33,559
30,328
12,696
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
tupak_katari
Chang'e
20
4 / 8 / 10
18,014
450
36,628
40,327
23,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
71
43
Kills
29
29
Deaths
43
61
Assists
42
Player
Kills
Deaths
Assists
KDA
L
15
15
5
1.17
L
Ne Zha
Bevinnnnn
Ne Zha
2
9
10
0.78
L
Kumbhakarna
CHRONIC B3AST
Kumbhakarna
4
4
10
2.25
W
Cernunnos
HappyDevilsYT
Cernunnos
5
5
6
1.6
L
Chiron
Jazgames
Chiron
4
7
7
1.07
W
King Arthur
Killer_Dave07
King Arthur
4
3
13
3.5
W
5
2
17
6.75
W
Kukulkan
10
9
15
1.94
W
19
10
10
2.4
L
Chang'e
tupak_katari
Chang'e
4
8
10
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

178,041
Damage
152,823
200,207
Taken
208,039
190,297
Mitigated
174,103
56,951
Healing
65,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
37,540
6,578
0
8,667
45,748
18,774
1,004
15,247
30,501
0
167,466
L
Ne Zha
Bevinnnnn
Ne Zha
21,968
5,553
0
14,540
41,338
53,239
0
10,283
30,551
0
117,417
L
Kumbhakarna
CHRONIC B3AST
Kumbhakarna
23,128
644
0
6,880
50,298
66,014
896
15,857
34,441
96,703
0
W
Cernunnos
HappyDevilsYT
Cernunnos
34,886
17,445
0
23,732
40,966
19,121
11,571
16,591
24,375
0
320,245
L
Chiron
Jazgames
Chiron
33,559
13,624
1,199
9,801
30,328
12,696
961
7,825
22,493
0
143,799
W
King Arthur
Killer_Dave07
King Arthur
31,692
6,208
0
16,104
45,122
70,279
328
9,539
35,583
0
118,030
W
22,134
4,571
0
9,075
40,837
71,450
1,070
10,306
30,531
95,844
1,053
W
Kukulkan
38,842
4,370
0
4,675
35,640
15,516
3,533
15,272
20,368
162,722
0
W
50,487
25,566
0
3,365
37,642
13,931
514
10,852
26,790
0
172,326
L
Chang'e
tupak_katari
Chang'e
36,628
472
4,397
19,949
40,327
23,380
0
11,166
29,161
160,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

115,090
Gold Earned
92,634
1,001
Minions Killed
929
0
Camps Cleared
0
3,623,899
Distance Traveled
3,478,062
55
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
21,083
527
235
6
0
609,074
5
L
Ne Zha
16,731
418
176
4
0
680,376
2
L
Kumbhakarna
18,774
469
101
3
0
703,374
10
W
Cernunnos
24,272
607
331
8
0
695,674
10
L
Chiron
18,032
451
227
6
0
739,845
2
W
King Arthur
21,212
530
147
4
0
715,238
10
W
Kuzenbo
21,009
525
119
3
0
816,991
14
W
Kukulkan
23,207
580
216
5
0
671,864
9
W
Skadi
25,390
635
188
5
0
724,132
12
L
Chang'e
18,014
450
190
5
0
745,393
19

Distance Traveled

Minion Kills by Role

Gold Earned by Role