Player Matchup

Horus
Horus
CibZill
Horus
Level 129
God Stats
6W - 4L
1,598 SR
Queue Stats
201W - 120L
1,758 Elo+
Party 3
Janus
Janus
ImGoingBerzerk
Janus
Level 146
God Stats
3W - 0L
1,247 SR
Queue Stats
92W - 38L
1,646 Elo+
Party 3
Baron Samedi
Baron Samedi
IndiaJoker
Baron Samedi
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 2L
1,926 Elo+
Party 3
Fenrir
Fenrir
Og4iT
Fenrir
Level 145
God Stats
3W - 1L
1,615 SR
Queue Stats
26W - 15L
1,704 Elo+
Party 3
Team Averages
Level 109
1,490 SR
1,759 Elo+

VS

Team Averages
Level 36
1,548 SR
1,575 Elo+
Ymir
Ymir
Lord_Bruh747
Ymir
Level 25
God Stats
0W - 1L
1,425 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Prestigious_con7
Kukulkan
Level 67
God Stats
0W - 1L
1,488 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hachiman
Hachiman
SheepManSr
Hachiman
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,650 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Starceptor
Ah Muzen Cab
Level 26
God Stats
0W - 1L
1,780 SR
Queue Stats
5W - 4L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CibZill
Horus
13
2 / 0 / 9
8,312
831
2,861
8,844
6,727
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
6 / 0 / 7
9,270
927
9,836
5,045
1,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
IndiaJoker
Baron Samedi
15
3 / 0 / 10
9,020
902
6,952
4,675
4,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Og4iT
Fenrir
15
6 / 1 / 5
9,536
954
7,057
8,877
4,502
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,321
632
931
8,547
7,145
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 6 / 1
6,983
698
2,727
7,621
2,584
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
SheepManSr
Hachiman
13
1 / 3 / 0
7,378
738
4,656
7,288
2,548
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Starceptor
Ah Muzen Cab
11
0 / 4 / 0
6,356
636
3,152
7,237
2,615
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
17
Kills
1
1
Deaths
17
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
CibZill
Horus
2
0
9
6.5
W
6
0
7
9.5
W
Baron Samedi
IndiaJoker
Baron Samedi
3
0
10
8
L
0
4
0
0
W
Fenrir
Og4iT
Fenrir
6
1
5
8.5
L
0
6
1
0.08
L
Hachiman
SheepManSr
Hachiman
1
3
0
0.33
L
Ah Muzen Cab
Starceptor
Ah Muzen Cab
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,706
Damage
11,466
27,441
Taken
30,693
17,512
Mitigated
14,892
16,085
Healing
2,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
CibZill
Horus
2,861
1,131
1,800
5,149
8,844
6,727
724
1,331
7,513
0
7,838
W
9,836
564
0
2,282
5,045
1,674
1,897
219
4,826
44,507
0
W
Baron Samedi
IndiaJoker
Baron Samedi
6,952
619
772
2,144
4,675
4,609
1,027
892
3,783
28,869
0
L
931
44
0
0
8,547
7,145
0
3,909
4,638
10,214
0
W
Fenrir
Og4iT
Fenrir
7,057
2,378
0
3,938
8,877
4,502
822
1,703
7,174
0
30,970
L
2,727
44
0
55
7,621
2,584
0
4,485
3,136
15,990
0
L
Hachiman
SheepManSr
Hachiman
4,656
1,702
0
1,290
7,288
2,548
620
5,284
2,004
0
22,603
L
Ah Muzen Cab
Starceptor
Ah Muzen Cab
3,152
439
0
1,634
7,237
2,615
340
3,891
3,346
0
16,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,138
Gold Earned
27,038
193
Minions Killed
130
11
Camps Cleared
3
859,570
Distance Traveled
618,080
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,312
831
15
2
1
260,804
1
W
Janus
9,270
927
75
8
2
198,490
1
W
Baron Samedi
9,020
902
41
4
4
191,200
1
L
Ymir
6,321
632
16
2
1
158,323
2
W
Fenrir
9,536
954
62
6
4
209,076
2
L
Kukulkan
6,983
698
41
4
0
144,700
2
L
Hachiman
7,378
738
45
5
0
156,362
0
L
Ah Muzen Cab
6,356
636
28
3
2
158,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role