Player Matchup

Set
Set
 
Set
Level 27
God Stats
4W - 2L
1,534 SR
Queue Stats
78W - 80L
1,107 Elo+
Party 1
Cerberus
Cerberus
MajinxPooh
Cerberus
Level 16
God Stats
9W - 6L
1,522 SR
Queue Stats
63W - 68L
1,116 Elo+
Party 1
Chaac
Chaac
PsychoticToads
Chaac
Level 25
God Stats
5W - 3L
1,139 SR
Queue Stats
24W - 14L
918 Elo+
Solo
Team Averages
Level 23
1,399 SR
1,047 Elo+

VS

Team Averages
Level 42
1,416 SR
1,164 Elo+
He Bo
He Bo
 
He Bo
Level 16
God Stats
3W - 6L
1,378 SR
Queue Stats
10W - 18L
968 Elo+
Solo
Bellona
Bellona
DarkRasengan96
Bellona
Level 81
God Stats
13W - 18L
1,500 SR
Queue Stats
37W - 64L
1,205 Elo+
Party 2
Zeus
Zeus
gabkoichii
Zeus
Level 28
God Stats
10W - 14L
1,371 SR
Queue Stats
25W - 53L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
5 / 1 / 2
9,096
700
4,696
8,092
3,136
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
MajinxPooh
Cerberus
11
1 / 0 / 8
8,306
639
7,258
10,096
4,713
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
6 / 1 / 6
9,323
717
14,381
12,090
7,943
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
0 / 6 / 1
7,190
553
5,632
12,195
3,574
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
2 / 5 / 0
8,068
621
5,585
13,687
5,975
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 1 / 1
7,303
562
8,744
5,675
1,538
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
12
Kills
2
2
Deaths
12
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
5
1
2
6
L
He Bo
 
He Bo
0
6
1
0.08
L
2
5
0
0.4
W
Cerberus
MajinxPooh
Cerberus
1
0
8
5
W
6
1
6
9
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,335
Damage
19,961
30,278
Taken
31,557
15,792
Mitigated
11,087
14,418
Healing
4,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
4,696
2,586
0
2,062
8,092
3,136
635
3,079
5,013
0
27,882
L
He Bo
 
He Bo
5,632
1,064
0
1,219
12,195
3,574
0
3,134
9,061
18,005
0
L
5,585
1,073
0
1,452
13,687
5,975
0
3,706
9,842
0
17,285
W
Cerberus
MajinxPooh
Cerberus
7,258
285
749
3,788
10,096
4,713
202
6,511
3,585
19,471
0
W
14,381
1,945
0
7,819
12,090
7,943
224
4,850
7,240
0
37,726
L
8,744
274
405
1,781
5,675
1,538
0
418
5,257
23,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,725
Gold Earned
22,561
127
Minions Killed
83
0
Camps Cleared
0
676,175
Distance Traveled
565,766
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,096
700
46
4
0
196,275
1
L
He Bo
7,190
553
18
1
0
194,634
0
L
Bellona
8,068
621
32
2
0
227,583
1
W
Cerberus
8,306
639
30
2
0
221,355
1
W
Chaac
9,323
717
51
4
0
258,545
1
L
Zeus
7,303
562
33
3
0
143,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role