Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 17
God Stats
1W - 11L
1,188 SR
Queue Stats
3W - 18L
1,200 Elo+
Solo
Achilles
Achilles
BabyCheese24
Achilles
Level 25
God Stats
46W - 42L
1,432 SR
Queue Stats
109W - 92L
1,399 Elo+
Party 2
Vulcan
Vulcan
Garziam123
Vulcan
Level 122
God Stats
2W - 2L
1,515 SR
Queue Stats
118W - 95L
1,429 Elo+
Party 2
Team Averages
Level 55
1,378 SR
1,343 Elo+

VS

Team Averages
Level 40
1,553 SR
1,289 Elo+
Odin
Odin
Azrael1O
Odin
Level 68
God Stats
2W - 2L
1,487 SR
Queue Stats
2W - 3L
1,252 Elo+
Party 1
Izanami
Izanami
El Jefe XV
Izanami
Level 29
God Stats
43W - 37L
1,600 SR
Queue Stats
164W - 183L
1,365 Elo+
Solo
Merlin
Merlin
Elektroluk
Merlin
Level 24
God Stats
1W - 3L
1,572 SR
Queue Stats
1W - 4L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
0 / 12 / 0
8,907
495
1,319
15,001
5,026
Achilles
BabyCheese24
Achilles
14
0 / 2 / 0
9,614
534
6,409
15,248
16,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Garziam123
Vulcan
14
0 / 2 / 0
9,904
550
14,121
10,010
4,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
8 / 0 / 4
12,268
682
9,212
18,261
7,034
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
El Jefe XV
Izanami
16
6 / 0 / 6
12,228
679
13,017
11,777
4,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Elektroluk
Merlin
14
1 / 0 / 7
11,119
618
9,120
8,705
2,907
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
15
16
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
12
0
0
W
Odin
8
0
4
10
L
Achilles
BabyCheese24
Achilles
0
2
0
0
W
Izanami
El Jefe XV
Izanami
6
0
6
9
W
Merlin
Elektroluk
Merlin
1
0
7
4.5
L
Vulcan
Garziam123
Vulcan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,849
Damage
31,349
40,259
Taken
38,743
25,732
Mitigated
14,259
588
Healing
15,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,319
298
0
210
15,001
5,026
0
2,374
12,627
0
7,917
W
Odin
9,212
2,157
774
6,838
18,261
7,034
1,475
6,176
12,085
0
44,692
L
Achilles
BabyCheese24
Achilles
6,409
2,726
0
378
15,248
16,631
0
2,857
12,391
0
31,543
W
Izanami
El Jefe XV
Izanami
13,017
9,893
420
2,677
11,777
4,318
1,228
4,298
7,479
0
73,915
W
Merlin
Elektroluk
Merlin
9,120
349
705
3,657
8,705
2,907
319
4,353
4,352
50,189
0
L
Vulcan
Garziam123
Vulcan
14,121
5,118
0
0
10,010
4,075
0
3,934
6,076
63,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,425
Gold Earned
35,615
136
Minions Killed
232
0
Camps Cleared
0
901,140
Distance Traveled
999,889
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,907
495
9
1
0
231,897
3
W
Odin
12,268
682
46
3
0
354,883
0
L
Achilles
9,614
534
46
3
0
352,678
0
W
Izanami
12,228
679
115
6
0
329,538
0
W
Merlin
11,119
618
71
4
0
315,468
0
L
Vulcan
9,904
550
81
5
0
316,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role