Player Matchup

Skadi
Skadi
The-WOLFPACK-24
Skadi
Level 24
God Stats
23W - 16L
1,584 SR
Queue Stats
167W - 168L
1,318 Elo+
Solo
Baron Samedi
Baron Samedi
shadowofempire19
Baron Samedi
Level 87
God Stats
19W - 18L
1,313 SR
Queue Stats
346W - 361L
1,291 Elo+
Party 2
Ymir
Ymir
shadowofwar80
Ymir
Level 29
God Stats
68W - 57L
1,418 SR
Queue Stats
259W - 301L
1,173 Elo+
Party 2
Team Averages
Level 47
1,438 SR
1,261 Elo+

VS

Team Averages
Level 20
1,454 SR
1,208 Elo+
Poseidon
Poseidon
 
Poseidon
Level 21
God Stats
1W - 1L
1,562 SR
Queue Stats
74W - 80L
1,148 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 15
God Stats
15W - 14L
1,363 SR
Queue Stats
38W - 56L
1,209 Elo+
Party 1
Bacchus
Bacchus
i6IX iiOWLii
Bacchus
Level 23
God Stats
2W - 5L
1,437 SR
Queue Stats
54W - 77L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 6
8,693
724
7,517
8,002
2,698
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
shadowofempire19
Baron Samedi
13
6 / 0 / 3
8,787
732
12,302
6,131
2,712
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 0 / 9
8,278
690
3,051
10,460
5,202
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
2 / 3 / 1
8,180
682
8,154
7,938
2,748
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
 
Kukulkan
10
0 / 4 / 2
7,236
603
4,315
8,202
2,959
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
i6IX iiOWLii
Bacchus
10
1 / 5 / 0
7,249
604
3,842
12,608
8,922
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
12
Kills
3
3
Deaths
12
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
3
1
0.83
L
Kukulkan
 
Kukulkan
0
4
2
0.25
W
4
3
6
2.33
L
Bacchus
i6IX iiOWLii
Bacchus
1
5
0
0.2
W
Baron Samedi
shadowofempire19
Baron Samedi
6
0
3
7.5
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,870
Damage
16,311
24,593
Taken
28,748
10,612
Mitigated
14,629
6,255
Healing
3,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
8,154
425
0
300
7,938
2,748
88
4,197
3,741
40,720
0
L
Kukulkan
 
Kukulkan
4,315
296
0
1,760
8,202
2,959
0
6,456
1,746
17,685
0
W
7,517
4,405
0
1,747
8,002
2,698
1,566
5,190
2,812
0
27,431
L
Bacchus
i6IX iiOWLii
Bacchus
3,842
305
378
1,479
12,608
8,922
0
4,736
7,872
9,120
0
W
Baron Samedi
shadowofempire19
Baron Samedi
12,302
755
989
3,073
6,131
2,712
386
3,605
2,526
35,188
0
W
3,051
680
0
446
10,460
5,202
380
7,603
2,857
17,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,758
Gold Earned
22,665
106
Minions Killed
110
0
Camps Cleared
0
608,384
Distance Traveled
565,381
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,180
682
81
7
0
211,463
0
L
Kukulkan
7,236
603
19
2
0
181,105
0
W
Skadi
8,693
724
36
3
0
199,948
2
L
Bacchus
7,249
604
10
1
0
172,813
0
W
Baron Samedi
8,787
732
42
4
0
207,608
0
W
Ymir
8,278
690
28
2
0
200,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role