Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
AmpleDestruction
Apollo
Level 149
God Stats
0W - 2L
1,263 SR
Queue Stats
52W - 55L
1,553 Elo+
Solo
Neith
Neith
General Toe
Neith
Level 127
God Stats
12W - 7L
1,730 SR
Queue Stats
669W - 636L
1,594 Elo+
Solo
Hera
Hera
Skylord1221
Hera
Level 146
God Stats
4W - 2L
1,805 SR
Queue Stats
346W - 320L
1,541 Elo+
Party 2
Zhong Kui
Zhong Kui
TMG-Jahaziel
Zhong Kui
Level 86
God Stats
1W - 2L
1,485 SR
Queue Stats
39W - 43L
1,574 Elo+
Solo
Team Averages
Level 125
1,557 SR
1,552 Elo+

VS

Team Averages
Level 120
1,392 SR
1,585 Elo+
Ares
Ares
Ezequiel1v
Ares
Level 147
God Stats
4W - 1L
1,491 SR
Queue Stats
183W - 201L
1,568 Elo+
Solo
Vulcan
Vulcan
Falconbridge21
Vulcan
Level 84
God Stats
6W - 2L
1,743 SR
Queue Stats
146W - 149L
1,600 Elo+
Party 1
Sol
Sol
Nysrock35
Sol
Level 147
God Stats
2W - 4L
1,053 SR
Queue Stats
217W - 236L
1,582 Elo+
Solo
Skadi
Skadi
Sir_Sacks-A-Lot
Skadi
Level 156
God Stats
4W - 5L
1,323 SR
Queue Stats
273W - 270L
1,566 Elo+
Solo
Artemis
Artemis
The_Baba_Yaga-22
Artemis
Level 68
God Stats
5W - 3L
1,351 SR
Queue Stats
188W - 178L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
4 / 3 / 2
9,939
904
9,041
9,171
3,857
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 6 / 4
8,210
746
6,783
12,502
4,751
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 6 / 4
7,051
641
5,856
10,084
3,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 3
6,740
613
8,007
5,903
1,861
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
TMG-Jahaziel
Zhong Kui
13
2 / 6 / 5
8,119
738
10,928
13,321
10,692
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 12
8,661
787
3,572
12,864
18,336
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes

Shoes

+6%
Movement Speed

16
3 / 1 / 15
9,501
864
14,217
8,922
5,112
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
5 / 2 / 15
9,307
846
8,607
8,889
4,528
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
6 / 3 / 10
9,862
897
8,653
9,827
5,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 1 / 12
10,157
923
11,305
8,940
4,835
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
89
9
Kills
25
25
Deaths
9
18
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
4
3
2
1.67
L
3
6
4
0.83
W
3
2
12
4.5
W
3
1
15
10.5
L
0
6
4
0.33
W
5
2
15
6.25
W
6
3
10
3.67
L
0
4
3
0.38
L
Zhong Kui
TMG-Jahaziel
Zhong Kui
2
6
5
0.75
W
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,615
Damage
46,354
50,981
Taken
49,442
24,654
Mitigated
38,181
15,128
Healing
22,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
9,041
2,559
1,864
4,145
9,171
3,857
0
4,923
4,248
0
29,838
L
6,783
3,126
0
2,332
12,502
4,751
0
6,928
5,574
0
17,604
W
3,572
24
697
1,075
12,864
18,336
190
5,122
7,742
5,112
0
W
14,217
4,302
4,159
3,537
8,922
5,112
594
3,830
5,092
29,322
0
L
5,856
572
0
1,398
10,084
3,493
0
5,333
4,751
0
15,794
W
8,607
1,611
2,614
3,713
8,889
4,528
1,205
2,875
6,014
19,030
0
W
8,653
2,637
2,374
2,086
9,827
5,370
2,253
3,474
6,353
0
27,752
L
8,007
1,117
1,241
1,054
5,903
1,861
0
3,646
2,257
13,732
0
L
Zhong Kui
TMG-Jahaziel
Zhong Kui
10,928
427
0
3,094
13,321
10,692
0
5,566
7,755
19,885
0
W
11,305
3,249
477
1,660
8,940
4,835
1,451
3,634
5,306
0
20,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,059
Gold Earned
47,488
119
Minions Killed
135
0
Camps Cleared
0
935,084
Distance Traveled
1,046,562
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,939
904
47
4
0
208,488
0
L
Apollo
8,210
746
26
2
0
185,454
3
W
Ares
8,661
787
6
1
0
203,018
4
W
Vulcan
9,501
864
28
3
0
244,934
1
L
Neith
7,051
641
16
1
0
190,378
0
W
Sol
9,307
846
25
2
0
192,633
0
W
Skadi
9,862
897
47
4
0
195,546
0
L
Hera
6,740
613
9
1
0
172,745
1
L
Zhong Kui
8,119
738
21
2
0
178,019
0
W
Artemis
10,157
923
29
3
0
210,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role