Player Matchup

He Bo
He Bo
Oakenshield99
He Bo
Level 114
God Stats
3W - 2L
1,500 SR
Queue Stats
181W - 158L
1,381 Elo+
Party 1
Ra
Ra
RuinerOfFun58
Ra
Level 115
God Stats
4W - 1L
1,588 SR
Queue Stats
51W - 50L
1,540 Elo+
Party 1
Heimdallr
Heimdallr
SGseth
Heimdallr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,540 Elo+
Party 1
Raijin
Raijin
TheWarGeneral
Raijin
Level 124
God Stats
2W - 1L
1,436 SR
Queue Stats
39W - 34L
1,540 Elo+
Party 1
Hera
Hera
stickmansam1
Hera
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 25L
1,540 Elo+
Party 1
Team Averages
Level 98
1,505 SR
1,508 Elo+

VS

Team Averages
Level 127
1,531 SR
1,587 Elo+
Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
I KnoW Valor
Ah Puch
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 53L
1,660 Elo+
Party 2
Hun Batz
Hun Batz
Jobbadahutt
Hun Batz
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,572 Elo+
Solo
Ganesha
Ganesha
Litwicked
Ganesha
Level 109
God Stats
1W - 3L
1,525 SR
Queue Stats
94W - 70L
1,619 Elo+
Solo
Guan Yu
Guan Yu
ZombieTeddybear
Guan Yu
Level 145
God Stats
1W - 2L
1,631 SR
Queue Stats
83W - 77L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 14
14,383
757
23,719
24,005
9,079
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 2 / 18
13,866
730
13,447
19,311
8,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
SGseth
Heimdallr
16
0 / 8 / 19
11,047
581
10,476
20,343
8,101
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 3 / 13
13,592
715
28,260
18,501
6,841
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
2 / 5 / 23
12,168
640
14,806
21,428
24,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
4 / 4 / 9
12,472
656
8,691
16,761
7,367
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
I KnoW Valor
Ah Puch
20
10 / 4 / 9
14,048
739
42,393
21,393
9,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
Jobbadahutt
Hun Batz
18
6 / 7 / 10
11,972
630
17,372
21,018
9,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ganesha
Litwicked
Ganesha
19
0 / 8 / 18
11,514
606
15,322
25,524
23,814
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
3 / 7 / 11
11,507
606
8,889
29,148
40,314
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
80
30
Kills
23
23
Deaths
30
87
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
4
9
2.13
L
Ah Puch
I KnoW Valor
Ah Puch
10
4
9
3.63
L
Hun Batz
Jobbadahutt
Hun Batz
6
7
10
1.57
L
Ganesha
Litwicked
Ganesha
0
8
18
1.13
W
12
5
14
3.8
W
7
2
18
8
W
Heimdallr
SGseth
Heimdallr
0
8
19
1.19
W
9
3
13
5.17
L
3
7
11
1.21
W
2
5
23
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,708
Damage
92,667
103,588
Taken
113,844
57,071
Mitigated
90,131
60,408
Healing
54,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,691
1,893
2,874
3,637
16,761
7,367
3,528
13,076
3,685
0
35,406
L
Ah Puch
I KnoW Valor
Ah Puch
42,393
446
2,807
6,776
21,393
9,534
777
15,735
5,658
74,882
0
L
Hun Batz
Jobbadahutt
Hun Batz
17,372
897
1,856
3,286
21,018
9,102
406
17,013
4,005
0
29,851
L
Ganesha
Litwicked
Ganesha
15,322
89
2,466
3,999
25,524
23,814
351
15,097
10,427
42,750
0
W
23,719
1,617
2,857
6,758
24,005
9,079
1,039
14,458
9,547
35,496
0
W
13,447
1,843
22,206
8,965
19,311
8,384
963
8,942
10,369
51,963
0
W
Heimdallr
SGseth
Heimdallr
10,476
3,784
1,273
2,163
20,343
8,101
1,462
12,781
7,562
0
23,083
W
28,260
2,324
3,592
5,472
18,501
6,841
953
11,574
6,927
55,681
0
L
8,889
527
14,423
12,469
29,148
40,314
314
19,311
9,837
722
17,249
W
14,806
2,252
3,183
3,939
21,428
24,666
904
10,668
10,760
26,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,056
Gold Earned
61,513
224
Minions Killed
192
0
Camps Cleared
0
1,685,572
Distance Traveled
1,669,817
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,472
656
75
4
0
310,566
0
L
Ah Puch
14,048
739
75
4
0
335,364
6
L
Hun Batz
11,972
630
20
1
0
327,860
0
L
Ganesha
11,514
606
1
0
0
351,383
1
W
He Bo
14,383
757
30
2
0
361,352
8
W
Ra
13,866
730
69
4
0
359,427
4
W
Heimdallr
11,047
581
33
2
0
310,893
0
W
Raijin
13,592
715
79
4
0
317,519
8
L
Guan Yu
11,507
606
21
1
0
344,644
0
W
Hera
12,168
640
13
1
0
336,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role