Player Matchup

Ne Zha
Ne Zha
DaChingChong
Ne Zha
Level 124
God Stats
0W - 1L
1,821 SR
Queue Stats
55W - 56L
1,618 Elo+
Party 3
Ravana
Ravana
General Toe
Ravana
Level 127
God Stats
5W - 3L
1,552 SR
Queue Stats
669W - 636L
1,604 Elo+
Solo
Kuzenbo
Kuzenbo
Sir_Sacks-A-Lot
Kuzenbo
Level 156
God Stats
4W - 5L
1,859 SR
Queue Stats
273W - 270L
1,576 Elo+
Solo
Thanatos
Thanatos
SoB QUIET RIOT
Thanatos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,559 Elo+
Solo
Zeus
Zeus
xXDeathKnightXx
Zeus
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 123L
1,643 Elo+
Party 3
Team Averages
Level 133
1,646 SR
1,600 Elo+

VS

Team Averages
Level 109
1,500 SR
1,603 Elo+
Hercules
Hercules
 
Hercules
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BilboBaggin
Sun Wukong
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,749 Elo+
Party 1
Anubis
Anubis
Flush
Anubis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 11L
1,700 Elo+
Party 1
Anhur
Anhur
JShotty
Anhur
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 35L
1,567 Elo+
Party 2
Raijin
Raijin
KyleMcMuffin
Raijin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
2 / 4 / 11
10,550
586
14,905
19,342
6,239
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
19
3 / 6 / 13
11,947
664
13,923
17,285
17,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
2 / 5 / 8
10,878
604
10,800
19,542
24,483
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
18
2 / 4 / 11
10,808
600
10,933
15,666
9,422
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
9 / 5 / 6
11,388
633
37,792
13,530
4,477
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
3 / 2 / 18
12,344
686
11,247
31,381
42,209
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
BilboBaggin
Sun Wukong
16
0 / 5 / 12
10,194
566
11,234
20,158
19,384
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Flush
Anubis
20
6 / 4 / 12
12,679
704
21,839
15,850
9,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
JShotty
Anhur
20
7 / 3 / 10
12,499
694
15,966
15,512
7,263
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
20
8 / 4 / 11
13,487
749
19,256
14,929
7,336
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
87
18
Kills
24
24
Deaths
18
49
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
2
18
6
W
Sun Wukong
BilboBaggin
Sun Wukong
0
5
12
1.2
L
Ne Zha
2
4
11
1.88
W
Anubis
Flush
Anubis
6
4
12
3
L
Ravana
3
6
13
1.58
W
Anhur
JShotty
Anhur
7
3
10
4
W
Raijin
8
4
11
3.38
L
2
5
8
1.2
L
Thanatos
2
4
11
1.88
L
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,353
Damage
79,542
85,365
Taken
97,830
61,955
Mitigated
85,653
41,315
Healing
46,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
11,247
3,210
2,765
15,573
31,381
42,209
264
15,211
16,170
0
24,038
W
Sun Wukong
BilboBaggin
Sun Wukong
11,234
1,430
2,466
4,816
20,158
19,384
146
10,265
9,893
0
17,164
L
Ne Zha
14,905
1,942
2,389
5,931
19,342
6,239
108
11,180
8,162
0
35,558
W
Anubis
Flush
Anubis
21,839
1,179
3,161
5,469
15,850
9,461
234
8,495
7,355
46,228
0
L
Ravana
13,923
2,620
5,886
3,939
17,285
17,334
0
8,027
9,258
5,805
19,488
W
Anhur
JShotty
Anhur
15,966
10,536
2,939
4,539
15,512
7,263
2,252
7,806
7,706
0
37,677
W
Raijin
19,256
1,910
1,138
3,848
14,929
7,336
1,772
9,323
5,606
53,950
0
L
10,800
3,147
3,696
3,582
19,542
24,483
101
9,477
10,065
29,849
0
L
Thanatos
10,933
2,672
2,058
9,994
15,666
9,422
0
7,597
8,069
0
21,370
L
37,792
2,909
0
3,840
13,530
4,477
0
4,814
8,716
55,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,571
Gold Earned
61,203
177
Minions Killed
217
0
Camps Cleared
0
1,565,702
Distance Traveled
1,537,030
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,344
686
19
1
0
335,289
5
W
Sun Wukong
10,194
566
17
1
0
301,363
1
L
Ne Zha
10,550
586
19
1
0
351,720
3
W
Anubis
12,679
704
54
3
0
293,319
0
L
Ravana
11,947
664
21
1
0
321,536
0
W
Anhur
12,499
694
51
3
0
283,503
0
W
Raijin
13,487
749
76
4
0
323,556
0
L
Kuzenbo
10,878
604
40
2
0
292,668
0
L
Thanatos
10,808
600
41
2
0
310,441
0
L
Zeus
11,388
633
56
3
0
289,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role