Player Matchup

King Arthur
King Arthur
Kinraiku
King Arthur
Level 67
God Stats
12W - 6L
1,721 SR
Queue Stats
138W - 92L
1,462 Elo+
Party 1
Da Ji
Da Ji
Student_FGC
Da Ji
Level 88
God Stats
2W - 2L
1,362 SR
Queue Stats
19W - 22L
1,381 Elo+
Party 1
Vulcan
Vulcan
SunGuardianRS
Vulcan
Level 80
God Stats
6W - 2L
1,709 SR
Queue Stats
108W - 92L
1,368 Elo+
Party 1
Team Averages
Level 78
1,597 SR
1,404 Elo+

VS

Team Averages
Level 82
1,415 SR
1,468 Elo+
Scylla
Scylla
Mehtzii
Scylla
Level 85
God Stats
104W - 63L
1,573 SR
Queue Stats
267W - 238L
1,474 Elo+
Party 2
Kuzenbo
Kuzenbo
SnoopCatt123
Kuzenbo
Level 64
God Stats
13W - 15L
1,369 SR
Queue Stats
198W - 176L
1,410 Elo+
Party 2
Set
Set
adrishin05
Set
Level 98
God Stats
1W - 1L
1,304 SR
Queue Stats
51W - 41L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kinraiku
King Arthur
15
8 / 4 / 10
12,474
780
12,447
24,053
26,450
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
12 / 7 / 5
13,115
820
14,317
14,822
7,584
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
2 / 6 / 13
11,576
724
14,015
9,134
3,713
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Mehtzii
Scylla
16
10 / 4 / 5
12,910
807
15,527
12,118
3,828
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
SnoopCatt123
Kuzenbo
14
4 / 10 / 8
11,206
700
9,644
17,948
18,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 8 / 8
10,742
671
6,453
16,738
6,603
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
36
22
Kills
15
17
Deaths
22
28
Assists
21
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Kinraiku
King Arthur
8
4
10
3.25
L
Scylla
Mehtzii
Scylla
10
4
5
3.13
L
Kuzenbo
SnoopCatt123
Kuzenbo
4
10
8
0.8
W
12
7
5
2.07
W
2
6
13
1.42
L
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,779
Damage
31,624
48,009
Taken
46,804
37,747
Mitigated
28,859
13,487
Healing
4,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Kinraiku
King Arthur
12,447
2,486
487
11,058
24,053
26,450
210
12,069
11,984
0
33,488
L
Scylla
Mehtzii
Scylla
15,527
963
0
1,680
12,118
3,828
0
4,183
7,935
46,678
0
L
Kuzenbo
SnoopCatt123
Kuzenbo
9,644
2,625
0
235
17,948
18,428
40
5,433
12,515
24,243
427
W
14,317
4,112
0
1,225
14,822
7,584
1,254
7,629
7,193
0
39,193
W
14,015
2,177
0
717
9,134
3,713
698
5,436
3,698
66,169
0
L
6,453
2,323
0
3,019
16,738
6,603
440
4,583
12,155
0
57,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,165
Gold Earned
34,858
167
Minions Killed
165
0
Camps Cleared
0
891,139
Distance Traveled
863,658
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,474
780
38
2
0
313,883
7
L
Scylla
12,910
807
67
4
0
290,673
2
L
Kuzenbo
11,206
700
33
2
0
256,719
0
W
Da Ji
13,115
820
37
2
0
283,855
1
W
Vulcan
11,576
724
92
6
0
293,401
3
L
Set
10,742
671
65
4
0
316,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role