Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 109
God Stats
0W - 3L
1,138 SR
Queue Stats
28W - 32L
1,446 Elo+
Party 3
Sol
Sol
Fill96Eddy
Sol
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,542 Elo+
Party 3
Awilix
Awilix
Ticoba
Awilix
Level 157
God Stats
2W - 2L
1,357 SR
Queue Stats
126W - 111L
1,540 Elo+
Party 2
Hachiman
Hachiman
Xaruxius
Hachiman
Level 125
God Stats
2W - 1L
1,231 SR
Queue Stats
38W - 44L
1,347 Elo+
Party 2
Da Ji
Da Ji
bigpapinate95
Da Ji
Level 128
God Stats
0W - 3L
1,318 SR
Queue Stats
109W - 123L
1,679 Elo+
Party 3
Team Averages
Level 129
1,309 SR
1,511 Elo+

VS

Team Averages
Level 143
1,542 SR
1,481 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
BigTiger69er
Sol
Level 127
God Stats
1W - 1L
1,663 SR
Queue Stats
31W - 42L
1,386 Elo+
Solo
Hel
Hel
OMN1BL4z3
Hel
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
219W - 188L
1,467 Elo+
Party 1
Sun Wukong
Sun Wukong
PrinceDstylZ
Sun Wukong
Level 153
God Stats
6W - 1L
1,509 SR
Queue Stats
77W - 69L
1,536 Elo+
Party 1
Medusa
Medusa
agOnize1
Medusa
Level 158
God Stats
2W - 3L
1,539 SR
Queue Stats
49W - 67L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
7
0 / 5 / 0
4,872
696
3,927
5,014
1,693
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 4 / 0
5,232
747
10,074
5,800
2,038
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
Ticoba
Awilix
10
0 / 4 / 0
5,169
738
3,026
7,110
4,220
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Xaruxius
Hachiman
11
0 / 3 / 0
5,412
773
4,884
5,344
2,014
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
0 / 4 / 0
5,172
739
4,352
6,439
4,032
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
1 / 0 / 15
7,137
1,020
1,920
9,089
8,692
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

12
2 / 0 / 12
7,040
1,006
9,658
7,896
3,692
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 0 / 13
6,904
986
3,152
6,102
3,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
PrinceDstylZ
Sun Wukong
13
10 / 0 / 8
8,028
1,147
6,019
8,864
8,703
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Medusa
agOnize1
Medusa
12
5 / 0 / 8
7,292
1,042
6,422
7,186
3,926
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
76
0
Kills
20
20
Deaths
0
0
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
5
0
0
W
Kumbhakarna
 
Kumbhakarna
1
0
15
8.5
W
2
0
12
8
L
0
4
0
0
W
2
0
13
8.5
W
Sun Wukong
PrinceDstylZ
Sun Wukong
10
0
8
14
L
Awilix
Ticoba
Awilix
0
4
0
0
L
Hachiman
Xaruxius
Hachiman
0
3
0
0
W
Medusa
agOnize1
Medusa
5
0
8
9
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,263
Damage
27,171
29,707
Taken
39,137
13,997
Mitigated
28,161
4,315
Healing
26,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,927
2,147
0
229
5,014
1,693
0
2,384
2,630
0
5,443
W
Kumbhakarna
 
Kumbhakarna
1,920
211
1,669
1,060
9,089
8,692
350
2,028
7,061
6,724
0
W
9,658
1,734
249
1,914
7,896
3,692
2,230
3,065
4,831
21,241
0
L
10,074
878
195
1,000
5,800
2,038
0
3,252
2,548
13,029
0
W
3,152
51
12,393
4,018
6,102
3,148
607
2,538
3,564
8,803
0
W
Sun Wukong
PrinceDstylZ
Sun Wukong
6,019
880
609
2,585
8,864
8,703
459
1,557
7,307
0
10,840
L
Awilix
Ticoba
Awilix
3,026
943
708
230
7,110
4,220
0
3,523
3,587
0
8,063
L
Hachiman
Xaruxius
Hachiman
4,884
1,735
375
501
5,344
2,014
0
3,579
1,765
0
11,621
W
Medusa
agOnize1
Medusa
6,422
2,374
684
1,220
7,186
3,926
1,492
886
6,300
0
17,051
L
4,352
687
377
700
6,439
4,032
0
1,992
4,447
0
6,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,857
Gold Earned
36,401
32
Minions Killed
66
0
Camps Cleared
0
511,295
Distance Traveled
655,599
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,872
696
1
0
0
71,590
0
W
Kumbhakarna
7,137
1,020
8
1
0
152,177
0
W
Sol
7,040
1,006
22
3
0
122,366
1
L
Sol
5,232
747
8
1
0
111,633
0
W
Hel
6,904
986
7
1
0
130,475
0
W
Sun Wukong
8,028
1,147
14
2
0
130,564
0
L
Awilix
5,169
738
6
1
0
97,362
0
L
Hachiman
5,412
773
16
2
0
117,298
0
W
Medusa
7,292
1,042
15
2
0
120,017
0
L
Da Ji
5,172
739
1
0
0
113,412
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role