Player Matchup

Cerberus
Cerberus
Potato_House-_-
Cerberus
Level 8
God Stats
9W - 6L
1,549 SR
Queue Stats
11W - 14L
1,056 Elo+
Party 1
Ra
Ra
Zyakhon
Ra
Level 19
God Stats
22W - 12L
1,572 SR
Queue Stats
77W - 66L
1,319 Elo+
Party 1
Medusa
Medusa
slipknot0280
Medusa
Level 28
God Stats
31W - 26L
1,472 SR
Queue Stats
213W - 231L
1,311 Elo+
Party 1
Team Averages
Level 18
1,531 SR
1,229 Elo+

VS

Team Averages
Level 26
1,487 SR
1,270 Elo+
Ymir
Ymir
Vexter49Killer
Ymir
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 50L
1,233 Elo+
Party 2
Neith
Neith
Wedo_not_forgive
Neith
Level 28
God Stats
11W - 8L
1,462 SR
Queue Stats
18W - 17L
1,288 Elo+
Party 2
Anhur
Anhur
WhiteFatAlbert
Anhur
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 106L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
3 / 2 / 9
10,283
643
6,736
12,640
5,078
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
5 / 4 / 8
10,904
682
13,797
12,434
3,818
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
13
4 / 2 / 8
10,896
681
8,943
8,306
2,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 5
9,281
580
7,273
15,960
12,104
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 3 / 2
10,446
653
10,748
12,005
4,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 4 / 5
9,430
589
9,105
11,574
3,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
12
Kills
8
8
Deaths
13
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
2
9
3.75
L
1
6
5
0.58
L
5
3
2
2
L
2
4
5
1.13
W
5
4
8
2.25
W
Medusa
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,476
Damage
27,126
33,380
Taken
39,539
11,167
Mitigated
19,623
14,050
Healing
11,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
6,736
235
1,170
1,900
12,640
5,078
0
2,445
9,940
14,680
0
L
7,273
180
957
2,300
15,960
12,104
66
5,948
10,012
29,734
0
L
10,748
5,033
1,465
4,183
12,005
4,244
1,091
7,114
4,891
0
53,664
L
9,105
2,589
556
1,709
11,574
3,275
175
7,515
4,059
0
21,390
W
13,797
1,905
4,292
4,782
12,434
3,818
464
3,264
9,170
56,341
0
W
Medusa
8,943
4,233
502
1,404
8,306
2,271
950
1,595
6,711
0
21,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,083
Gold Earned
29,157
113
Minions Killed
145
0
Camps Cleared
0
868,610
Distance Traveled
809,321
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,283
643
14
1
0
326,653
0
L
Ymir
9,281
580
29
2
0
258,882
2
L
Neith
10,446
653
96
6
0
260,463
4
L
Anhur
9,430
589
20
1
0
289,976
0
W
Ra
10,904
682
73
5
0
293,506
3
W
Medusa
10,896
681
26
2
0
248,451
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role