Player Matchup

Thor
Thor
 
Thor
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Cenlus
Xing Tian
Level 32
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Janus
Janus
Schoomples
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TRGgered
Ah Muzen Cab
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Cupid
Cupid
kirikin
Cupid
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Team Averages
Level 26
1,500 SR
1,500 Elo+

VS

Team Averages
Level 24
1,601 SR
1,508 Elo+
Thor
Thor
BerserkerSTAZ
Thor
Level 21
God Stats
15W - 8L
1,658 SR
Queue Stats
102W - 101L
1,381 Elo+
Solo
Bacchus
Bacchus
CAPLOCKISON
Bacchus
Level 27
God Stats
3W - 0L
1,646 SR
Queue Stats
91W - 107L
1,409 Elo+
Solo
Amaterasu
Amaterasu
DemonSpawn67
Amaterasu
Level 29
God Stats
3W - 2L
1,444 SR
Queue Stats
34W - 36L
1,466 Elo+
Solo
Rama
Rama
Skarzh-
Rama
Level 23
God Stats
5W - 4L
1,539 SR
Queue Stats
29W - 27L
1,542 Elo+
Solo
Ra
Ra
SolarJD3
Ra
Level 22
God Stats
7W - 5L
1,715 SR
Queue Stats
7W - 6L
1,742 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
2 / 4 / 0
8,372
419
3,545
9,524
2,957
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
Cenlus
Xing Tian
12
1 / 5 / 1
8,228
411
5,707
18,727
10,528
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Janus
15
1 / 6 / 2
8,596
430
6,684
12,296
3,975
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
TRGgered
Ah Muzen Cab
14
2 / 9 / 1
9,012
451
7,776
13,919
4,582
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
kirikin
Cupid
12
0 / 5 / 3
7,202
360
6,924
8,830
2,886
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 8
12,110
606
9,040
11,772
5,463
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
CAPLOCKISON
Bacchus
13
1 / 1 / 11
10,530
527
6,820
13,801
15,026
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
DemonSpawn67
Amaterasu
19
6 / 1 / 7
11,917
596
9,065
12,228
14,575
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Rama
Skarzh-
Rama
15
5 / 1 / 5
11,057
553
8,427
8,332
3,532
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
8 / 1 / 5
14,344
717
19,360
9,214
5,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
65
6
Kills
29
29
Deaths
6
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
4
0
0.5
W
9
2
8
6.5
W
Bacchus
CAPLOCKISON
Bacchus
1
1
11
6.5
L
Xing Tian
Cenlus
Xing Tian
1
5
1
0.3
W
Amaterasu
DemonSpawn67
Amaterasu
6
1
7
9.5
L
Janus
1
6
2
0.33
W
Rama
Skarzh-
Rama
5
1
5
7.5
W
8
1
5
10.5
L
Ah Muzen Cab
TRGgered
Ah Muzen Cab
2
9
1
0.28
L
Cupid
kirikin
Cupid
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,636
Damage
52,712
63,296
Taken
55,347
24,928
Mitigated
43,669
7,523
Healing
25,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,545
747
0
1,005
9,524
2,957
0
3,420
6,104
0
31,188
W
9,040
3,506
0
3,040
11,772
5,463
451
2,874
8,898
0
69,475
W
Bacchus
CAPLOCKISON
Bacchus
6,820
1,076
843
1,973
13,801
15,026
56
3,700
10,101
22,879
0
L
Xing Tian
Cenlus
Xing Tian
5,707
508
135
949
18,727
10,528
0
9,187
9,540
30,636
0
W
Amaterasu
DemonSpawn67
Amaterasu
9,065
3,984
0
6,549
12,228
14,575
2,535
2,823
9,405
0
58,271
L
Janus
6,684
696
0
943
12,296
3,975
0
6,521
5,775
54,468
0
W
Rama
Skarzh-
Rama
8,427
7,287
0
3,790
8,332
3,532
2,459
2,787
5,545
0
66,767
W
19,360
3,190
4,128
5,184
9,214
5,073
1,348
3,888
5,326
149,204
0
L
Ah Muzen Cab
TRGgered
Ah Muzen Cab
7,776
4,158
0
2,112
13,919
4,582
344
3,684
10,235
0
52,540
L
Cupid
kirikin
Cupid
6,924
3,855
1,023
1,356
8,830
2,886
0
3,368
5,462
0
28,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,410
Gold Earned
59,958
332
Minions Killed
620
0
Camps Cleared
0
1,786,053
Distance Traveled
1,869,336
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,372
419
56
3
0
396,468
2
W
Thor
12,110
606
115
6
0
359,478
2
W
Bacchus
10,530
527
25
1
0
386,563
10
L
Xing Tian
8,228
411
35
2
0
383,402
3
W
Amaterasu
11,917
596
123
6
0
410,264
5
L
Janus
8,596
430
104
5
0
340,356
1
W
Rama
11,057
553
116
6
0
306,607
1
W
Ra
14,344
717
241
12
0
406,424
4
L
Ah Muzen Cab
9,012
451
101
5
0
308,133
3
L
Cupid
7,202
360
36
2
0
357,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role