Player Matchup

Serqet
Serqet
Diamond IV
 
Serqet
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond V
Bourbite
Apollo
Diamond V
Level 48
God Stats
2W - 2L
1,708 SR
Queue Stats
70W - 42L
2,054 MMR
Party 1
Amaterasu
Amaterasu
Diamond V
Inc0n
Amaterasu
Diamond V
Level 48
God Stats
7W - 6L
1,683 SR
Queue Stats
110W - 106L
1,953 MMR
Party 1
Ganesha
Ganesha
Diamond IV
Numbeirs
Ganesha
Diamond IV
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
261W - 258L
2,015 MMR
Solo
Merlin
Merlin
Diamond II
RauwAlejandrº
Merlin
Diamond II
Level 119
God Stats
6W - 4L
1,537 SR
Queue Stats
401W - 386L
2,188 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 102
1,586 SR
1,942 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,661 SR
2,008 MMR
Anubis
Anubis
Diamond IV
Bikfoot
Anubis
Diamond IV
Level 143
God Stats
111W - 64L
1,694 SR
Queue Stats
356W - 341L
2,000 MMR
Solo
Hercules
Hercules
Diamond IV
JoshTheAmazing
Hercules
Diamond IV
Level 155
God Stats
3W - 4L
1,516 SR
Queue Stats
224W - 202L
1,953 MMR
Solo
Hel
Hel
Masters
Lotadd
Hel
Masters
Level 147
God Stats
20W - 14L
1,748 SR
Queue Stats
422W - 394L
2,111 MMR
Solo
Ullr
Ullr
Platinum IV
McLxNoisy
Ullr
Platinum IV
Level 86
God Stats
0W - 1L
1,647 SR
Queue Stats
13W - 19L
1,983 MMR
Solo
Awilix
Awilix
Diamond IV
PlakitoReborn
Awilix
Diamond IV
Level 158
God Stats
4W - 3L
1,698 SR
Queue Stats
926W - 892L
1,994 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
19
11 / 6 / 9
14,171
644
13,600
15,718
5,696
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Apollo
Bourbite
Apollo
20
6 / 2 / 7
13,841
629
15,392
15,680
6,448
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Inc0n
Amaterasu
20
3 / 2 / 9
12,943
588
7,992
18,243
23,301
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
Numbeirs
Ganesha
17
0 / 3 / 22
12,325
560
8,081
21,123
18,514
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
9 / 1 / 7
14,318
651
14,833
9,447
5,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
YemojaAphroditeCamazotzThe MorriganSobek

VS

Bans
PersephoneOdinThorGebHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bikfoot
Anubis
18
3 / 8 / 1
11,701
532
12,948
14,953
6,104
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
14
3 / 5 / 7
10,777
490
10,889
15,898
10,888
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hel
Lotadd
Hel
19
4 / 5 / 6
12,177
554
9,276
14,596
5,132
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
17
1 / 6 / 3
10,850
493
7,441
14,682
4,982
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 5 / 3
9,791
445
5,515
13,156
4,193
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
33
29
Kills
13
14
Deaths
29
54
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
11
6
9
2.58
L
Anubis
Bikfoot
Anubis
3
8
1
0.44
W
Apollo
Bourbite
Apollo
6
2
7
4.75
W
Amaterasu
Inc0n
Amaterasu
3
2
9
3.75
L
Hercules
3
5
7
1.3
L
Hel
Lotadd
Hel
4
5
6
1.4
L
Ullr
1
6
3
0.42
W
Ganesha
Numbeirs
Ganesha
0
3
22
3.67
L
2
5
3
0.7
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,898
Damage
46,069
80,211
Taken
73,285
59,006
Mitigated
31,299
30,885
Healing
19,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
13,600
4,006
0
4,585
15,718
5,696
0
5,312
9,254
0
78,008
L
Anubis
Bikfoot
Anubis
12,948
715
0
4,220
14,953
6,104
37
3,099
11,218
87,860
0
W
Apollo
Bourbite
Apollo
15,392
10,986
0
9,720
15,680
6,448
7,559
2,106
12,844
0
121,460
W
Amaterasu
Inc0n
Amaterasu
7,992
1,849
0
10,587
18,243
23,301
1,364
7,703
10,540
0
72,507
L
Hercules
10,889
2,707
0
2,153
15,898
10,888
0
4,675
10,746
0
20,193
L
Hel
Lotadd
Hel
9,276
929
2,050
6,805
14,596
5,132
0
8,266
6,330
108,194
0
L
Ullr
7,441
3,742
0
2,306
14,682
4,982
2,790
3,451
11,053
0
83,372
W
Ganesha
Numbeirs
Ganesha
8,081
1,013
0
4,591
21,123
18,514
773
5,393
13,690
35,863
0
L
5,515
1,809
0
2,449
13,156
4,193
0
3,423
9,733
0
50,995
W
14,833
619
0
1,402
9,447
5,047
1,792
2,939
6,508
114,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,598
Gold Earned
55,296
655
Minions Killed
649
0
Camps Cleared
0
2,185,181
Distance Traveled
1,945,211
35
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
14,171
644
113
5
0
472,654
3
L
Anubis
11,701
532
174
8
0
320,671
10
W
Apollo
13,841
629
193
9
0
397,656
5
W
Amaterasu
12,943
588
142
6
0
493,692
9
L
Hercules
10,777
490
16
1
0
435,853
3
L
Hel
12,177
554
199
9
0
422,059
3
L
Ullr
10,850
493
175
8
0
353,214
6
W
Ganesha
12,325
560
8
0
0
422,659
5
L
Awilix
9,791
445
85
4
0
413,414
5
W
Merlin
14,318
651
199
9
0
398,520
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role