Player Matchup

Mulan
Mulan
 
Mulan
Level 30
God Stats
10W - 22L
1,213 SR
Queue Stats
111W - 135L
1,185 Elo+
Solo
Olorun
Olorun
Love-me047
Olorun
Level 21
God Stats
11W - 7L
1,299 SR
Queue Stats
63W - 70L
1,031 Elo+
Solo
Arachne
Arachne
elBADGER
Arachne
Level 21
God Stats
4W - 5L
1,111 SR
Queue Stats
70W - 65L
1,022 Elo+
Solo
Anhur
Anhur
thekershaws09201
Anhur
Level 17
God Stats
3W - 0L
1,785 SR
Queue Stats
12W - 27L
1,108 Elo+
Solo
Jormungandr
Jormungandr
widowsoldier
Jormungandr
Level 11
God Stats
3W - 6L
1,164 SR
Queue Stats
7W - 14L
968 Elo+
Solo
Team Averages
Level 20
1,314 SR
1,063 Elo+

VS

Team Averages
Level 15
1,453 SR
1,059 Elo+
Fenrir
Fenrir
 
Fenrir
Level 16
God Stats
19W - 26L
1,307 SR
Queue Stats
137W - 114L
1,108 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,010 Elo+
Solo
Nox
Nox
TWISTEDxBEANIE
Nox
Level 27
God Stats
93W - 77L
1,459 SR
Queue Stats
378W - 463L
1,271 Elo+
Solo
Nemesis
Nemesis
monterianous
Nemesis
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
237W - 353L
1,079 Elo+
Solo
Da Ji
Da Ji
pari122
Da Ji
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
828 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
2 / 1 / 25
11,206
1,121
15,186
15,320
10,870
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Love-me047
Olorun
18
11 / 4 / 11
10,748
1,075
13,823
10,433
4,664
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
elBADGER
Arachne
18
20 / 2 / 10
12,828
1,283
19,578
7,708
3,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 0 / 16
10,276
1,028
4,123
4,273
1,274
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jormungandr
widowsoldier
Jormungandr
17
2 / 1 / 25
10,709
1,071
12,007
17,307
8,847
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

380

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
4 / 11 / 4
11,336
1,134
21,095
23,013
18,179
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
 
Bacchus
12
0 / 0 / 0
7,930
793
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

16
4 / 3 / 3
10,799
1,080
15,329
14,477
5,987
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
monterianous
Nemesis
14
0 / 15 / 4
8,608
861
10,967
21,687
7,533
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
pari122
Da Ji
14
0 / 9 / 4
8,716
872
2,302
13,037
5,592
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
23
38
Kills
8
8
Deaths
38
87
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
1
25
14.5
L
Fenrir
 
Fenrir
4
11
4
0.55
L
Bacchus
 
Bacchus
0
0
0
0
W
Olorun
Love-me047
Olorun
11
4
11
4.13
L
4
3
3
1.83
W
Arachne
elBADGER
Arachne
20
2
10
12.5
L
Nemesis
monterianous
Nemesis
0
15
4
0.13
L
Da Ji
pari122
Da Ji
0
9
4
0.22
W
3
0
16
11
W
Jormungandr
widowsoldier
Jormungandr
2
1
25
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,717
Damage
49,693
55,041
Taken
72,214
28,725
Mitigated
37,291
20,540
Healing
4,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
15,186
3,310
0
5,262
15,320
10,870
0
5,286
10,034
0
36,043
L
Fenrir
 
Fenrir
21,095
6,970
0
2,506
23,013
18,179
0
6,820
16,193
0
39,657
L
Bacchus
 
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
Love-me047
Olorun
13,823
6,195
1,462
3,559
10,433
4,664
0
2,734
7,699
30,418
0
L
15,329
2,356
0
677
14,477
5,987
0
4,797
9,680
32,837
0
W
Arachne
elBADGER
Arachne
19,578
14,481
0
1,264
7,708
3,070
0
1,948
5,760
0
27,874
L
Nemesis
monterianous
Nemesis
10,967
4,152
0
945
21,687
7,533
0
8,907
12,780
0
19,641
L
Da Ji
pari122
Da Ji
2,302
489
0
30
13,037
5,592
0
5,306
7,731
0
5,180
W
4,123
2,812
0
523
4,273
1,274
0
0
4,273
0
15,370
W
Jormungandr
widowsoldier
Jormungandr
12,007
4,307
0
8,470
17,307
8,847
0
5,361
11,946
23,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,767
Gold Earned
47,389
170
Minions Killed
96
4
Camps Cleared
1
867,532
Distance Traveled
601,213
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,206
1,121
57
6
1
208,849
0
L
Fenrir
11,336
1,134
28
3
1
158,726
0
L
Bacchus
7,930
793
0
0
0
0
0
W
Olorun
10,748
1,075
35
4
0
147,481
0
L
Nox
10,799
1,080
46
5
0
161,899
0
W
Arachne
12,828
1,283
26
3
3
197,297
0
L
Nemesis
8,608
861
14
1
0
167,361
2
L
Da Ji
8,716
872
8
1
0
113,227
0
W
Anhur
10,276
1,028
33
3
0
144,584
0
W
Jormungandr
10,709
1,071
19
2
0
169,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role