Player Matchup

Ne Zha
Ne Zha
BlazeBoyOne
Ne Zha
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,340 Elo+
Party 2
Hera
Hera
Gran1twh1te
Hera
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 6L
1,340 Elo+
Party 2
Ao Kuang
Ao Kuang
HighRezBalls
Ao Kuang
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,220 Elo+
Party 2
The Morrigan
The Morrigan
Zhiku
The Morrigan
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 9L
1,500 Elo+
Party 2
Nemesis
Nemesis
snakeblastXXX
Nemesis
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Team Averages
Level 21
1,500 SR
1,380 Elo+

VS

Team Averages
Level 23
1,463 SR
1,350 Elo+
Ravana
Ravana
Blither
Ravana
Level 29
God Stats
3W - 2L
1,963 SR
Queue Stats
72W - 71L
1,484 Elo+
Party 1
Hel
Hel
Lauwuren
Hel
Level 17
God Stats
57W - 58L
1,460 SR
Queue Stats
103W - 115L
1,324 Elo+
Solo
Thor
Thor
Nieznajomy69
Thor
Level 16
God Stats
0W - 3L
1,078 SR
Queue Stats
0W - 3L
1,164 Elo+
Solo
Odin
Odin
Niphari
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 225L
1,402 Elo+
Party 1
Eset
Eset
Pradict
Eset
Level 25
God Stats
3W - 7L
1,316 SR
Queue Stats
183W - 226L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
4
1 / 0 / 1
3,436
687
766
1,677
333
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 0 / 0
2,906
581
124
817
174
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
HighRezBalls
Ao Kuang
4
0 / 0 / 0
2,928
586
168
1,246
352
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
Zhiku
The Morrigan
6
5 / 0 / 1
4,257
851
2,036
1,830
439
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Nemesis
4
0 / 0 / 0
2,881
576
844
1,480
296
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Blither
Ravana
4
0 / 2 / 0
3,088
618
459
2,120
507
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
2,958
592
1,177
1,068
239
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

1
0 / 1 / 0
2,472
494
61
709
163
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
Niphari
Odin
5
0 / 0 / 0
3,161
632
750
2,371
1,509
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
Pradict
Eset
4
0 / 3 / 0
2,999
600
309
2,068
576
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
6
Kills
0
0
Deaths
6
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
1
0
1
1.5
L
Ravana
Blither
Ravana
0
2
0
0
W
0
0
0
0
W
Ao Kuang
HighRezBalls
Ao Kuang
0
0
0
0
L
0
0
0
0
L
0
1
0
0
L
Odin
Niphari
Odin
0
0
0
0
L
Eset
Pradict
Eset
0
3
0
0
W
The Morrigan
Zhiku
The Morrigan
5
0
1
5.5
W
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,938
Damage
2,756
7,050
Taken
8,336
1,594
Mitigated
2,994
1,950
Healing
2,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
766
427
0
972
1,677
333
0
0
1,677
0
8,331
L
Ravana
Blither
Ravana
459
108
0
589
2,120
507
0
379
1,741
0
10,142
W
124
39
0
0
817
174
240
322
495
7,685
0
W
Ao Kuang
HighRezBalls
Ao Kuang
168
33
0
194
1,246
352
192
734
512
5,582
0
L
1,177
84
207
436
1,068
239
0
292
776
6,517
0
L
61
61
0
0
709
163
0
348
361
0
912
L
Odin
Niphari
Odin
750
300
0
1,370
2,371
1,509
0
0
2,371
0
8,081
L
Eset
Pradict
Eset
309
107
0
0
2,068
576
0
1,309
759
7,073
0
W
The Morrigan
Zhiku
The Morrigan
2,036
675
0
784
1,830
439
0
430
1,400
14,576
0
W
Nemesis
844
527
0
0
1,480
296
0
0
1,480
0
2,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,408
Gold Earned
14,678
78
Minions Killed
66
0
Camps Cleared
0
453,879
Distance Traveled
337,784
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
3,436
687
20
4
0
92,393
0
L
Ravana
3,088
618
24
5
0
77,899
1
W
Hera
2,906
581
12
2
0
87,145
0
W
Ao Kuang
2,928
586
15
3
0
111,157
0
L
Hel
2,958
592
9
2
0
89,503
1
L
Thor
2,472
494
3
1
0
26,231
1
L
Odin
3,161
632
16
3
0
71,473
0
L
Eset
2,999
600
14
3
0
72,678
0
W
The Morrigan
4,257
851
25
5
0
84,489
2
W
Nemesis
2,881
576
6
1
0
78,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role