Player Matchup

Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold I
Emeletim
Artio
Gold I
Level 101
God Stats
21W - 7L
1,516 SR
Queue Stats
797W - 807L
1,528 MMR
Solo
Medusa
Medusa
Gold IV
VIDEOGAM3 FR3AK
Medusa
Gold IV
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,421 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
VOiD Mamba2162
Kumbhakarna
Gold II
Level 83
God Stats
9W - 9L
1,588 SR
Queue Stats
164W - 168L
1,456 MMR
Solo
Susano
Susano
Gold III
YeetWarchi
Susano
Gold III
Level 157
God Stats
2W - 2L
1,604 SR
Queue Stats
233W - 206L
1,484 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 118
1,542 SR
1,478 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,710 SR
1,483 MMR
Hachiman
Hachiman
Silver I
AK NINJAS
Hachiman
Silver I
Level 140
God Stats
1W - 0L
1,462 SR
Queue Stats
27W - 17L
1,423 MMR
Party 1
Arachne
Arachne
Silver IV
Chaotic Genesis
Arachne
Silver IV
Level 108
God Stats
8W - 5L
1,919 SR
Queue Stats
20W - 15L
1,545 MMR
Party 1
Hera
Hera
Gold V
IMANOOOOOOOOOB69
Hera
Gold V
Level 119
God Stats
4W - 4L
1,810 SR
Queue Stats
32W - 43L
1,495 MMR
Solo
Jormungandr
Jormungandr
Gold II
Phenomena460
Jormungandr
Gold II
Level 109
God Stats
8W - 5L
1,680 SR
Queue Stats
33W - 31L
1,497 MMR
Solo
Horus
Horus
Gold II
x MR DR MEDIC x
Horus
Gold II
Level 126
God Stats
1W - 0L
1,677 SR
Queue Stats
120W - 113L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
11 / 5 / 6
16,333
544
26,384
25,223
9,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
Emeletim
Artio
20
3 / 4 / 10
14,366
479
16,315
30,848
41,167
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
4 / 7 / 11
15,147
505
15,470
21,249
8,901
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kumbhakarna
VOiD Mamba2162
Kumbhakarna
19
2 / 4 / 18
14,612
487
6,021
30,554
33,862
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Susano
YeetWarchi
Susano
20
9 / 13 / 3
15,773
526
19,448
26,646
10,648
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
HeimdallrMerlinPersephoneAphroditeYemoja

VS

Bans
ThorKukulkanXbalanqueRaijinMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AK NINJAS
Hachiman
20
12 / 4 / 9
18,832
628
30,310
24,350
9,577
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
8 / 7 / 12
18,003
600
23,344
30,592
13,890
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
7 / 5 / 8
16,807
560
24,811
16,205
5,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Phenomena460
Jormungandr
20
3 / 5 / 11
17,475
583
16,364
24,202
27,150
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
3 / 8 / 14
15,391
513
9,962
25,226
26,880
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
87
29
Kills
33
33
Deaths
29
48
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
11
5
6
2.8
W
Hachiman
AK NINJAS
Hachiman
12
4
9
4.13
W
8
7
12
2
L
Artio
Emeletim
Artio
3
4
10
2
W
7
5
8
2.2
W
Jormungandr
Phenomena460
Jormungandr
3
5
11
1.7
L
4
7
11
1.36
L
Kumbhakarna
VOiD Mamba2162
Kumbhakarna
2
4
18
2.75
L
Susano
YeetWarchi
Susano
9
13
3
0.81
W
3
8
14
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,638
Damage
104,791
134,520
Taken
120,575
104,320
Mitigated
83,403
32,367
Healing
49,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
26,384
3,706
0
10,596
25,223
9,742
1,637
11,367
13,856
147,213
0
W
Hachiman
AK NINJAS
Hachiman
30,310
16,360
0
12,996
24,350
9,577
8,523
5,536
18,814
0
160,089
W
23,344
13,272
0
13,139
30,592
13,890
1,388
14,366
16,226
0
152,902
L
Artio
Emeletim
Artio
16,315
1,658
1,256
10,904
30,848
41,167
463
8,220
22,628
104,419
0
W
24,811
5,790
0
5,018
16,205
5,906
3,539
6,690
9,515
119,410
0
W
Jormungandr
Phenomena460
Jormungandr
16,364
3,301
0
8,398
24,202
27,150
1,023
12,506
11,696
114,364
0
L
15,470
7,774
0
3,651
21,249
8,901
1,245
2,590
18,659
0
106,802
L
Kumbhakarna
VOiD Mamba2162
Kumbhakarna
6,021
1,121
0
2,492
30,554
33,862
0
10,525
20,029
35,361
0
L
Susano
YeetWarchi
Susano
19,448
3,973
0
3,468
26,646
10,648
216
8,473
18,173
0
111,306
W
9,962
4,446
2,424
7,179
25,226
26,880
272
13,416
11,810
0
35,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,231
Gold Earned
86,508
778
Minions Killed
826
0
Camps Cleared
0
2,673,810
Distance Traveled
2,700,781
34
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
16,333
544
245
8
0
513,702
2
W
Hachiman
18,832
628
230
8
0
523,088
11
W
Arachne
18,003
600
166
6
0
592,443
9
L
Artio
14,366
479
169
6
0
502,163
8
W
Hera
16,807
560
173
6
0
538,540
9
W
Jormungandr
17,475
583
216
7
0
526,234
2
L
Medusa
15,147
505
168
6
0
567,424
10
L
Kumbhakarna
14,612
487
37
1
0
600,951
10
L
Susano
15,773
526
159
5
0
489,570
4
W
Horus
15,391
513
41
1
0
520,476
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role