Player Matchup

Medusa
Medusa
Gesuslpz
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,275 Elo+
Party 2
Zeus
Zeus
LuciusBlueMusic
Zeus
Level 104
God Stats
81W - 44L
1,553 SR
Queue Stats
131W - 120L
1,500 Elo+
Party 2
Chaac
Chaac
rallostarky
Chaac
Level 88
God Stats
10W - 8L
1,405 SR
Queue Stats
154W - 152L
1,414 Elo+
Party 2
Team Averages
Level 69
1,486 SR
1,397 Elo+

VS

Team Averages
Level 37
1,423 SR
1,350 Elo+
Neith
Neith
angelb2001basket
Neith
Level 8
God Stats
1W - 2L
1,157 SR
Queue Stats
24W - 46L
1,350 Elo+
Party 1
Ao Kuang
Ao Kuang
anibal502
Ao Kuang
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 111L
1,318 Elo+
Party 1
Chaac
Chaac
igalan3
Chaac
Level 23
God Stats
3W - 2L
1,613 SR
Queue Stats
26W - 21L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gesuslpz
Medusa
12
0 / 6 / 7
8,858
633
3,466
11,421
4,262
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
6 / 4 / 3
10,901
779
13,862
6,877
2,192
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 2 / 6
10,076
720
6,496
9,342
4,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 6
9,577
684
7,071
8,056
3,286
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
anibal502
Ao Kuang
13
7 / 4 / 2
10,091
721
9,734
12,685
4,945
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
igalan3
Chaac
13
1 / 2 / 8
8,991
642
6,101
10,394
8,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
9
Kills
12
12
Deaths
9
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
Gesuslpz
Medusa
0
6
7
0.58
W
6
4
3
1.88
L
4
3
6
2.33
L
Ao Kuang
anibal502
Ao Kuang
7
4
2
2
L
Chaac
igalan3
Chaac
1
2
8
2.5
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,824
Damage
22,906
27,640
Taken
31,135
10,904
Mitigated
17,140
6,398
Healing
7,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Gesuslpz
Medusa
3,466
1,820
0
403
11,421
4,262
1,388
4,508
6,913
0
17,531
W
13,862
1,202
371
2,342
6,877
2,192
710
2,733
4,144
50,983
0
L
7,071
4,759
0
1,655
8,056
3,286
731
2,535
5,521
0
36,788
L
Ao Kuang
anibal502
Ao Kuang
9,734
1,615
318
2,758
12,685
4,945
0
6,176
6,509
31,573
0
L
Chaac
igalan3
Chaac
6,101
74
477
2,764
10,394
8,909
0
5,291
5,103
0
32,074
W
6,496
1,408
0
3,282
9,342
4,450
596
2,589
6,753
48
37,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,835
Gold Earned
28,659
165
Minions Killed
143
0
Camps Cleared
0
679,805
Distance Traveled
728,740
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,858
633
39
3
0
238,679
0
W
Zeus
10,901
779
78
6
0
226,236
0
L
Neith
9,577
684
63
5
0
221,477
2
L
Ao Kuang
10,091
721
37
3
0
267,930
2
L
Chaac
8,991
642
43
3
0
239,333
0
W
Chaac
10,076
720
48
3
0
214,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role