Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,500 Elo+
Solo
Anubis
Anubis
FailY_soxit
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,644 Elo+
Party 1
Ymir
Ymir
Flame_sagem
Ymir
Level 35
God Stats
1W - 2L
1,514 SR
Queue Stats
13W - 29L
1,071 Elo+
Party 1
Neith
Neith
Quality_Leonix
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
873 Elo+
Party 1
Arachne
Arachne
TaO_Malec
Arachne
Level 18
God Stats
0W - 6L
990 SR
Queue Stats
12W - 22L
1,071 Elo+
Party 1
Team Averages
Level 14
1,401 SR
1,232 Elo+

VS

Team Averages
Level 12
1,419 SR
995 Elo+
Scylla
Scylla
AiramDLGA
Scylla
Level 8
God Stats
2W - 4L
1,309 SR
Queue Stats
107W - 101L
962 Elo+
Party 3
Jormungandr
Jormungandr
Diminnis
Jormungandr
Level 18
God Stats
12W - 5L
1,500 SR
Queue Stats
104W - 97L
1,217 Elo+
Party 2
Kuzenbo
Kuzenbo
MiniGoDzZ
Kuzenbo
Level 8
God Stats
13W - 5L
1,500 SR
Queue Stats
194W - 184L
883 Elo+
Party 3
Ra
Ra
Nellos2003
Ra
Level 8
God Stats
9W - 3L
1,500 SR
Queue Stats
82W - 76L
972 Elo+
Party 2
Cernunnos
Cernunnos
ninja_payday2
Cernunnos
Level 17
God Stats
6W - 2L
1,287 SR
Queue Stats
111W - 95L
941 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
2 / 8 / 5
7,070
321
1,150
6,895
1,988
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
6
2 / 1 / 8
6,918
314
2,095
1,757
639
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
18 / 7 / 14
13,151
598
23,901
23,149
20,877
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

5
3 / 0 / 7
6,900
314
2,330
1,318
305
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
TaO_Malec
Arachne
18
14 / 4 / 5
11,558
525
23,150
18,289
7,974
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AiramDLGA
Scylla
12
2 / 8 / 13
9,830
447
7,236
11,189
3,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Diminnis
Jormungandr
17
4 / 1 / 5
11,930
542
7,514
13,636
16,154
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
MiniGoDzZ
Kuzenbo
11
3 / 10 / 10
10,316
469
6,646
19,296
19,409
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
8 / 8 / 6
11,985
545
9,078
11,697
3,597
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
ninja_payday2
Cernunnos
14
3 / 12 / 8
10,407
473
10,058
16,791
5,331
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
62
39
Kills
20
20
Deaths
39
39
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
8
5
0.56
W
Scylla
AiramDLGA
Scylla
2
8
13
1.06
W
Jormungandr
Diminnis
Jormungandr
4
1
5
6.5
L
Anubis
2
1
8
6
L
18
7
14
3.57
W
Kuzenbo
MiniGoDzZ
Kuzenbo
3
10
10
0.8
W
8
8
6
1.38
L
3
0
7
6.5
L
Arachne
TaO_Malec
Arachne
14
4
5
4.13
W
Cernunnos
ninja_payday2
Cernunnos
3
12
8
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,626
Damage
40,532
51,408
Taken
72,609
31,783
Mitigated
47,576
14,385
Healing
9,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,150
523
0
161
6,895
1,988
0
3,078
3,817
0
5,305
W
Scylla
AiramDLGA
Scylla
7,236
1,720
0
1,461
11,189
3,085
1,276
5,071
6,118
40,714
0
W
Jormungandr
Diminnis
Jormungandr
7,514
1,989
0
1,411
13,636
16,154
2,050
2,848
10,788
61,852
0
L
Anubis
2,095
650
99
186
1,757
639
26
1,275
482
8,908
0
L
23,901
5,064
439
3,633
23,149
20,877
0
15,157
7,992
74,900
0
W
Kuzenbo
MiniGoDzZ
Kuzenbo
6,646
2,833
0
1,500
19,296
19,409
757
6,431
12,865
20,399
0
W
9,078
1,710
1,160
2,108
11,697
3,597
2,175
6,066
5,631
46,789
0
L
2,330
1,060
309
572
1,318
305
87
487
831
0
5,333
L
Arachne
TaO_Malec
Arachne
23,150
20,826
501
8,485
18,289
7,974
71
10,477
7,812
0
58,039
W
Cernunnos
ninja_payday2
Cernunnos
10,058
5,554
0
2,103
16,791
5,331
4,399
5,580
11,211
0
47,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,597
Gold Earned
54,468
203
Minions Killed
348
0
Camps Cleared
0
1,110,442
Distance Traveled
1,643,194
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,070
321
6
0
0
193,968
1
W
Scylla
9,830
447
50
2
0
336,197
1
W
Jormungandr
11,930
542
108
5
0
306,572
0
L
Anubis
6,918
314
11
1
0
89,451
0
L
Ymir
13,151
598
88
4
0
366,553
2
W
Kuzenbo
10,316
469
24
1
0
366,437
0
W
Ra
11,985
545
84
4
0
330,862
1
L
Neith
6,900
314
13
1
0
91,029
2
L
Arachne
11,558
525
85
4
0
369,441
2
W
Cernunnos
10,407
473
82
4
0
303,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role