Player Matchup

Neith
Neith
Silver II
CODESOUL90
Neith
Silver II
Level 158
God Stats
37W - 23L
1,507 SR
Queue Stats
188W - 179L
1,099 MMR
Party 2
Baron Samedi
Baron Samedi
Silver IV
Nerfherder96
Baron Samedi
Silver IV
Level 119
God Stats
18W - 11L
1,590 SR
Queue Stats
294W - 252L
1,086 MMR
Party 2
Sobek
Sobek
Gold IV
RB4L RIFF
Sobek
Gold IV
Level 120
God Stats
1W - 0L
1,554 SR
Queue Stats
11W - 10L
1,490 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,550 SR
1,225 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,662 SR
1,303 MMR
Fenrir
Fenrir
Silver III
 
Fenrir
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver II
CalloMinecraft4
Chaac
Silver II
Level 67
God Stats
1W - 1L
1,734 SR
Queue Stats
18W - 17L
1,369 MMR
Party 1
Yemoja
Yemoja
Bronze I
Snoman2013
Yemoja
Bronze I
Level 61
God Stats
1W - 1L
1,753 SR
Queue Stats
23W - 20L
1,040 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
9 / 3 / 3
10,586
756
16,055
10,386
3,747
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Nerfherder96
Baron Samedi
12
2 / 3 / 10
9,423
673
10,355
9,271
3,377
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
RB4L RIFF
Sobek
12
3 / 2 / 10
10,184
727
12,422
13,676
17,086
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
PersephoneBacchusKumbhakarnaPoseidonMedusa

VS

Bans
ZeusAphroditeKukulkanScyllaAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 3 / 3
8,991
642
4,479
17,481
12,042
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Boots

Boots

+6%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
3 / 7 / 4
9,552
682
15,543
21,034
14,758
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Yemoja
Snoman2013
Yemoja
12
2 / 4 / 4
8,900
636
5,059
12,599
7,667
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
14
Kills
8
8
Deaths
14
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
3
3
1.5
W
Neith
9
3
3
3.5
L
3
7
4
0.71
W
Baron Samedi
Nerfherder96
Baron Samedi
2
3
10
2.33
W
Sobek
RB4L RIFF
Sobek
3
2
10
4
L
Yemoja
Snoman2013
Yemoja
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,832
Damage
25,081
33,333
Taken
51,114
24,210
Mitigated
34,467
13,220
Healing
20,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,479
335
0
4,189
17,481
12,042
0
6,562
10,919
0
21,128
W
Neith
16,055
6,362
0
3,199
10,386
3,747
2,104
1,470
8,916
0
39,025
L
15,543
2,741
0
7,944
21,034
14,758
0
9,484
11,550
0
46,523
W
Baron Samedi
Nerfherder96
Baron Samedi
10,355
1,139
1,841
2,711
9,271
3,377
962
683
8,588
34,403
0
W
Sobek
RB4L RIFF
Sobek
12,422
797
0
5,469
13,676
17,086
64
2,974
10,702
27,252
0
L
Yemoja
Snoman2013
Yemoja
5,059
2,616
4,442
3,437
12,599
7,667
132
6,908
5,691
19,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,193
Gold Earned
27,443
118
Minions Killed
107
0
Camps Cleared
0
761,033
Distance Traveled
702,441
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,991
642
21
2
0
226,078
1
W
Neith
10,586
756
52
4
0
249,042
1
L
Chaac
9,552
682
63
5
0
240,441
1
W
Baron Samedi
9,423
673
32
2
0
229,844
2
W
Sobek
10,184
727
34
2
0
282,147
3
L
Yemoja
8,900
636
23
2
0
235,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role