Player Matchup

Chang'e
Chang'e
ClassClown11
Chang'e
Level 63
God Stats
20W - 17L
1,518 SR
Queue Stats
267W - 277L
1,368 Elo+
Solo
Nu Wa
Nu Wa
ItsHarley101
Nu Wa
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,272 Elo+
Solo
Loki
Loki
Putrid Quazar
Loki
Level 58
God Stats
1W - 3L
1,628 SR
Queue Stats
26W - 25L
1,444 Elo+
Solo
Team Averages
Level 62
1,548 SR
1,361 Elo+

VS

Team Averages
Level 55
1,440 SR
1,351 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Dark_Simato
Cernunnos
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 179L
1,326 Elo+
Solo
Achilles
Achilles
Meegal
Achilles
Level 47
God Stats
21W - 37L
1,321 SR
Queue Stats
308W - 310L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ClassClown11
Chang'e
15
4 / 5 / 5
11,259
704
12,241
17,573
4,665
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 8 / 3
8,836
552
1,211
7,916
1,936
15
6 / 4 / 0
11,253
703
6,182
12,952
3,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
7 / 5 / 9
11,651
728
10,446
12,477
4,240
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Dark_Simato
Cernunnos
15
5 / 2 / 10
11,658
729
10,947
8,171
3,028
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Meegal
Achilles
15
5 / 3 / 9
11,350
709
10,129
13,802
14,209
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
10
Kills
17
17
Deaths
10
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
7
5
9
2.3
L
Chang'e
ClassClown11
Chang'e
4
5
5
1.3
W
Cernunnos
Dark_Simato
Cernunnos
5
2
10
5
L
0
8
3
0.19
W
Achilles
Meegal
Achilles
5
3
9
3.17
L
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,634
Damage
31,522
38,441
Taken
34,450
10,426
Mitigated
21,477
12,235
Healing
10,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
10,446
2,689
735
3,045
12,477
4,240
0
7,239
5,238
22,406
0
L
Chang'e
ClassClown11
Chang'e
12,241
1,519
866
9,062
17,573
4,665
552
4,768
12,805
47,887
0
W
Cernunnos
Dark_Simato
Cernunnos
10,947
5,208
0
1,794
8,171
3,028
408
1,922
6,249
0
72,805
L
1,211
422
0
0
7,916
1,936
0
3,815
4,101
5,320
0
W
Achilles
Meegal
Achilles
10,129
2,949
0
4,602
13,802
14,209
1,251
4,319
9,483
0
32,881
L
6,182
2,989
281
2,026
12,952
3,825
791
1,947
11,005
0
32,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,348
Gold Earned
34,659
118
Minions Killed
161
0
Camps Cleared
0
684,791
Distance Traveled
765,947
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,651
728
24
2
0
227,615
1
L
Chang'e
11,259
704
72
5
0
229,744
2
W
Cernunnos
11,658
729
93
6
0
272,166
2
L
Nu Wa
8,836
552
4
0
0
113,700
0
W
Achilles
11,350
709
44
3
0
266,166
1
L
Loki
11,253
703
42
3
0
341,347
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role