Player Matchup

King Arthur
King Arthur
HowYaGirouxin28
King Arthur
Level 29
God Stats
16W - 10L
1,573 SR
Queue Stats
40W - 37L
1,421 Elo+
Party 1
Nemesis
Nemesis
No1 Goes Left
Nemesis
Level 29
God Stats
15W - 8L
1,690 SR
Queue Stats
43W - 43L
1,474 Elo+
Party 1
Skadi
Skadi
SauceMcGlocklin
Skadi
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 19L
1,475 Elo+
Party 1
Ymir
Ymir
cookiemonster23
Ymir
Level 28
God Stats
26W - 17L
1,605 SR
Queue Stats
43W - 44L
1,461 Elo+
Party 1
Chang'e
Chang'e
iGroosh
Chang'e
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 38L
1,445 Elo+
Party 1
Team Averages
Level 31
1,574 SR
1,455 Elo+

VS

Team Averages
Level 17
1,558 SR
1,440 Elo+
Kuzenbo
Kuzenbo
CrispierBard8
Kuzenbo
Level 28
God Stats
22W - 19L
1,559 SR
Queue Stats
215W - 254L
1,438 Elo+
Solo
Thor
Thor
Dylan0928
Thor
Level 14
God Stats
5W - 2L
1,729 SR
Queue Stats
5W - 6L
1,420 Elo+
Solo
Neith
Neith
Xecutioner163
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,403 Elo+
Solo
Odin
Odin
cdall26
Odin
Level 27
God Stats
9W - 5L
1,500 SR
Queue Stats
131W - 131L
1,477 Elo+
Solo
Ra
Ra
ronald_perez420
Ra
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 24L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HowYaGirouxin28
King Arthur
18
0 / 2 / 6
11,397
475
6,774
14,378
12,603
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
18
2 / 1 / 8
12,235
510
7,566
13,484
5,292
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
11 / 3 / 12
12,864
536
20,345
10,602
4,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
8 / 2 / 14
13,398
558
7,773
14,498
15,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
iGroosh
Chang'e
20
8 / 0 / 5
13,657
569
18,018
14,479
6,642
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
16
0 / 2 / 1
11,339
472
6,832
20,042
20,521
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thor
15
1 / 5 / 4
10,199
425
7,843
14,968
3,808
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
4 / 9 / 1
11,272
470
7,807
13,141
3,091
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
cdall26
Odin
19
3 / 2 / 1
11,838
493
11,008
14,591
18,914
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 11 / 3
8,466
353
6,631
12,679
2,533
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
18
29
Kills
8
8
Deaths
29
45
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
0
2
1
0.25
L
Thor
1
5
4
0.6
W
King Arthur
HowYaGirouxin28
King Arthur
0
2
6
1.5
W
Nemesis
2
1
8
6
W
11
3
12
5.67
L
4
9
1
0.5
L
Odin
cdall26
Odin
3
2
1
1.75
W
8
2
14
7.5
W
Chang'e
iGroosh
Chang'e
8
0
5
10.5
L
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,476
Damage
40,121
67,441
Taken
75,421
44,527
Mitigated
48,867
25,175
Healing
11,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
6,832
1,997
0
4,200
20,042
20,521
760
9,948
9,812
64,193
20
L
Thor
7,843
517
0
2,498
14,968
3,808
104
3,835
11,133
0
63,543
W
King Arthur
HowYaGirouxin28
King Arthur
6,774
847
0
5,311
14,378
12,603
106
1,414
12,964
0
61,408
W
Nemesis
7,566
2,247
0
5,115
13,484
5,292
1,940
1,223
12,261
0
82,250
W
20,345
7,892
0
620
10,602
4,178
2,355
2,300
8,302
0
95,687
L
7,807
2,188
0
1,209
13,141
3,091
1,532
3,536
9,605
0
48,533
L
Odin
cdall26
Odin
11,008
1,946
0
3,455
14,591
18,914
571
3,576
11,015
288
82,653
W
7,773
568
0
1,180
14,498
15,812
629
3,267
11,231
37,765
0
W
Chang'e
iGroosh
Chang'e
18,018
2,551
3,641
9,308
14,479
6,642
2,372
5,497
8,982
113,232
0
L
6,631
1,074
183
378
12,679
2,533
405
4,896
7,783
37,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,551
Gold Earned
53,114
591
Minions Killed
488
0
Camps Cleared
0
2,272,521
Distance Traveled
1,860,714
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,339
472
92
4
0
402,620
0
L
Thor
10,199
425
92
4
0
352,960
0
W
King Arthur
11,397
475
101
4
0
461,916
0
W
Nemesis
12,235
510
128
5
0
504,333
3
W
Skadi
12,864
536
133
6
0
417,460
5
L
Neith
11,272
470
102
4
0
362,737
4
L
Odin
11,838
493
158
7
0
425,405
2
W
Ymir
13,398
558
55
2
0
434,535
2
W
Chang'e
13,657
569
174
7
0
454,277
0
L
Ra
8,466
353
44
2
0
316,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role