Player Matchup

Anubis
Anubis
EntrailEater
Anubis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,306 Elo+
Party 1
Fenrir
Fenrir
Minesky1987
Fenrir
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,371 Elo+
Solo
Hercules
Hercules
bigjako
Hercules
Level 27
God Stats
2W - 0L
1,965 SR
Queue Stats
20W - 11L
1,668 Elo+
Party 1
Team Averages
Level 14
1,655 SR
1,448 Elo+

VS

Team Averages
Level 29
1,578 SR
1,482 Elo+
Medusa
Medusa
KingKritikalz
Medusa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,341 Elo+
Solo
Merlin
Merlin
S7-Cold
Merlin
Level 14
God Stats
5W - 4L
1,567 SR
Queue Stats
33W - 36L
1,539 Elo+
Party 2
Chaac
Chaac
tediuos-
Chaac
Level 63
God Stats
80W - 52L
1,667 SR
Queue Stats
749W - 617L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
6 / 4 / 6
12,194
677
13,822
16,121
8,281
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
15
8 / 7 / 6
12,858
714
13,597
17,130
16,761
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hercules
bigjako
Hercules
16
2 / 0 / 12
11,380
632
14,382
15,667
15,568
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 5
11,153
620
9,248
11,948
4,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
S7-Cold
Merlin
15
8 / 5 / 2
12,411
690
13,829
11,788
3,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
tediuos-
Chaac
14
2 / 6 / 9
11,805
656
16,374
22,962
21,206
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
16
Kills
11
11
Deaths
16
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
4
6
2.25
L
1
5
5
0.7
W
Fenrir
8
7
6
1.57
L
Merlin
S7-Cold
Merlin
8
5
2
1.8
W
Hercules
bigjako
Hercules
2
0
12
8
L
Chaac
tediuos-
Chaac
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,801
Damage
39,451
48,918
Taken
46,698
40,610
Mitigated
29,003
18,718
Healing
11,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
13,822
746
0
9,077
16,121
8,281
583
3,552
12,569
61,297
0
L
9,248
4,492
0
1,310
11,948
4,020
1,386
2,946
9,002
0
61,987
W
Fenrir
13,597
4,117
0
2,965
17,130
16,761
0
5,717
11,413
828
37,009
L
Merlin
S7-Cold
Merlin
13,829
552
0
2,419
11,788
3,777
94
3,419
8,369
50,609
0
W
Hercules
bigjako
Hercules
14,382
3,031
0
6,676
15,667
15,568
409
4,594
11,073
0
59,594
L
Chaac
tediuos-
Chaac
16,374
2,610
0
7,828
22,962
21,206
0
8,357
14,605
0
31,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,432
Gold Earned
35,369
202
Minions Killed
201
0
Camps Cleared
0
987,383
Distance Traveled
890,778
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,194
677
88
5
0
284,452
1
L
Medusa
11,153
620
97
5
0
284,799
3
W
Fenrir
12,858
714
41
2
0
331,205
5
L
Merlin
12,411
690
79
4
0
310,908
1
W
Hercules
11,380
632
73
4
0
371,726
2
L
Chaac
11,805
656
25
1
0
295,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role