Player Matchup

Hou Yi
Hou Yi
GoblinTM
Hou Yi
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
1,442 Elo+
Solo
Chaac
Chaac
Kenshi805
Chaac
Level 62
God Stats
3W - 1L
1,448 SR
Queue Stats
6W - 3L
1,525 Elo+
Solo
Merlin
Merlin
RobFox
Merlin
Level 88
God Stats
9W - 14L
1,372 SR
Queue Stats
235W - 229L
1,470 Elo+
Solo
Hades
Hades
WECKEDCHUCKYBEAR
Hades
Level 107
God Stats
7W - 4L
1,807 SR
Queue Stats
41W - 25L
1,595 Elo+
Solo
Da Ji
Da Ji
saivan272
Da Ji
Level 126
God Stats
17W - 6L
1,712 SR
Queue Stats
328W - 306L
1,441 Elo+
Solo
Team Averages
Level 92
1,568 SR
1,495 Elo+

VS

Team Averages
Level 115
1,579 SR
1,470 Elo+
Vamana
Vamana
Ababyeater
Vamana
Level 124
God Stats
33W - 39L
1,494 SR
Queue Stats
546W - 545L
1,419 Elo+
Solo
Hel
Hel
Gabriel_Pirokudo
Hel
Level 109
God Stats
4W - 3L
1,584 SR
Queue Stats
43W - 35L
1,506 Elo+
Solo
Ra
Ra
GoochyMane696969
Ra
Level 130
God Stats
1W - 2L
1,714 SR
Queue Stats
85W - 85L
1,456 Elo+
Solo
Xbalanque
Xbalanque
Phantom1391
Xbalanque
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 126L
1,467 Elo+
Solo
Chang'e
Chang'e
vddrefedpurge
Chang'e
Level 109
God Stats
8W - 5L
1,605 SR
Queue Stats
44W - 41L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
GoblinTM
Hou Yi
20
6 / 9 / 9
18,516
686
22,737
23,306
10,149
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chaac
Kenshi805
Chaac
20
3 / 2 / 15
17,721
656
18,012
41,445
51,654
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
RobFox
Merlin
20
5 / 1 / 9
18,490
685
28,898
12,087
5,438
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 6 / 16
21,975
814
47,017
40,161
26,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
saivan272
Da Ji
20
9 / 8 / 9
19,537
724
22,188
30,555
16,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Ababyeater
Vamana
20
11 / 6 / 6
20,152
746
34,094
39,721
49,080
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
2 / 5 / 7
15,673
580
10,233
32,960
22,394
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 7 / 9
17,654
654
22,996
26,886
17,709
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Xbalanque
Phantom1391
Xbalanque
20
5 / 12 / 12
17,972
666
28,838
31,763
13,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
20
4 / 3 / 6
16,566
614
19,762
21,678
12,342
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
66
33
Kills
26
26
Deaths
33
58
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Vamana
Ababyeater
Vamana
11
6
6
2.33
L
2
5
7
1.1
W
Hou Yi
GoblinTM
Hou Yi
6
9
9
1.17
L
4
7
9
1.21
W
Chaac
Kenshi805
Chaac
3
2
15
5.25
L
Xbalanque
Phantom1391
Xbalanque
5
12
12
0.92
W
Merlin
RobFox
Merlin
5
1
9
9.5
W
10
6
16
3
W
Da Ji
saivan272
Da Ji
9
8
9
1.69
L
Chang'e
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,852
Damage
115,923
147,554
Taken
153,008
109,933
Mitigated
114,574
56,348
Healing
71,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Ababyeater
Vamana
34,094
17,742
0
6,059
39,721
49,080
208
19,471
19,650
9,487
104,032
L
10,233
0
19,135
17,600
32,960
22,394
0
16,999
15,470
40,037
0
W
Hou Yi
GoblinTM
Hou Yi
22,737
8,166
0
1,447
23,306
10,149
438
8,734
14,572
0
82,705
L
22,996
864
5,262
5,934
26,886
17,709
277
9,650
16,968
89,995
0
W
Chaac
Kenshi805
Chaac
18,012
2,701
0
26,906
41,445
51,654
1,269
17,157
24,288
0
70,854
L
Xbalanque
Phantom1391
Xbalanque
28,838
6,162
0
500
31,763
13,049
693
15,712
15,878
0
78,515
W
Merlin
RobFox
Merlin
28,898
1,168
0
1,339
12,087
5,438
1,117
3,870
8,217
110,375
0
W
47,017
855
770
22,395
40,161
26,626
1,952
15,256
24,905
95,994
0
W
Da Ji
saivan272
Da Ji
22,188
9,985
315
3,176
30,555
16,066
360
12,483
18,072
970
65,803
L
Chang'e
19,762
2,363
8,497
8,756
21,678
12,342
569
13,904
7,555
55,870
535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,239
Gold Earned
88,017
619
Minions Killed
595
7
Camps Cleared
9
2,385,438
Distance Traveled
2,477,153
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
20,152
746
135
5
6
551,020
1
L
Hel
15,673
580
83
3
1
533,933
0
W
Hou Yi
18,516
686
137
5
1
433,706
5
L
Ra
17,654
654
170
6
0
462,136
4
W
Chaac
17,721
656
108
4
1
513,460
3
L
Xbalanque
17,972
666
110
4
1
415,827
3
W
Merlin
18,490
685
187
7
0
500,414
2
W
Hades
21,975
814
125
5
3
491,313
1
W
Da Ji
19,537
724
62
2
2
446,545
5
L
Chang'e
16,566
614
97
4
1
514,237
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role