Player Matchup

Bacchus
Bacchus
Doktor_Hey
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,181 Elo+
Party 2
Fenrir
Fenrir
Fake_Senpaiii
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,181 Elo+
Party 2
Serqet
Serqet
Goalkeeper0987
Serqet
Level 8
God Stats
0W - 3L
1,280 SR
Queue Stats
4W - 7L
1,181 Elo+
Party 2
Team Averages
Level 7
1,427 SR
1,181 Elo+

VS

Team Averages
Level 46
1,401 SR
1,332 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 7
God Stats
1W - 3L
1,175 SR
Queue Stats
7W - 27L
1,277 Elo+
Solo
Artemis
Artemis
KouhaiGoddess
Artemis
Level 22
God Stats
7W - 5L
1,528 SR
Queue Stats
10W - 12L
1,310 Elo+
Party 1
Chang'e
Chang'e
Spider_rider26
Chang'e
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Doktor_Hey
Bacchus
8
2 / 9 / 1
6,941
694
5,175
11,285
5,356
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 10 / 2
5,835
584
4,582
11,549
3,253
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
0 / 8 / 2
5,948
595
3,158
8,521
2,714
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
8
2 / 1 / 6
6,834
683
708
4,209
926
Artemis
11
9 / 1 / 13
8,951
895
8,986
6,242
1,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
15 / 1 / 11
9,806
981
12,755
8,358
2,368
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
56
2
Kills
26
27
Deaths
3
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
1
6
5
L
Bacchus
Doktor_Hey
Bacchus
2
9
1
0.28
L
0
10
2
0.1
L
0
8
2
0.13
W
Artemis
9
1
13
15.5
W
15
1
11
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,915
Damage
22,449
31,355
Taken
18,809
11,323
Mitigated
4,970
395
Healing
5,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
708
708
0
0
4,209
926
0
1,534
2,339
0
2,095
L
Bacchus
Doktor_Hey
Bacchus
5,175
1,096
0
95
11,285
5,356
0
3,113
8,172
12,275
0
L
4,582
1,912
0
300
11,549
3,253
24
4,756
6,793
0
10,702
L
3,158
438
0
0
8,521
2,714
8
4,886
3,635
0
8,537
W
Artemis
8,986
5,414
0
416
6,242
1,676
1,890
1,472
4,602
0
23,905
W
12,755
1,272
839
4,307
8,358
2,368
535
2,201
6,007
38,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,724
Gold Earned
25,591
26
Minions Killed
91
0
Camps Cleared
0
481,655
Distance Traveled
492,042
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,834
683
3
0
0
167,249
0
L
Bacchus
6,941
694
11
1
0
149,808
0
L
Fenrir
5,835
584
4
0
0
176,919
1
L
Serqet
5,948
595
11
1
0
154,928
1
W
Artemis
8,951
895
36
4
0
146,689
0
W
Chang'e
9,806
981
52
5
0
178,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role