Player Matchup

Bastet
Bastet
HALFRICANGIANT
Bastet
Level 108
God Stats
17W - 11L
1,600 SR
Queue Stats
111W - 104L
1,518 Elo+
Party 1
Chaac
Chaac
SNM LongHorn
Chaac
Level 61
God Stats
9W - 9L
1,518 SR
Queue Stats
112W - 101L
1,501 Elo+
Party 1
Kukulkan
Kukulkan
SNM Recall
Kukulkan
Level 5
God Stats
1W - 2L
1,276 SR
Queue Stats
2W - 3L
1,300 Elo+
Party 1
Team Averages
Level 58
1,465 SR
1,440 Elo+

VS

Team Averages
Level 12
1,469 SR
1,247 Elo+
Sun Wukong
Sun Wukong
Antici2010
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
Tactical Liger3
Scylla
Level 17
God Stats
4W - 3L
1,406 SR
Queue Stats
28W - 29L
1,163 Elo+
Party 2
King Arthur
King Arthur
zJGC
King Arthur
Level 12
God Stats
2W - 4L
1,501 SR
Queue Stats
6W - 6L
1,077 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 7
11,755
784
11,088
7,674
2,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 1 / 13
10,897
726
11,561
12,654
12,685
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
SNM Recall
Kukulkan
14
3 / 2 / 16
10,358
691
8,836
5,217
1,906
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Antici2010
Sun Wukong
11
0 / 7 / 2
8,305
554
3,606
12,884
9,401
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
2 / 6 / 0
9,107
607
6,574
9,985
3,147
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
zJGC
King Arthur
10
0 / 7 / 2
8,092
539
1,917
15,161
13,665
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
20
Kills
2
3
Deaths
20
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Antici2010
Sun Wukong
0
7
2
0.14
W
11
0
7
14.5
W
6
1
13
12.5
W
Kukulkan
SNM Recall
Kukulkan
3
2
16
5.5
L
2
6
0
0.33
L
King Arthur
zJGC
King Arthur
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,485
Damage
12,097
25,545
Taken
38,030
17,325
Mitigated
26,213
13,602
Healing
5,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Antici2010
Sun Wukong
3,606
485
0
1,041
12,884
9,401
0
4,966
7,918
0
19,857
W
11,088
2,071
465
3,088
7,674
2,734
32
844
6,830
0
63,489
W
11,561
554
1,371
7,627
12,654
12,685
722
3,571
9,083
0
40,532
W
Kukulkan
SNM Recall
Kukulkan
8,836
1,241
0
1,051
5,217
1,906
703
2,537
2,680
33,057
0
L
6,574
493
0
1,866
9,985
3,147
0
958
9,027
32,397
0
L
King Arthur
zJGC
King Arthur
1,917
549
0
2,470
15,161
13,665
0
3,042
12,119
0
20,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,010
Gold Earned
25,504
180
Minions Killed
126
0
Camps Cleared
0
848,091
Distance Traveled
675,207
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,305
554
41
3
0
225,868
3
W
Bastet
11,755
784
67
4
0
319,360
2
W
Chaac
10,897
726
57
4
0
304,583
4
W
Kukulkan
10,358
691
56
4
0
224,148
1
L
Scylla
9,107
607
53
4
0
222,301
2
L
King Arthur
8,092
539
32
2
0
227,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role