Player Matchup

Bacchus
Bacchus
I am a bot3867
Bacchus
Level 8
God Stats
1W - 2L
1,424 SR
Queue Stats
36W - 32L
1,217 Elo+
Party 2
King Arthur
King Arthur
Jammer480
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
278W - 303L
1,371 Elo+
Solo
Sol
Sol
Noviembre1006
Sol
Level 7
God Stats
0W - 6L
1,237 SR
Queue Stats
1W - 10L
1,171 Elo+
Solo
Set
Set
TheHarryMUFC
Set
Level 8
God Stats
3W - 6L
1,291 SR
Queue Stats
30W - 24L
1,181 Elo+
Party 2
Hachiman
Hachiman
yuramanankov
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,170 Elo+
Solo
Team Averages
Level 11
1,390 SR
1,222 Elo+

VS

Team Averages
Level 25
1,466 SR
1,422 Elo+
Artemis
Artemis
 
Artemis
Level 17
God Stats
13W - 19L
1,385 SR
Queue Stats
104W - 151L
1,302 Elo+
Solo
Chronos
Chronos
LocoMecha_582
Chronos
Level 45
God Stats
1W - 0L
1,780 SR
Queue Stats
12W - 10L
1,394 Elo+
Party 1
Ah Puch
Ah Puch
Raa8seS
Ah Puch
Level 17
God Stats
2W - 1L
1,309 SR
Queue Stats
6W - 5L
1,344 Elo+
Solo
Bastet
Bastet
limon_alocado4
Bastet
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 24L
1,579 Elo+
Party 1
Hel
Hel
todofrente1
Hel
Level 18
God Stats
5W - 5L
1,355 SR
Queue Stats
17W - 13L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 2
10,233
1,023
11,626
23,168
14,768
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Jammer480
King Arthur
15
2 / 12 / 2
10,305
1,031
10,967
26,608
15,817
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 12 / 3
9,206
921
6,447
16,907
6,834
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

15
1 / 9 / 3
9,465
947
6,864
18,917
9,090
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
yuramanankov
Hachiman
13
0 / 3 / 1
8,171
817
869
3,869
1,235
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
5 / 0 / 23
10,968
1,097
9,025
6,227
2,824
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
18
11 / 1 / 19
11,567
1,157
23,548
9,983
4,511
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
Raa8seS
Ah Puch
18
6 / 1 / 27
11,362
1,136
12,696
6,988
2,940
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
13 / 1 / 24
12,257
1,226
12,617
8,723
4,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
8 / 3 / 28
11,412
1,141
22,914
10,303
4,693
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
164
6
Kills
43
43
Deaths
6
11
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
0
23
16.5
L
3
7
2
0.57
L
King Arthur
Jammer480
King Arthur
2
12
2
0.25
W
Chronos
11
1
19
20.5
L
0
12
3
0.13
W
Ah Puch
Raa8seS
Ah Puch
6
1
27
19.5
L
1
9
3
0.28
W
13
1
24
25
W
8
3
28
7.33
L
Hachiman
yuramanankov
Hachiman
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,773
Damage
80,800
89,469
Taken
42,224
47,744
Mitigated
19,013
6,061
Healing
18,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
9,025
4,863
0
899
6,227
2,824
0
3,068
3,159
0
25,092
L
11,626
412
0
2,650
23,168
14,768
0
15,916
7,252
20,350
0
L
King Arthur
Jammer480
King Arthur
10,967
2,207
0
792
26,608
15,817
0
17,136
9,472
0
29,744
W
Chronos
23,548
7,171
830
2,911
9,983
4,511
0
3,299
6,684
31,791
0
L
6,447
2,259
0
1,338
16,907
6,834
0
10,342
6,565
22,809
0
W
Ah Puch
Raa8seS
Ah Puch
12,696
3,635
0
2,140
6,988
2,940
0
3,173
3,815
26,091
0
L
6,864
1,796
0
1,234
18,917
9,090
0
13,317
5,600
0
20,498
W
12,617
7,000
642
938
8,723
4,045
0
3,932
4,791
0
19,764
W
22,914
2,356
4,871
5,268
10,303
4,693
0
4,601
5,702
43,539
0
L
Hachiman
yuramanankov
Hachiman
869
126
0
47
3,869
1,235
0
2,447
1,422
0
2,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,380
Gold Earned
57,566
116
Minions Killed
163
1
Camps Cleared
2
688,362
Distance Traveled
922,366
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,968
1,097
33
3
1
202,620
0
L
Bacchus
10,233
1,023
12
1
0
178,069
0
L
King Arthur
10,305
1,031
29
3
0
186,030
1
W
Chronos
11,567
1,157
26
3
0
164,805
2
L
Sol
9,206
921
34
3
1
108,334
0
W
Ah Puch
11,362
1,136
28
3
0
132,460
0
L
Set
9,465
947
37
4
0
152,598
0
W
Bastet
12,257
1,226
22
2
0
225,752
0
W
Hel
11,412
1,141
54
5
1
196,729
0
L
Hachiman
8,171
817
4
0
0
63,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role