Player Matchup

Medusa
Medusa
DustyTurtle012
Medusa
Level 121
God Stats
13W - 5L
1,576 SR
Queue Stats
224W - 173L
1,641 Elo+
Party 1
Jormungandr
Jormungandr
Heal Sapphire
Jormungandr
Level 26
God Stats
10W - 2L
1,587 SR
Queue Stats
55W - 29L
1,683 Elo+
Party 1
Ymir
Ymir
TETUJC
Ymir
Level 8
God Stats
1W - 3L
1,435 SR
Queue Stats
2W - 6L
1,384 Elo+
Solo
Team Averages
Level 52
1,533 SR
1,569 Elo+

VS

Team Averages
Level 31
1,609 SR
1,501 Elo+
Heimdallr
Heimdallr
Mad_Dart_0515
Heimdallr
Level 39
God Stats
6W - 4L
1,490 SR
Queue Stats
56W - 54L
1,401 Elo+
Party 2
Scylla
Scylla
ReVo_Raiden26
Scylla
Level 24
God Stats
2W - 1L
1,758 SR
Queue Stats
28W - 21L
1,587 Elo+
Solo
Da Ji
Da Ji
iTrippyDeo
Da Ji
Level 29
God Stats
3W - 4L
1,578 SR
Queue Stats
42W - 36L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 8 / 2
13,354
636
14,341
17,381
5,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Heal Sapphire
Jormungandr
15
3 / 3 / 3
12,229
582
6,683
18,571
14,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
TETUJC
Ymir
13
0 / 8 / 6
12,175
580
3,284
20,404
20,653
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Mad_Dart_0515
Heimdallr
15
4 / 4 / 10
13,234
630
11,391
15,398
6,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

18
3 / 2 / 12
13,537
645
16,445
10,074
3,480
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
17
12 / 4 / 5
14,768
703
19,716
14,434
6,277
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
9
Kills
19
19
Deaths
10
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
6
8
2
0.88
L
Jormungandr
Heal Sapphire
Jormungandr
3
3
3
1.5
W
Heimdallr
Mad_Dart_0515
Heimdallr
4
4
10
2.25
W
3
2
12
4.5
L
Ymir
TETUJC
Ymir
0
8
6
0.38
W
Da Ji
12
4
5
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,308
Damage
47,552
56,356
Taken
39,906
40,956
Mitigated
16,201
3,242
Healing
7,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,341
5,347
0
1,022
17,381
5,616
0
3,660
13,721
0
80,117
L
Jormungandr
Heal Sapphire
Jormungandr
6,683
762
0
1,503
18,571
14,687
0
6,868
11,703
45,015
0
W
Heimdallr
Mad_Dart_0515
Heimdallr
11,391
5,991
0
2,042
15,398
6,444
248
2,653
12,745
0
66,758
W
16,445
734
0
2,810
10,074
3,480
1,283
3,871
6,203
75,352
0
L
Ymir
TETUJC
Ymir
3,284
493
0
717
20,404
20,653
0
6,106
14,298
17,337
332
W
Da Ji
19,716
6,770
0
2,671
14,434
6,277
1,748
3,332
11,102
0
58,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,758
Gold Earned
41,539
171
Minions Killed
213
0
Camps Cleared
0
1,028,100
Distance Traveled
1,063,024
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,354
636
94
4
0
326,323
3
L
Jormungandr
12,229
582
54
3
0
362,522
0
W
Heimdallr
13,234
630
94
4
0
339,689
1
W
Scylla
13,537
645
77
4
0
338,759
0
L
Ymir
12,175
580
23
1
0
339,255
1
W
Da Ji
14,768
703
42
2
0
384,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role