Player Matchup

Arachne
Arachne
 
Arachne
Level 29
God Stats
16W - 5L
1,779 SR
Queue Stats
67W - 61L
1,339 Elo+
Solo
Merlin
Merlin
BBehemothh
Merlin
Level 29
God Stats
0W - 1L
1,695 SR
Queue Stats
84W - 89L
1,320 Elo+
Solo
Achilles
Achilles
XaviOSD
Achilles
Level 31
God Stats
36W - 40L
1,478 SR
Queue Stats
96W - 129L
1,345 Elo+
Solo
Yemoja
Yemoja
ashibi563
Yemoja
Level 19
God Stats
11W - 9L
1,817 SR
Queue Stats
53W - 57L
1,394 Elo+
Solo
Hachiman
Hachiman
kucuk_bir_kiz
Hachiman
Level 24
God Stats
21W - 30L
1,487 SR
Queue Stats
307W - 306L
1,234 Elo+
Solo
Team Averages
Level 26
1,651 SR
1,327 Elo+

VS

Team Averages
Level 23
1,538 SR
1,282 Elo+
Bacchus
Bacchus
Ghost_JariasTGM
Bacchus
Level 27
God Stats
14W - 13L
1,500 SR
Queue Stats
230W - 266L
1,372 Elo+
Solo
Chaac
Chaac
N_A__K_A
Chaac
Level 25
God Stats
9W - 4L
1,637 SR
Queue Stats
355W - 361L
1,303 Elo+
Solo
Merlin
Merlin
The Valkyrie XX
Merlin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 33L
981 Elo+
Solo
Loki
Loki
YaGoSoNiC
Loki
Level 25
God Stats
3W - 5L
1,553 SR
Queue Stats
48W - 46L
1,331 Elo+
Solo
Anhur
Anhur
ooctogone_76
Anhur
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 11L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
5
0 / 3 / 0
4,326
433
1,023
4,473
1,021
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
BBehemothh
Merlin
8
0 / 6 / 0
5,066
507
2,611
6,090
1,758
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
XaviOSD
Achilles
9
1 / 1 / 0
4,860
486
1,679
5,997
6,705
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
ashibi563
Yemoja
8
0 / 2 / 0
5,008
501
2,076
5,160
1,982
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
kucuk_bir_kiz
Hachiman
7
0 / 2 / 0
4,400
440
1,989
3,145
789
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
5,605
561
3,141
4,466
2,316
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
N_A__K_A
Chaac
12
5 / 0 / 2
7,130
713
4,251
7,187
5,918
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 1 / 1
6,891
689
4,580
3,922
1,132
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
9
2 / 0 / 5
6,258
626
1,834
3,589
874
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
5 / 0 / 0
5,784
578
2,501
4,105
1,023
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
14
14
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
3
0
0
L
Merlin
BBehemothh
Merlin
0
6
0
0
W
0
0
3
1.5
W
Chaac
N_A__K_A
Chaac
5
0
2
6
W
2
1
1
2.5
L
Achilles
XaviOSD
Achilles
1
1
0
1
W
Loki
2
0
5
4.5
L
Yemoja
ashibi563
Yemoja
0
2
0
0
L
Hachiman
kucuk_bir_kiz
Hachiman
0
2
0
0
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,378
Damage
16,307
24,865
Taken
23,269
12,255
Mitigated
11,263
5,038
Healing
8,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,023
779
0
1,509
4,473
1,021
0
718
3,755
0
12,700
L
Merlin
BBehemothh
Merlin
2,611
426
0
750
6,090
1,758
0
110
5,980
24,882
0
W
3,141
183
405
697
4,466
2,316
363
988
3,478
17,771
0
W
Chaac
N_A__K_A
Chaac
4,251
961
0
2,790
7,187
5,918
943
2,445
4,742
0
35,982
W
4,580
685
0
1,400
3,922
1,132
1,310
0
3,922
41,080
0
L
Achilles
XaviOSD
Achilles
1,679
549
99
1,503
5,997
6,705
0
4,139
1,858
0
15,325
W
Loki
1,834
496
0
1,760
3,589
874
0
166
3,423
0
22,227
L
Yemoja
ashibi563
Yemoja
2,076
486
299
389
5,160
1,982
0
1,434
3,726
14,127
0
L
Hachiman
kucuk_bir_kiz
Hachiman
1,989
651
193
296
3,145
789
0
1,320
1,825
0
16,209
W
2,501
871
0
1,469
4,105
1,023
880
1,088
3,017
0
19,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,660
Gold Earned
31,668
147
Minions Killed
263
0
Camps Cleared
0
775,766
Distance Traveled
953,036
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,326
433
29
3
0
105,585
1
L
Merlin
5,066
507
39
4
0
146,426
1
W
Bacchus
5,605
561
20
2
0
187,175
1
W
Chaac
7,130
713
81
8
0
227,373
1
W
Merlin
6,891
689
84
8
0
159,095
1
L
Achilles
4,860
486
20
2
0
177,061
0
W
Loki
6,258
626
39
4
0
220,914
2
L
Yemoja
5,008
501
28
3
0
171,754
0
L
Hachiman
4,400
440
31
3
0
174,940
3
W
Anhur
5,784
578
39
4
0
158,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role