Player Matchup

Neith
Neith
Diamond III
Alegoboys
Neith
Diamond III
Level 159
God Stats
5W - 2L
1,632 SR
Queue Stats
63W - 60L
2,195 MMR
Solo
Discordia
Discordia
Diamond III
Eukneel
Discordia
Diamond III
Level 144
God Stats
11W - 2L
1,975 SR
Queue Stats
131W - 92L
2,340 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
GamerFletch
Sun Wukong
Platinum I
Level 160
God Stats
12W - 12L
1,677 SR
Queue Stats
436W - 423L
1,968 MMR
Solo
Arachne
Arachne
Platinum II
WavyStarsDAD
Arachne
Platinum II
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 41L
2,083 MMR
Party 1
Fafnir
Fafnir
Diamond V
runanbun
Fafnir
Diamond V
Level 156
God Stats
2W - 2L
1,737 SR
Queue Stats
81W - 74L
2,044 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,704 SR
2,126 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 152
1,612 SR
2,063 MMR
Osiris
Osiris
Diamond V
Creaatxr
Osiris
Diamond V
Level 129
God Stats
0W - 3L
1,625 SR
Queue Stats
84W - 91L
1,974 MMR
Solo
Ullr
Ullr
Diamond III
SDzgFdfgy
Ullr
Diamond III
Level 156
God Stats
1W - 7L
1,413 SR
Queue Stats
72W - 58L
2,013 MMR
Solo
Nu Wa
Nu Wa
Diamond III
TriIIium
Nu Wa
Diamond III
Level 154
God Stats
3W - 5L
1,729 SR
Queue Stats
297W - 275L
2,039 MMR
Solo
Ganesha
Ganesha
Masters
atmoe
Ganesha
Masters
Level 160
God Stats
34W - 30L
1,628 SR
Queue Stats
608W - 588L
2,210 MMR
Solo
Hun Batz
Hun Batz
Masters
epîk
Hun Batz
Masters
Level 160
God Stats
38W - 24L
1,666 SR
Queue Stats
537W - 520L
2,080 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alegoboys
Neith
20
4 / 9 / 13
19,579
502
24,943
30,724
12,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Eukneel
Discordia
20
14 / 6 / 13
22,788
584
59,559
32,729
12,858
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
GamerFletch
Sun Wukong
20
4 / 6 / 14
18,713
480
30,878
52,153
74,496
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arachne
WavyStarsDAD
Arachne
20
10 / 11 / 8
21,451
550
21,803
43,074
16,122
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fafnir
runanbun
Fafnir
20
6 / 9 / 20
19,811
508
18,793
44,867
78,623
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
HelPersephoneAphroditeYemojaSobek

VS

Bans
NikeDa JiHou YiThorJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Creaatxr
Osiris
20
3 / 10 / 10
18,589
477
32,028
45,499
77,763
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ullr
20
11 / 9 / 9
22,168
568
36,956
36,622
15,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
TriIIium
Nu Wa
20
14 / 7 / 16
23,370
599
49,641
25,464
9,030
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
atmoe
Ganesha
20
1 / 3 / 20
18,584
477
22,425
45,025
67,336
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hun Batz
epîk
Hun Batz
20
12 / 9 / 13
22,092
566
33,837
31,372
12,714
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
109
38
Kills
41
41
Deaths
38
68
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Neith
Alegoboys
Neith
4
9
13
1.17
L
Osiris
Creaatxr
Osiris
3
10
10
0.8
W
Discordia
Eukneel
Discordia
14
6
13
3.42
W
Sun Wukong
GamerFletch
Sun Wukong
4
6
14
1.83
L
Ullr
11
9
9
1.72
L
Nu Wa
TriIIium
Nu Wa
14
7
16
3.14
W
Arachne
WavyStarsDAD
Arachne
10
11
8
1.27
L
Ganesha
atmoe
Ganesha
1
3
20
3.67
L
Hun Batz
epîk
Hun Batz
12
9
13
2.06
W
Fafnir
runanbun
Fafnir
6
9
20
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

155,976
Damage
174,887
203,547
Taken
183,982
194,523
Mitigated
182,005
75,999
Healing
36,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Alegoboys
Neith
24,943
6,787
0
9,724
30,724
12,424
2,412
11,228
19,496
0
173,300
L
Osiris
Creaatxr
Osiris
32,028
9,839
0
13,833
45,499
77,763
672
17,049
28,450
1,414
108,433
W
Discordia
Eukneel
Discordia
59,559
2,209
824
11,240
32,729
12,858
897
12,739
19,990
214,185
0
W
Sun Wukong
GamerFletch
Sun Wukong
30,878
7,748
0
24,744
52,153
74,496
1,013
15,044
37,109
0
127,490
L
Ullr
36,956
27,002
0
13,120
36,622
15,162
6,359
16,910
19,712
0
229,634
L
Nu Wa
TriIIium
Nu Wa
49,641
7,404
0
2,724
25,464
9,030
2,743
14,774
10,690
201,018
0
W
Arachne
WavyStarsDAD
Arachne
21,803
11,557
0
18,459
43,074
16,122
4,904
20,458
22,616
0
191,664
L
Ganesha
atmoe
Ganesha
22,425
2,039
0
3,186
45,025
67,336
293
16,131
28,894
66,787
0
L
Hun Batz
epîk
Hun Batz
33,837
8,405
0
3,435
31,372
12,714
0
14,495
16,877
0
174,709
W
Fafnir
runanbun
Fafnir
18,793
6,048
0
11,008
44,867
78,623
926
16,129
28,738
47,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

102,342
Gold Earned
104,803
993
Minions Killed
956
0
Camps Cleared
0
3,484,607
Distance Traveled
3,440,743
44
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
19,579
502
242
6
0
637,717
8
L
Osiris
18,589
477
158
4
0
644,074
3
W
Discordia
22,788
584
285
7
0
743,585
19
W
Sun Wukong
18,713
480
189
5
0
687,304
8
L
Ullr
22,168
568
273
7
0
650,362
5
L
Nu Wa
23,370
599
238
6
0
665,051
4
W
Arachne
21,451
550
240
6
0
738,822
2
L
Ganesha
18,584
477
43
1
0
739,711
20
L
Hun Batz
22,092
566
244
6
0
741,545
10
W
Fafnir
19,811
508
37
1
0
677,179
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role