Player Matchup

Osiris
Osiris
MathPro101
Osiris
Level 140
God Stats
5W - 5L
1,545 SR
Queue Stats
308W - 281L
1,485 Elo+
Solo
Zhong Kui
Zhong Kui
SolvableHorse08
Zhong Kui
Level 110
God Stats
3W - 0L
1,500 SR
Queue Stats
95W - 72L
1,271 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ang3l12
Ah Muzen Cab
Level 109
God Stats
16W - 8L
1,612 SR
Queue Stats
626W - 605L
1,477 Elo+
Solo
Izanami
Izanami
beantime911
Izanami
Level 115
God Stats
3W - 0L
1,906 SR
Queue Stats
64W - 57L
1,518 Elo+
Solo
Fenrir
Fenrir
bossdebng
Fenrir
Level 67
God Stats
1W - 0L
1,740 SR
Queue Stats
11W - 11L
1,502 Elo+
Solo
Team Averages
Level 108
1,660 SR
1,451 Elo+

VS

Team Averages
Level 125
1,500 SR
1,500 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
 
Bakasura
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
MathPro101
Osiris
10
1 / 2 / 7
6,839
855
2,439
5,943
6,418
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Boots

Boots

+6%
Movement Speed

Zhong Kui
SolvableHorse08
Zhong Kui
13
4 / 1 / 6
7,817
977
5,187
6,889
6,482
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
ang3l12
Ah Muzen Cab
14
1 / 0 / 9
7,687
961
5,149
6,645
2,593
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Boots

Boots

+6%
Movement Speed

Izanami
beantime911
Izanami
13
4 / 0 / 5
7,619
952
4,999
3,693
1,540
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
bossdebng
Fenrir
10
2 / 2 / 6
6,918
865
1,018
4,685
1,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
4 / 0 / 1
7,430
929
6,817
1,874
660
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
 
Thoth
8
1 / 3 / 3
5,770
721
1,287
2,654
695
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
 
Bakasura
10
0 / 5 / 3
5,761
720
205
6,945
2,464
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
 
Loki
10
0 / 1 / 3
5,704
713
766
2,944
1,024
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zhong Kui
 
Zhong Kui
9
0 / 4 / 2
5,511
689
2,295
5,743
2,843
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
12
Kills
5
5
Deaths
13
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
4
0
1
4.5
L
Thoth
 
Thoth
1
3
3
0.83
L
Bakasura
 
Bakasura
0
5
3
0.3
L
Loki
 
Loki
0
1
3
1.5
L
Zhong Kui
 
Zhong Kui
0
4
2
0.25
W
Osiris
MathPro101
Osiris
1
2
7
2.25
W
Zhong Kui
SolvableHorse08
Zhong Kui
4
1
6
7
W
Ah Muzen Cab
ang3l12
Ah Muzen Cab
1
0
9
5.5
W
Izanami
beantime911
Izanami
4
0
5
6.5
W
Fenrir
bossdebng
Fenrir
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,792
Damage
11,370
27,855
Taken
20,160
18,875
Mitigated
7,686
15,297
Healing
3,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
6,817
210
183
985
1,874
660
0
424
1,450
19,978
0
L
Thoth
 
Thoth
1,287
208
0
0
2,654
695
0
339
2,315
2,673
0
L
Bakasura
 
Bakasura
205
54
0
780
6,945
2,464
0
2,088
4,857
0
2,062
L
Loki
 
Loki
766
0
0
885
2,944
1,024
0
1,169
1,775
0
7,622
L
Zhong Kui
 
Zhong Kui
2,295
35
0
185
5,743
2,843
0
1,167
4,576
3,804
0
W
Osiris
MathPro101
Osiris
2,439
27
1,488
858
5,943
6,418
409
2,114
3,829
0
7,053
W
Zhong Kui
SolvableHorse08
Zhong Kui
5,187
793
918
1,749
6,889
6,482
804
2,773
3,596
12,988
0
W
Ah Muzen Cab
ang3l12
Ah Muzen Cab
5,149
1,781
1,598
4,576
6,645
2,593
1,160
1,242
5,403
0
23,858
W
Izanami
beantime911
Izanami
4,999
2,948
1,553
1,437
3,693
1,540
2,731
2,165
1,528
0
19,443
W
Fenrir
bossdebng
Fenrir
1,018
93
305
815
4,685
1,842
180
2,105
2,580
0
3,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,880
Gold Earned
30,176
97
Minions Killed
55
0
Camps Cleared
0
773,718
Distance Traveled
527,520
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,430
929
30
4
0
161,008
1
L
Thoth
5,770
721
3
0
0
70,176
0
L
Bakasura
5,761
720
4
1
0
111,365
1
L
Loki
5,704
713
13
2
0
77,720
1
L
Zhong Kui
5,511
689
5
1
0
107,251
0
W
Osiris
6,839
855
12
2
0
139,078
0
W
Zhong Kui
7,817
977
17
2
0
132,171
0
W
Ah Muzen Cab
7,687
961
33
4
0
172,015
3
W
Izanami
7,619
952
23
3
0
144,261
2
W
Fenrir
6,918
865
12
2
0
186,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role