Player Matchup

Hera
Hera
GegenDenStrich58
Hera
Level 44
God Stats
12W - 12L
1,504 SR
Queue Stats
151W - 99L
1,470 Elo+
Party 1
Thanatos
Thanatos
Tamolino
Thanatos
Level 28
God Stats
4W - 2L
1,429 SR
Queue Stats
143W - 97L
1,508 Elo+
Party 1
Ymir
Ymir
xLegend-_-2000x
Ymir
Level 69
God Stats
6W - 3L
1,545 SR
Queue Stats
188W - 120L
1,500 Elo+
Party 1
Team Averages
Level 47
1,493 SR
1,493 Elo+

VS

Team Averages
Level 27
1,569 SR
1,412 Elo+
Izanami
Izanami
AnimalBowl97985
Izanami
Level 29
God Stats
5W - 8L
1,469 SR
Queue Stats
93W - 95L
1,398 Elo+
Solo
Geb
Geb
CREAMYDADDY22
Geb
Level 27
God Stats
10W - 6L
1,738 SR
Queue Stats
265W - 230L
1,492 Elo+
Solo
Kukulkan
Kukulkan
fatkane
Kukulkan
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 32L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 7
13,314
579
7,266
15,885
7,312
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Tamolino
Thanatos
19
7 / 10 / 2
16,259
707
16,760
22,445
11,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 1 / 5
14,433
628
7,890
27,223
44,140
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
10,834
471
472
1,626
441
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
7 / 7 / 8
14,705
639
17,772
24,467
21,778
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
fatkane
Kukulkan
20
9 / 4 / 6
15,429
671
25,309
14,730
6,007
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
11
Kills
16
17
Deaths
12
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
7
7
8
1.57
W
1
6
7
0.75
W
Thanatos
Tamolino
Thanatos
7
10
2
0.8
L
Kukulkan
fatkane
Kukulkan
9
4
6
3
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,916
Damage
43,553
65,553
Taken
40,823
63,294
Mitigated
28,226
14,963
Healing
6,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
472
296
0
500
1,626
441
22
770
856
0
3,728
L
17,772
2,717
94
4,513
24,467
21,778
224
9,305
15,162
58,945
0
W
7,266
2,239
0
3,099
15,885
7,312
753
14,132
1,753
39,193
0
W
Thanatos
Tamolino
Thanatos
16,760
6,821
0
10,713
22,445
11,842
2,038
15,209
7,236
0
74,441
L
Kukulkan
fatkane
Kukulkan
25,309
2,689
0
1,006
14,730
6,007
939
5,104
9,626
100,759
0
W
7,890
749
0
1,151
27,223
44,140
411
13,995
13,228
46,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,006
Gold Earned
40,968
197
Minions Killed
191
0
Camps Cleared
0
1,085,120
Distance Traveled
817,682
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,834
471
7
0
0
37,439
0
L
Geb
14,705
639
45
2
0
392,794
5
W
Hera
13,314
579
69
3
0
352,064
0
W
Thanatos
16,259
707
69
3
0
381,278
4
L
Kukulkan
15,429
671
139
6
0
387,449
0
W
Ymir
14,433
628
59
3
0
351,778
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role