Player Matchup

Cupid
Cupid
SavageDucky_
Cupid
Level 13
God Stats
3W - 1L
1,213 SR
Queue Stats
13W - 22L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
SpearHunt40
Amaterasu
Level 121
God Stats
3W - 0L
1,696 SR
Queue Stats
91W - 50L
1,752 Elo+
Party 2
Raijin
Raijin
TheSchadowDeath
Raijin
Level 79
God Stats
1W - 0L
1,425 SR
Queue Stats
4W - 6L
1,405 Elo+
Party 2
Team Averages
Level 71
1,445 SR
1,552 Elo+

VS

Team Averages
Level 52
1,432 SR
1,432 Elo+
Agni
Agni
CREAMYDADDY22
Agni
Level 27
God Stats
7W - 3L
1,643 SR
Queue Stats
265W - 230L
1,500 Elo+
Solo
Chaac
Chaac
JobzTyler
Chaac
Level 101
God Stats
2W - 1L
1,364 SR
Queue Stats
39W - 42L
1,454 Elo+
Party 1
Neith
Neith
X-O-M-A-
Neith
Level 27
God Stats
0W - 2L
1,289 SR
Queue Stats
1W - 5L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 15
13,777
656
7,649
14,346
7,467
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
SpearHunt40
Amaterasu
19
12 / 5 / 16
15,405
734
23,021
28,804
35,600
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
13 / 5 / 13
15,816
753
24,270
17,068
6,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 9 / 8
14,497
690
24,213
18,747
10,826
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
JobzTyler
Chaac
18
7 / 8 / 8
14,727
701
17,850
28,750
20,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
X-O-M-A-
Neith
14
2 / 13 / 7
12,295
585
8,447
16,558
5,160
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
39
29
Kills
16
16
Deaths
30
44
Assists
23
Player
Kills
Deaths
Assists
KDA
L
7
9
8
1.22
L
Chaac
JobzTyler
Chaac
7
8
8
1.38
W
4
6
15
1.92
W
Amaterasu
SpearHunt40
Amaterasu
12
5
16
4
W
13
5
13
3.9
L
Neith
X-O-M-A-
Neith
2
13
7
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,940
Damage
50,510
60,218
Taken
64,055
49,950
Mitigated
36,513
15,837
Healing
12,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,213
1,506
0
3,382
18,747
10,826
73
7,030
11,717
81,206
0
L
Chaac
JobzTyler
Chaac
17,850
3,322
0
8,843
28,750
20,527
646
11,307
17,443
0
75,093
W
7,649
4,147
291
5,194
14,346
7,467
539
6,865
7,481
0
32,742
W
Amaterasu
SpearHunt40
Amaterasu
23,021
8,925
0
9,027
28,804
35,600
802
10,666
18,138
0
66,982
W
24,270
1,097
0
1,325
17,068
6,883
652
6,818
10,250
72,403
0
L
Neith
X-O-M-A-
Neith
8,447
5,502
0
476
16,558
5,160
50
6,024
10,534
0
26,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,998
Gold Earned
41,519
196
Minions Killed
230
0
Camps Cleared
0
1,047,589
Distance Traveled
974,118
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
14,497
690
127
6
0
340,502
3
L
Chaac
14,727
701
67
3
0
365,075
2
W
Cupid
13,777
656
49
2
0
343,092
0
W
Amaterasu
15,405
734
51
2
0
394,355
2
W
Raijin
15,816
753
96
5
0
310,142
0
L
Neith
12,295
585
36
2
0
268,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role